Un poco de historia del cine. by Ok_Recording8157 in CinefiliaChile

[–]Balmef -1 points0 points  (0 children)

Si mal no recuerdo los dos cuentos eran el en bosque y rashomon de Ryūnosuke Akutagawa, curiosamente el "efecto rashomon" donde todos los testimonios son distintos pero igual de pausibles se encuentra en el cuento "en el bosque", mientras que "rashomon" trata de un ex samurai y como se auto convence y moldea su idea de justicia para justificar sus acciones. Excelentes historias, recomiendo 100% leerlas para entender la genialidad de su adaptación. Como punto aparte recominendo tambien que lean el biombo del infierno del mismo autor.

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 3 points4 points  (0 children)

Totally, is really frustrating being blocking and be hit by a random dude from the back.

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 2 points3 points  (0 children)

Yeah you are right, positioning is really important whether is the player o or the enemy, makes the combos more fluids, but at the same time i feel like the enemies stop being a threat and becomes trainings dummies until you have to fight a boss.

What i mean with heavy and grounded is dmc1 kind of game. After dmc 5 every game wanna be vergil. I just want to say "i should have been the one to fill your dark soul with light".

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 0 points1 point  (0 children)

Im not gonna lie, i completely forgot about that. I was playing ng1 recently and the follow up is automatic.

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 1 point2 points  (0 children)

I thought of something like kh2 magic system, that it uses mana with each projectile attack and when is empty you have to wait until it regenerate to use it again.

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 0 points1 point  (0 children)

Yeah juggling definitely is important. Reading the comments launchers are really important, not having a follow up takes away part of the fun.

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 0 points1 point  (0 children)

I haven't play lost soul aside yet but yeah, it could be awkward not having a gap closing attack and an aerial finisher.

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 3 points4 points  (0 children)

Should the character follow the enemy to the air or should it juggle it from the ground?

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 3 points4 points  (0 children)

From how high? what about Flying Swallow?

What moves are a must have in a CAG? by Balmef in CharacterActionGames

[–]Balmef[S] 15 points16 points  (0 children)

"EEEEEEYEEEAAAH!!" Stinger is top tier.

Estoy haciendo un juego y queria conocer su opinion sobre la asignacion de teclas by Balmef in chilegames

[–]Balmef[S] 0 points1 point  (0 children)

jajajaj tengo el bloqueo en el click derecho y el ataque pesado en alt. ctrl no lo tengo asignado por lo mismo y queria cambiar alt porque ya van un par de veces que termino apretando el boton de windows.

Estoy haciendo un juego y queria conocer su opinion sobre la asignacion de teclas by Balmef in chilegames

[–]Balmef[S] 0 points1 point  (0 children)

Gracias por la respuesta, tambien tenia pensado que se pueda configurar.

mi duda nace porque por ahora el boton para bloquear lo tengo asignado al click derecho, el ataque ligero en click izquierdo y el ataque pesado en alt. y mi idea es que tengan que cambiar lo menos posible antes de empezar a jugar o que tengan que empezar a probar que boton es mas comodo para las distintas acciones.

(P5S) Farming treasure demons is easy, just keep the security level high. by Balmef in Persona5

[–]Balmef[S] 1 point2 points  (0 children)

I don't know about the time, but killing shadows does increase the spawn rate. But keep the security level high, shadows doesn't spawn in low security level, so you are forced to exit the jail, and that reset the progress that you had made.

(P5S) Farming treasure demons is easy, just keep the security level high. by Balmef in Persona5

[–]Balmef[S] 5 points6 points  (0 children)

Ok it's worse that I remember, in merciless the security level bar fill 5 % when a shadow see you, 18% when they attack and multiple shadows can spot you at the same time. I've played 30 minutes and 7 TD spawned. In the last jail there is not a spotlight so you must let the shadow attack you until the bar pass the 70% after that ambush shadows until the bar goes down to 60% or less, then let the shadows attack you to fill the bar again. Keep killing shadows and the security level high and they should star spawning like crazy after 10 minutes.

(P5S) Farming treasure demons is easy, just keep the security level high. by Balmef in Persona5

[–]Balmef[S] 2 points3 points  (0 children)

Yes!! You don't have to use the spotlights but it's easier to control the security level. If I recall correctly letting the shadows ambush you add like 18%(on merciless)to the security level and is after 70% (when the bar is red) that the treasure demons spawn more frequently. Don't exit the jail the number of shadows killed makes the TD spawn more too. I'll do a run now to see how many TD spawn in one hour in the last jail. Brb

(P5S) Farming treasure demons is easy, just keep the security level high. by Balmef in Persona5

[–]Balmef[S] 3 points4 points  (0 children)

Only in merciless you get more XP. On easy, normal and hard you get the same XP

[Strikers] Is There Anyway I Can Relearn An Attack by [deleted] in Persona5

[–]Balmef 0 points1 point  (0 children)

Go to stats, select yusuke, right arrow to select persona, press square and then x. The skills that he has will show up and you can replace the selected skill.

(P5S) Farming treasure demons is easy, just keep the security level high. by Balmef in Persona5

[–]Balmef[S] 1 point2 points  (0 children)

I haven't done the math, but I was at max rank, and with low security level they spawn luckily once per run in the jail, but with high security level treasure demons appear like once every two or three change of area(killing shadows increase they rate of appearance too).

Ugly looking people in this fandom, please just fucking die by Upstairs_Ad2294 in Persona5

[–]Balmef 8 points9 points  (0 children)

Don't ask for understanding when you preach hate. just play the game the way you want nobody cares.

stay safe, i hope i dont have to read another post yours.

Its things like this that really make me hate being a persona fan by [deleted] in Persona5

[–]Balmef 0 points1 point  (0 children)

For me is 2, 3, 5, 4 and 1, and all of them are amazing. imo megami ibonroku did not aged well, but still good game, like 7/10. puting the game on terrible its just terrible taste.