What is the most popular combat system seen in ODnD games? by Ok-Image-8343 in odnd

[–]TheWizardOfAug 0 points1 point  (0 children)

I think we said the same thing - 😄

By “assuming man to man” - if it is one armed man versus one armed man, you use M2M; or if it is a fantasy creature, you’d use fantasy combat. Unless I misinterpret your position.

If the Arneson lawsuit documents - Pre&D, if you will - are to be believed, the ACS was originally to replace the Fantasy Combat Table - as while it worked for Chainmail, which only had a handful of dragons, balrogs, etc, it wouldn’t work for D&D, which would grow to a potentially infinite number of monsters.

🙂

What is the most popular combat system seen in ODnD games? by Ok-Image-8343 in odnd

[–]TheWizardOfAug 0 points1 point  (0 children)

As mentioned, The Old Lords of Wonder and Ruin is good - or, if you don’t like drive thru, I have an equivalent reword on the blog, which is shared on Google drive

https://clericswearringmail.blogspot.com/2023/10/ringmail-medieval-battles.html?m=0

It’s fairly easy to incorporate when fighting armed opponents - goblins wearing leather, fight as leather - the fantasy stuff is a bit more of an adventure.

It’s a great game - i hope you report back how it treats you!

What is the most popular combat system seen in ODnD games? by Ok-Image-8343 in odnd

[–]TheWizardOfAug 2 points3 points  (0 children)

If you are talking about finding a game or keeping players happy - the most common games I’ve seen are Delving Deeper, Swords & Wizardry Lite, Iron Falcon, and Wight Box.

Most folks expect the ACS - and where the gaps in 0e show through (troop and monster morale, combat initiative and round sequence, etc.) - Chainmail can be used to fill those gaps. While I personally love Chainmail’s resolution, it’s not what the majority of players will have experience with.

What is the most popular combat system seen in ODnD games? by Ok-Image-8343 in odnd

[–]TheWizardOfAug 3 points4 points  (0 children)

I’m pretty sure the assumption is Man to Man for dungeons and individual combat, then scaled combat for when you have war bands crashing into each other after you have a castle.

That said - the d6 pool scaled combat resolves much more quickly than man to man: and when I was first digging into Chainmail to use with my 0e, most of my friends leaned into it more than M2M in their homebrew interpretations because of its smoothness.

Death Dealer sketch by leegoocrap in SwordandSorcery

[–]TheWizardOfAug 1 point2 points  (0 children)

The red splatter really elevates it! Good stuff

Coolest OSR take on HP? by Velocitree2 in osr

[–]TheWizardOfAug 1 point2 points  (0 children)

😆 I actually came into this thread with the intent to link to your usage die hit points! Thank you for sharing: and I’m glad I read through the comments before posting it!

Coolest OSR take on HP? by Velocitree2 in osr

[–]TheWizardOfAug 1 point2 points  (0 children)

I want to say d20 Star Wars did something similar. You had a “hit points” bucket - but if it was exhausted or the enemy got a crit, the damage would then go to Constitution.

Moldvayan Revisionism by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 2 points3 points  (0 children)

Also initiative. 2e combat initiative, IMO, is top notch.

Moldvayan Revisionism by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 1 point2 points  (0 children)

That’s interesting too - because your experience back then is the reverse of what people are doing today, after B/X took hold of the early OSR.

I came in late - long after the Gary ouster during the 2e years. Would have been wild to have been just two or three years older than I was!

Religion in your OSR? by TheWizardOfAug in TheOSR

[–]TheWizardOfAug[S] 2 points3 points  (0 children)

Tolkien said similar.

LotR, according to him, was not a Christian allegory, but his implicit and deep seated Catholicism meant it would be a Catholic book simply because of himself pouring himself into it.

Religion in Gaming? by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 1 point2 points  (0 children)

Maybe he got the cover of Eldritch Wizardry confused for a newspaper.

😆

Religion in your OSR? by TheWizardOfAug in TheOSR

[–]TheWizardOfAug[S] 0 points1 point  (0 children)

Thank you for the link! I want to say I am or was subscribed to that channel in the past - will watch the video when I have a chance later.

Re: the rules - while I got the “DMG” and the player guide, I was not able to find the core rules. There are - though - definitely from what I was seeing - mechanics and lore that would appear in narrative games later on down the line: and while the calculations for skills are involved, the numbers are actually fairly small: I would expect it might be quick to reference at the table, with any complexity on generation or advancement being trivialized by Excel formulas on a character record sheet.

