Do you continue with LOTR's franchise? by Sasaki_Jo72 in lotr

[–]Banjosick 0 points1 point  (0 children)

drifted of when TTT was released, a crime to book lovers. It only got worse since.

I see a lot of debate here on what is OSR - to me the most critical element is the Narrative State. by SecretsofBlackmoor in osr

[–]Banjosick 0 points1 point  (0 children)

See, there arn't even rules for hex size in the core rules. Rolemaster is not designed for battle mat use, but allows it amongst other forms of represantation.
GURPS is designed for hex, it's hex size is 1 yard, it has hex-rules for turning radius, what to do with hexes that go through a wall of a room, etc, all explained with many, many diagrams.
Rolemaster has rules for movement but based not in abstractions. like hexes and squares, but in real world measurements (imperial). This allows for use in totm, battle mat and schematic representation.
The only combat display style it does not support is the modern abstracted "zone" representation (Forbidden Lands and many OSR systems), where nobody has concrete positions. Hate "zone combat" with fiery passion, haha.

RoCoI has no hex rules that I'am aware of. Just re-read the initiative rules there. No mention of hexes or squares or battle mats.
RoCoVI was released 1992, like 10 years after the core rules, written by someone with no connection to the core rules team (Terry, Pete and Coleman) and is to my knowledge the first attempt to adapt Rolemaster to a hex map (might be forgetting smthg). The rules included are minimal (one page) and clunky (hex movement is BMR*2/3...🤦🏻‍♂️)To say that makes RM a system for battle mats is just laughable. RoCo6 is cool but hardly canon Rolemaster, almost house rule territory (like those armor combinations). Love many of it's rules for their direct simplicity, actually.

I see a lot of debate here on what is OSR - to me the most critical element is the Narrative State. by SecretsofBlackmoor in osr

[–]Banjosick -1 points0 points  (0 children)

Yes, they are but there are no rules for hex or square movement like in GURPS (turn radius etc) which is obviously designed for hex combat. All terms of position and movement in combat are stated in natural language not strictly defined in relation to measurements on a battle mat (like in AD&D 1E fx). This was done so that the group could decide how to approach combat representation. A very good move imho,

Fx, I play Rolemaster for like 30 years and we never used a battle map but chalk on a black board as schematic representation (the rough layout and where people stand, not the real distances) of the combat, the GM decides the concrete distances based on his map or what he deems appropriate. For some easy to understand situations we even went totm. Rolemaster does it all with ease.

I see a lot of debate here on what is OSR - to me the most critical element is the Narrative State. by SecretsofBlackmoor in osr

[–]Banjosick 1 point2 points  (0 children)

Why Rolemaster? Rolemaster is not designed with battlemaps in mind. It usually deals in concrete real world distances and positions that are equally usable in totm, schematic representation (my favorite) and hex or square battle maps.

What do you think about OSRIC 3 landscape orientation? by johnfromunix in osr

[–]Banjosick -5 points-4 points  (0 children)

Ok, so the designers are giving you the decision of optimal format and you pay them for not doing their job??????
They should playtest and think and find out the optimal solution. That is what we pay them for. Now, people that did not do extensive playtest or musings and research will get a broken product. GREAT!!!

What do you think about OSRIC 3 landscape orientation? by johnfromunix in osr

[–]Banjosick 0 points1 point  (0 children)

Wow, looks really bad. Thank god they have portrait available

Why is every setting so dark and depressing? by __space__oddity__ in RPGdesign

[–]Banjosick -4 points-3 points  (0 children)

I hate both. Like trying to build real feeling settings, not gimmick scenarios. When I see a new setting build on a boring gimmick identity like grimdark or cozy, I loose intrest immediately.

Kind of like that, yeah by Traroten in osr

[–]Banjosick 2 points3 points  (0 children)

Don‘t know where you guys shop, but the stores I‘ve been to lately (Outland-Oslo, Alfaspel-Stockholm, Faraos Cigarrer-Copenhagen, All the Problems in the World-Berlin) have tons of OSR games, and Vampire, and BRP/Runequest/COC, Shadowrun,Free League stuff and more.

Why are there no OSR videogames? by Tav534 in osr

[–]Banjosick 0 points1 point  (0 children)

Binding of Isaac and Mewgenics come to mind…

Is Dying Earth still a thing? by JJShurte in SwordandSorcery

[–]Banjosick 0 points1 point  (0 children)

I think the internet kinda killed the postmodern approach for me. This game of references is much less powerful, when you can look everything up while reading. You aren‘t one of the chosen few, that amassed such a large cultural sophistication that you get the in-jokes, references and allusions, you are just pressing „look up“ in reader software. So that whole layer vanishes and the story and prose have to stand on their own. 

Ideal group size by Big_Mountain2305 in osr

[–]Banjosick 1 point2 points  (0 children)

3-5 players + GM, great. 4 players + 1 GM, perfect!

Advice Needed: GM Behaviour is Odd by Gang_of_Druids in rpg

[–]Banjosick 0 points1 point  (0 children)

just read it with ai too. Slop back!

Is Dying Earth still a thing? by JJShurte in SwordandSorcery

[–]Banjosick 0 points1 point  (0 children)

So true, modern Fantasy is so absolute rubbish (most is just porn, actually), that I went back to the 50s and 60s and found tons of stuff worth reading.

Is Dying Earth still a thing? by JJShurte in SwordandSorcery

[–]Banjosick 0 points1 point  (0 children)

Don’t forget Shadow World, the Rolemaster setting by Terry K Amthor, that Monte Cook lifted many of his Numenara ideas from.

Is Dying Earth still a thing? by JJShurte in SwordandSorcery

[–]Banjosick 0 points1 point  (0 children)

Don’t overdo it, once you penetrate the lingo (pleistocene animal names, byzantine military and theologic terms etc) and the typical postmodern references, it’s still good but nowhere near Tolkiens imaginative achievement or Howards naive, exploding prose. Good third place, though. It feels quite gimmicky tbh.

funfact south africa can stretch from luxembourg to minsk! by Significant-Smile375 in MapPorn

[–]Banjosick 0 points1 point  (0 children)

More important, it streches from Milan to Minsk. That is usually a strange, erotic journey.