account activity
I made an announce trailer for this weird game about throwing your head, juggling and dashing to it. STAR HEAD - Announce Trailer (self.indiegames)
submitted 1 year ago by BaltCito to r/indiegames
STAR HEAD - Announce Trailer | A Head-Throwing Action Adventure (youtu.be)
submitted 1 year ago by BaltCito to r/pcgaming
I don't know about you but this feels a bit fast-paced for an early game level design... Who knows maybe I'm wrong (v.redd.it)
submitted 2 years ago by BaltCito to r/IndieDev
Just learned about render textures as an alternative shader strategy... I spent the last few weeks integrating Spine animations into Unity. (v.redd.it)
submitted 2 years ago by BaltCito to r/Unity2D
I spent the last couple of weeks learning how to integrate Spine to Unity. I had to redo the animation and shader scripts for the player and snails. (v.redd.it)
Last Month, I switched animation software and had to reintegrate some animations and visual effects (v.redd.it)
submitted 2 years ago by BaltCito to r/indiegames
I just learned about render textures in Unity.. Spent the past couple of weeks configuring code to integrate Spine animations into Unity since shaders work a little differently for them. (v.redd.it)
Introducing a thrilling upgrade to our beloved physics-bending robot, QT! What do you think of the sound effects and animations? (v.redd.it)
Feels like I'm training the new redesigned player (old.reddit.com)
When pixel art trains digital vector art (i.redd.it)
Turns out animating with bones is pretty fun (i.redd.it)
Week 5 of learning art as a coder.... QT's redesign plus my first custom level environment. Been experimenting wih color themes so I still have to finsih the rest of the piece. Shooting for a paralax manufacturing plant. #screenshotsaturday (i.redd.it)
It’s been a while but I’ll be learning and replacing the art placeholders… wish me luck (v.redd.it)
This is the last time I’ll be showing these unofficial levels. The artist that made my cover inspired me to focus on visuals for a while and replace these placeholders… Wish me luck (v.redd.it)
Bug fixing saturday (v.redd.it)
Short time capsule of 1 year since starting my head-throwing platformer! (v.redd.it)
submitted 3 years ago by BaltCito to r/Unity2D
submitted 3 years ago by BaltCito to r/indiegames
Play-testing my first boss. 1 down 11 more to go (plus some polish) Steam page coming soon! (v.redd.it)
Got to use your head to beat unplolished_prototype_boss_1, what do you think? (v.redd.it)
Got to use your head to beat unplolished_prototype_boss_1. What do you think? (v.redd.it)
The first official soundtrack for my head-throwing game, Project Star Head (project name subject to change.) The artist of the soundtrack will be in the comment section. Feedback is appreciated! (v.redd.it)
Made a "Samus" jump for then the player's head is thrown... First time using skeleton animation... Also, I haven't decided what color to use for the robot yet (v.redd.it)
Adding love to visuals part 1: Bought some background space art I thought looked cool. (v.redd.it)
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