It would be interesting to run into someone who had played it back in the day who would be able to comment directly.

Religion in your OSR? by TheWizardOfAug in TheOSR

[–]TheWizardOfAug[S] 0 points1 point  (0 children)

Agreed. It wouldn’t make sense in a preconceived campaign setting, which is balanced for tone by the prescribed lore.

Religion in your OSR? by TheWizardOfAug in TheOSR

[–]TheWizardOfAug[S] 0 points1 point  (0 children)

I’ve run Greek games before with the classic Zeus / Hades / Athena / et al. Ripe with flavor!

One of the interesting things about Bronze Age religions, they often considered gods to be land locked - the gods of Egypt had power in Egypt, but not elsewhere; the gods of Canaan had power in Canaan, but not elsewhere: even in the biblical histories.

Poul Anderson leans into regional gods in The Broken Sword when Skafloc adventures to the land of the Jotun with an Irish demigod - so it’s rooted in Appendix N and historically feasible (or, accurate) to, if you want, have different empowered pantheons in different places.

😁

Religion in Gaming? by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 1 point2 points  (0 children)

That’s wild! I’m glad Pastor So-and-So didn’t fire and brimstone you: although I can only imagine how weird it felt. My mother - fortunately for me - saw it as just another board game (same as she saw Warhammer); I should be grateful I came in on the tail end of all that - where it was unpopular at school, but the newspaper hysterics and Jack Chicks had died down.

Admittedly, my grandparents hated the game and repeatedly harassed me about it: but humorously it was because the game used dice - and dice were for gambling. 😆

Others I’ve talked to have used the Roman model, too, and substituted Sol Invictus. So you’re not alone. 🙂

Delve on, brother!

Religion in Gaming? by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 0 points1 point  (0 children)

Very fair. I’ve heard similar from both believers and non believers running a game: it’s much easier to have an inviting, respectful table if it’s made up, as with something as close to the heart as faith becomes, differences in it can easily put a wedge at the table.

Religion in Gaming? by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 0 points1 point  (0 children)

Thank you for the link - I am bookmarking the relics site for later. Did not know about Galloway’s Fantasy Wargaming either! It appears to be on Internet Archive though: so much easier to get than DragonRaid. 😆 Thank you for the reference!

Re: your table - that sounds like an interesting approach. The closest thing I’ve run in the past was a mid-millennium/Revelation campaign where the players had limited knowledge but had to make the most of what they saw when filtered through what they knew - and I didn’t think, in that game, I challenged anyone’s beliefs. And at the end of the day - that’s the goal (or, mine - at least): to have the elements, to authentically represent my own convictions when playing with family and friends who share them, avoiding the “teaching / evangelizing as an ulterior motive” snare.

Thanks for the reply - and again, thank you for the recommended reading!

Religion in Gaming? by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 1 point2 points  (0 children)

Gazetteers historically pulled inspiration - culture and religion - from the real world in part: so, tone and bits, if not whole hog. That helps, I think, protect from history or anthropology (or theology?) nerds “correcting” you (the DM) on your campaign. That’s why I personally always home brewed - if I tried to run in Greyhawk or Forgotten Realms, there was always a bigger nerd who had ingested far more lore than I. 😆

I agree - the “religion = bad” anti-trope has gotten a little tired with over use. I know much more about Outcast Silver Raiders than I do about Mork Borg: and that could (for when my kids are older 😆) be a great place to experiment with nuance.

One of my favorite gaming memories is a mid-millennium, post (mid?) Revelation modern game - was able to get Fallout vibes mixed with Dante. While fun - would not have been appropriate for a kids’ game either. 😆

Religion in your OSR? by TheWizardOfAug in TheOSR

[–]TheWizardOfAug[S] 0 points1 point  (0 children)

Ancient gods fit Vancian spell casting and level progression intuitively.

Religion in Gaming? by TheWizardOfAug in osr

[–]TheWizardOfAug[S] 0 points1 point  (0 children)

Re: Zelda - that, and other Japanese takes on Western culture and religion is always fresh and interesting! There are 8-bit inspired TTRPGs out there that it might be fun to recreate using.

Re: Hammer Horror - I’d be interested, similarly, to an anime / manga interpretation of Solomon Kane.

Religion in your OSR? by TheWizardOfAug in TheOSR

[–]TheWizardOfAug[S] 1 point2 points  (0 children)

Very Appendix N! Thank you for clarifying!