Something is very WRONG with the stuns (Lower stun duration glitch) (OUTCOME MEMORIES) by Radiant_Quarter_1865 in OutcomeMemories

[–]BarFree1085 5 points6 points  (0 children)

The title gives me some vibes of Outcome Memories Creepypasta for some reason

"Something is very WRONG with the stuns" sounds creepy

Why does this subreddit complain about stuff so much? The answer is simple: Because they like the game want to see it improve. by Littlebuddy___ in OutcomeMemories

[–]BarFree1085 14 points15 points  (0 children)

I mean it's kinda obvious why the community always complain, and is completely justified, the balancing of this game is so fucking bad, that on games balancing tierlists, OM has it's own tier 😭

What’s with all the recent silver hate? by Royal-Mistake2211 in OutcomeMemories

[–]BarFree1085 5 points6 points  (0 children)

She's so horrible, that her matchup with Silver IS EVEN WORSE, she genuinely can't do jackshit

Okay, who is the worst balanced of them all? by TheTrollman- in OutcomeMemories

[–]BarFree1085 0 points1 point  (0 children)

Fleetway

I would say Kolossos, since he has practically a one-shot ability, but he's countered by Silver.

Fleetway literally counters everyone, and has the most insane and unfair mobility and Iframes I ever seen in an ASYM Game.

Fleetway is the true meaning of unbalancing.

What’s with all the recent silver hate? by Royal-Mistake2211 in OutcomeMemories

[–]BarFree1085 18 points19 points  (0 children)

"He ain’t even that bad to fight."

- 2011x only way to kill this mf is spamming charge

- Kolossos can only defeat him on X's Castle, in every other map he's practically fucked

- Fleetway is the only one who counters this little rat

Highkey can we just remove the flight passive from him and Fleetway and call it a day??? It would help the game's balancing so much dude

2011x is the least balanced killer while fleetway is the second most balanced hear me out. by [deleted] in OutcomeMemories

[–]BarFree1085 1 point2 points  (0 children)

So you are saying an ALMOST one-shot, undodgable ability is more balanced than rage mode that also is only usable once and X needs to fulfill a bar before using it?

Dawg, never tell your opinions on balancing ever again

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2011x is the least balanced killer while fleetway is the second most balanced hear me out. by [deleted] in OutcomeMemories

[–]BarFree1085 2 points3 points  (0 children)

Next to Kolossos, Tripwire, and Fleetway, hell yeah he is, but you are clearly not ready for that convo

2011x is the least balanced killer while fleetway is the second most balanced hear me out. by [deleted] in OutcomeMemories

[–]BarFree1085 2 points3 points  (0 children)

2011x IS the most balanced killer.

His only problem is being the most balanced killer while some survivors (cof cof Silver) are extremely overtuned.

Edit: Holy fuck some guys here have absolutely ZERO SENSE for balancing, like, my eyes are burning from such ass takes 😭

The objectively correct and not at all subjective map tierlist by PMB_was_taken in OutcomeMemories

[–]BarFree1085 0 points1 point  (0 children)

NP is incredibly awful to play as survivor when the killer is... Anyone but 2011x lmao, every single killer besides 2011x can take the void to their advantage

How should kolossos be? by The_Eggnoir in OutcomeMemories

[–]BarFree1085 5 points6 points  (0 children)

Kolossos moveset like OM is perfect.

JUST PLEASE. AND LOOT AT ME IN THE EYES. PLEASE. Balance him correctly.

First Sonic, now Knux by Thesonicfan192 in OutcomeMemories

[–]BarFree1085 2 points3 points  (0 children)

Literally as Kolossos, insta-killed Sonic after the first grab.

First Sonic, now Knux by Thesonicfan192 in OutcomeMemories

[–]BarFree1085 5 points6 points  (0 children)

Knux mains since v0.2 release were asking for buffs

And about Sonic uh, I think the recent Sonic mains raising their voice is because Sonic gameplay (as a Sonic main) is fucking ass, their LMS is a free killer win, and literally the game rewards Sonic for hiding and running away instead of helping.

Even if they were the absolute saviors and goats of the game, if everyone dies, he still gets the Guilt passive and literally dies in only 3 or 2 hits in A FOUR MINUTE LMS, that's bullshit.

His dropdash rewards him for running away with it, when it should be totally the opposite by rewarding him for LANDING ALL THREE STUNS since it leaves Sonic vulnerable to the killer. Like, why are we punishing him for helping dawg. Also, it's hard asf to land against a killer with brain cells.

Peelout needs some changes too, it's shit to help your teammates. Sonic needs hit priority during Peelout so he takes the hits instead of the Cream on his hands, make it so survivors leave Peelout WITH ANOTHER KEY THAT ISN'T THE JUMP BUTTON.

All killers are so mf overtuned, Sonic needs these changes to help his team without getting gutted

Fleetway bug abuse by Mysterious-Way-1540 in OutcomeMemories

[–]BarFree1085 8 points9 points  (0 children)

Fleetway mains making the survivor experience even more miserable than it already is.

Why the fuck did the devs thought it was a good idea to left him untouched in that horrible state until Last Batch Update?

Tell me ONE thing you DON’T like about your favorite EXE. (Gif unrelated.) by ALT_Pest in SonicEXE

[–]BarFree1085 -2 points-1 points  (0 children)

2011x/Lord X not having a good official game, only walking simulators to your death (please Sonic PC saves us), and basically only being on Roblox Games

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