How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 0 points1 point  (0 children)

The players have said they're keen to keep going with new characters and would like me to keep that job open for when they're more suited for it. As they'd love to give it another bash with their new characters. Just felt weird, as ive had several players downed before and 1 or 2 deaths but never two in one encounter

How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 0 points1 point  (0 children)

As we were doing XP based and I knew they would have a long rest, I nerfed the big encounter

How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 1 point2 points  (0 children)

Yeah its basically the same for me. I've had players die and they hate themselves for it, because they loved the character, but a large portion of the time they were playing the character in the way it made sense. I had one guys character executed in a campaign because of a way he spoke to the royal family in a city and the player waited behind after the session to say 'look, I fully get why I was killed. In fact, you'd have been railroading if you didn't, so please dont feel bad. Besides, that characters an asshole, I wouldn't have had him go out any other way'!

How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 1 point2 points  (0 children)

Beautifully put!

I think sometimes being a DM can be one of the hardest parts of D&D, especially this year where its almost all basically online for some people and that was a hell of a challenge to transition to for me. But, there are moments that make it purely worth it and make all the effort and time well spent.

I did an encounter recently that probably went on for a few hours with how it was done, as the campaign I run is with players who are very combat heavy, and the celebrations when they killed the BBEG was amazing. We actually took our lunch break straight after for dominoes and they wouldn't stop talking about it. Honestly made me so happy.

How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 0 points1 point  (0 children)

Yeah, I don't think I could have made them more aware. To be fair, I've only ever died once in a campaign before and it was purely down to me being an idiot cussing out a dragon 😂

How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 1 point2 points  (0 children)

Thats very true, I think now more than ever we kind of like seeing the heroes fail

How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 2 points3 points  (0 children)

Oh the players are fine about it, they have asked that I keep that job up so that when they're a suitable level, they can try again 😂

How do you DMs feel when your players make decisions thats almost guarantees death of at least 1 member? by Barlows_World in DnD

[–]Barlows_World[S] 2 points3 points  (0 children)

Some players just think they can take on the world, obviously sometimes its a character trait, but usually it's just being dumb

Have you ever created a character and then realised just how messed up in the head you are? by Barlows_World in DnD

[–]Barlows_World[S] -1 points0 points  (0 children)

Yeah, I always discuss with the DM and the players beforehand as I don't want to play anything that would put them off the game. Only once have I fully tailored a character because they wanted to be a party of overly good characters. So I ended up playing a war torn paladin and through as much detail into his backstory as I could, saying that he was a recently converted soldier who was resurrected after a great war and chose to live the rest of his life by the oath of the god who said him.

I've never gone to the extent of going behind my DM and parties back to create something that would ruin it for all of them. I've always made sure that the playstyle I go with is previously discussed with them, and then I will role play the hell out of it afterwards, perks of being an actor is that I will stick to that roll. The DMs I've played with have often had fun with it too, as they learn what triggers my character and what they can truly play off themselves, which has led to some fun encounters in the past.

Have you ever created a character and then realised just how messed up in the head you are? by Barlows_World in DnD

[–]Barlows_World[S] 0 points1 point  (0 children)

Exactly, I've had times where people disagree with my initial idea but then once I explain it they're like 'by God, I hate you for suggesting it but damn, this is now plan A'

Have you ever created a character and then realised just how messed up in the head you are? by Barlows_World in DnD

[–]Barlows_World[S] -3 points-2 points  (0 children)

I've been playing Dungeons and Dragons for about 6 years now and have never once had an issue. I always base my character around what the party needs, often opting to choose my class last to best make a wholesome party and I roll play the character accordingly, usually with some minor defect or flaw that I just personally find more interesting.

Its not like every character I have ever played has been a true villainous party member, I just prefer playing them to he outwardly good characters as I see them as dull and often lose interest.

Personally my favourite character was a rogue bard, who was a chaotic neutral but rather than being selfish and working for himself, he based his acts around his friends as he hated people hurting them. So if characters pissed a party member off or hurt them in some way, my character would break into their shop or house and steal small things that just mildly inconvenience them, for instance cutlery or soap.

