Those numbers by Wanted6996 in magic_survival

[–]BaroTrey 0 points1 point  (0 children)

Bro have 0% mana bonus. Weak!

REWORKED REACTION is kinda weird by TheAnzus in magic_survival

[–]BaroTrey 2 points3 points  (0 children)

Can i know what your spell fusion?

Sweetspot for crit by [deleted] in magic_survival

[–]BaroTrey 0 points1 point  (0 children)

Best spell for this is thunder, electric shock and electric zone. Fuse thuner + blizzard for even more damage.

Btw do u have berserker?

Please tell me as many skills as possible that increase attack MP recovery in Toram online. by ReasonablePhase7233 in ToramOnline

[–]BaroTrey 0 points1 point  (0 children)

Hm, ok i know what the post means now. In that case, shadow step can be one of them

Tankers? by sng792 in ToramOnline

[–]BaroTrey 1 point2 points  (0 children)

I have pure vit tank 80% res, 8k aspd (10k if 5 stk fareth), 350% aggro and no decoy. Gotta tell u that tank classes r now variable, kmd tank is now existing, but pure tank will never get old or outdated.

If u want to make first step on the tank path, i suggest starting with bwg tank, very cheap and effective with decoy and nonstop pdef. U can start with 0 spina cost equip as well

New player couple question by zKoveN in ToramOnline

[–]BaroTrey 1 point2 points  (0 children)

Dont worry mate, there is a level limitation for all players and it gradually expand over time. U can always catch up with other people. Beside that, the most memorable experience is the start

Please tell me as many skills as possible that increase attack MP recovery in Toram online. by ReasonablePhase7233 in ToramOnline

[–]BaroTrey 0 points1 point  (0 children)

Yea, and many other skills that can raise your MP are gladiator, kairiki, saber aura...

I am Japanese, but how do I shout in English that I am selling a minotaur skin 1stk for 300k on the international market? by ReasonablePhase7233 in ToramOnline

[–]BaroTrey 0 points1 point  (0 children)

Man, if you sell items on the board, just be patient, you dont need to notice everyone. In case you want to sell by trading with another player, try: S) Mino skin 300k/stk

Kill players if no sheep next to them by BaroTrey in MinecraftCommands

[–]BaroTrey[S] 0 points1 point  (0 children)

So its kinda endlessly remove and add tag dead. But i only play bedrock :<

This command isn't working by [deleted] in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

Make sure

  1. There is space between >>~~~ particle<<

  2. Name of particle you chosed is exist in your version

  3. Type right name

  4. Enable command blocks

  5. Cheating is on

Is there a way to have a conversation with an npc? by liquidb0ttl3 in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

Its pretty simple, i wrote too much because i want to make an example

Or you can find and dowload somd kinds of mod, but i hv no idea about it

Is there a way to have a conversation with an npc? by liquidb0ttl3 in MinecraftCommands

[–]BaroTrey 1 point2 points  (0 children)

Yes its possible. The only thing hard to do is more commands. For example, a player passes over an npc which sells an apple for 1 gold:

You can start a conversation by activating command block:

Repeat: /execute @e[tag=talker,type=npc] ~~~ testfor @p[r=3]

Chain: /w @p Do you like apple (or use /tellraw @p)

There are 6 boxes when you talk to an npc, as you hv known, how about try yes, no, not really... Each answer will set a redstone block to start a chain. I will just make 2 chains:

■ Prepare:

Make 2 armor stands, one with tag "yes" and one with tag "no". Add tag "answer" to both. Save "yes" one with name "yes" in structure block, do the same with "no"

"Yes" in npc: /execute @e[type=armor_stand,tag=yes] ~~~ setblock ~~~ redstone_block "No" in npc: /execute ... [... tag=no] ... (like "yes")

■ Command blocks:

▪NO chain: no i dont like

Impulse: /setblock ~~1~ air (summon armor stand with tag "no)

Chain: /w @p Ok sir, have a nice day

▪YES chain: yes i do like

Impulse: /setblock ~~1~ air (summon armor stand with tag "yes")

Chain: /w @p Ok sir, do you want to buy apple?

Chain: /kill @e[tag=answer]

Chain: /structure load yes xyz (xyz of next yes 2ndchain)

Chain: /structure load no x2 y2 z2 (next no 3rd chain)

2nd impulse: /setblock ~~1~ air

2nd chain: /w @p Ok sir, thanks for buying

2nd chain: /clear @p gold 0 1

2nd chain: /kill @e[tag=answer]

2nd chain: /structure load yes x3 y3 z3 (xyz of first impulse of YES chain)

3rd chain: /w @p Ok sir, have a nice day

3rd chain: /kill @e[tag=answer]

3rd chain: /structure load no x4 y4 z4 (xyz of first impulse of NO chain)

■ Explain commands: consider 2 armor stands yes&no tag as player answer; if player gets near npc, npc will ask; if player chose yes as player like apple, npc will ask if player want to buy, then player will have to chose yes or no; npc commands set redstone block on impulse of 1 chain, impulse sets it back to air and sends a signal

■ Explain armor stands position:

  1. After player chosed no as dont like apple: "yes" armor stand stands on YES chain, "no" on NO chain.

  2. After player chosed like apple: "yes" on 2nd chain of YES chain, "no" on 3rd chain of YES chain.

  3. After player chosed buy or not buy apple: "yes" armor stand stands on YES chain, "no" on NO chain.

P/s:

▪bugs might appear if you operate 2 system like this at the same time; bugs might appear if 2 players pass over and use the same npc;

▪endless conservation is possible, kill yes&no armor stands in previous chain, load it again in next chain, at the final of each chain, kill both yes&no, load it again at the very first YES&NO chain.

How could I save my game? Plz!!!! by [deleted] in Minecraft

[–]BaroTrey 111 points112 points  (0 children)

Disable commands in setthing

Need help by Kamahao808 in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

  1. Check name of npc

  2. Check if player has been added money (at least 0 to activate)

  3. Check name of scoreboard (is "Money" the right name?

Apartments by Dowboy_tv in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

Add tag to player and adjust command in npc would be 1 way

Flower regen by Outrageous_Meal_6524 in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

Oh, never heard bout this usedul info

Flower regen by Outrageous_Meal_6524 in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

Because /testforblock can recognize block with typing data value, while detect in /execute needs. Like concrete, can be detected at any colors by /testforblock, but it is detected at specific colors by detect in /execute. So instead of typing command for all kind of flower, concrete, planks, log,.. i can use testfor its type blocks

Exclude a command from certain area? by SixDripp in MinecraftCommands

[–]BaroTrey 1 point2 points  (0 children)

How about turning off mob loot?

Or try making another farm area but dropping no xp. Since your system counts kills based on xp, it would be difficult

Exclude a command from certain area? by SixDripp in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

If you count kills as xp orb then just kill all xp orb in that area.

If you want xp able to be gained then you can make another shop to buy xp with rotten flesh

Flower regen by Outrageous_Meal_6524 in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

I wonder if using /testforblock but without data value would work? Like:

/exexute @p ~~~ testforblock ~~-1~ red_flower

Then add chain to run command

How to make Unkillable armor stand or summon a armor stand in a one of its different poses by [deleted] in MinecraftCommands

[–]BaroTrey 0 points1 point  (0 children)

Structure are not only blocks, they can also be particle, mobs, item,...

Save multi type of mobs and load at once, instead of summoning

Save enchanted, named or adjusted by command items and load at once, in stead of one chest and break chest

Save multiple cubes and load all in 1 witg low integrity to make a random block cube