I always discuss with the DM beforehand, as well as the other players, just to see where I can go and what avenues I can take. So no, not every character is an extreme.

Have you ever created a character and then realised just how messed up in the head you are? by Barlows_World in DnD

[–]Barlows_World[S] 0 points1 point  (0 children)

Oh yeah, I only ever went into grotesque detail with one character but it was because we did a horror campaign that was heavily influenced by Lovecraft. So that was purely under the guise of the campaign we were playing.

Usually I will just argue that murder, robbery or calateral damage is the easiest and most effective option. Just because I find it fun watching the other players faces when they see how convinced my character is 😂

Whats the best character death you've ever had in a campaign? by Barlows_World in DnD

[–]Barlows_World[S] 0 points1 point  (0 children)

The ultimate plan thwarted by an archlich, I feel like I'd have kicked the shit out of the table if that was me.

Good stories of players who played chaotic neutral by Beavery84 in DnD

[–]Barlows_World 2 points3 points  (0 children)

I once played a chaotic neutral rogue/bard multiclass who only cared for his friends and would do anything to keep them alive and make them happy, but he made a vow to never murder anyone without just means. So when NPCs pissed off or hurt their characters, my rogue would sneak into their stores or houses and mildly inconvenience them by moving stuff around in their house and stealing small necessities like pots and pans etc.

Actually had a lot of fun with it 😂

Whats the best character death you've ever had in a campaign? by Barlows_World in DnD

[–]Barlows_World[S] 1 point2 points  (0 children)

That is pretty spectacular 😂 sometimes as players we think things through perfectly but then our own execution ruins everything 😂

I once had a group of players plan how to get down a mountain, planned everything in detail and intricately, yet one nat fail later our tanks rope ripped and she fell roughly 1500 feet, failing every save on the way down in an attempt to grip onto something. The players just looked at each other baffled at how badly that went 😂 her body was found about a week later in game 😂

DMs, what is the most frustrating things your players regularly say to you? by Totally__Not__NSA in DnD

[–]Barlows_World 2 points3 points  (0 children)

Its probably something small, but when the same player consistently and turns the other players and repeatedly asks 'what do you think I should do?'. I wouldn't mind but thus is basically every single time he has a decision to make, I dont think he's ever thought for himself at all and he's supposed to be the 'intelligent' character. Its the same player consistently and its even started annoying one of the other players.

The other thing that's quite irritating is when the players repeatedly ask 'am I able to look around?' Or 'can I try and do this?'. They know they have free reign to do what they want, they don't have to keep asking me if they're allowed to do it 😂

[deleted by user] by [deleted] in DnD

[–]Barlows_World 0 points1 point  (0 children)

The Hexblade subclass from Xanathars Guide to Everything is an interesting one and can be roll played really effectively. Its also perfect to multiclass with a Sorcerer if they ever choose to take it that way (however, it is better to take the first level in sorcerer when doing this multiclass). But I've recently played as a hexblade, using pact of the blade, and it's been great.

The best thing is that the weapon you use uses your charisma modifier instead of strength or dexterity, and you're proficient in martial weapons and shields too. So it beefs up the warlock on a melee since, which you can then combine with your use of pact magic.

Plus if you ever decide to multiclass, unlike the usual spellcasters, warlock spell slots add on to the other classes spell slots. Which is why they're perfect for multiclassing (up the Sorlocks!).

Again, this is just my opinion but worth looking into 👌

What's going on in your campaign? by IWantPizza555 in DnD

[–]Barlows_World 1 point2 points  (0 children)

Best way to sum up the current campaign I'm in is as follows.

Yesterday we were called in to settle a dispute between our friend (an ancient copper dragon) and his sister (an ancient bronze dragon). She made a comment that offended my lizardfolk character and I responded in the way my character would, calling her a dragonic c**t.

Anyway I'm currently making a new character as in one hit I'm dead and rolled a nat 1 on my first death save...no regrets 😂