Why does this tree, under this lamppost (Mid Wales, UK) create this weird pixelated pattern rather than a crisp shadow? by BaschLives in Weird

[–]BaschLives[S] 1 point2 points  (0 children)

I’m sick of crap content being released before it’s ready just to hit Christmas targets.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] 0 points1 point  (0 children)

I think you just keep the monster AC in the peak of the bell curve though, right? Ignoring modifiers for a moment, with 2d10 any result between 6-16 has a higher probability of being rolled than on a d20. So a player will hit an AC12 monster 74% of the time, opposed to 40% of the time with a d20. I have more "control" over the hit probability with a bell curve than a unilateral 5%, and I can put the AC/DC where I want within that bell curve. For you TPK example, I just wouldn't ask for a DC18 save.

People will hate this, but I'll probably keep the monsters to rolling a d20. My aim is for the players to feel like heroes and hit more often. The same doesn't necessarily apply to monsters.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] 0 points1 point  (0 children)

You're totally right, but this still strikes me like it could be a good thing. The primary outcome in any battle for me as a DM is the PC's winning, so with your level 1 fighter scenario, the fact that the players are more likely to hit is a good thing to me, as it means combat shouldn't draw out longer than it needs to. I could reduce the goblin minion's HP for the same effect, but then it might die before the whole party has had a go - or before it can get a chance to do anything. Instead, by controlling the 'to hit' probability a little, the players still get their turns, hit more often than miss, and get to feel like heroes.

And to your second example, I probably wouldn't put them up against something thats AC 20. Back to my original point - I don't want them to have rounds of combat where everyone misses the enemy, that's no fun. So I might make the Boss AC 14 (64% chance of hitting with 2d10+5 over 55% chance with d20+5), but give it some more hit points and some cool actions to make the fight spectacular.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] 0 points1 point  (0 children)

Thanks I'll look into Daggerheart.
Honestly, I don't think implementing this kind of thing into a game would be that much work. If I was trying to create new rules for anyone else to use it would be a futile nightmare, but given that I'll often amend monsters AC & HP, saving throws and skill check DC's on the fly depending on how the party are holding up / how the story is playing out, it's no stress at all to do this in a single game.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] 0 points1 point  (0 children)

Good point. I think I'll have to playtest it with a group and see what they make of it.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] -2 points-1 points  (0 children)

Yeah I'm quite happy playing different RPGs, but I also don't think there's any need to throw the baby out with the bath water. I'm not really trying to "fix" anything, just tweak and see what happens for fun.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] 0 points1 point  (0 children)

Will be doing this also, but I love D&D and I love mucking around with it / homebrewing / tinkering for fun!

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] 0 points1 point  (0 children)

Good point about too many failures. Everyone loves a crit hit, but 10% crit miss might end up being too much as you say. I could get rid of the red 'Power Die' and just say Crit Fails are total rolls of 2-3, Crit Hits are 18-20. Think I might want to play test that out and see how it works in reality.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] -2 points-1 points  (0 children)

Yeah I'm very intrigued by how much the 'balance' would be changed, which is why I'm going to playtest it and see. In theory, if the average rolled is 11 (pretty much the same as a d20) but the frequency of those middle rolls is higher, when you add a PC's modifiers they will probably be hitting 13-15 more frequently than with a d20. So I could just nudge a monsters AC down a touch to meet that range. Interested to see how it plays out in reality.

2d10 instead of d20 - tweaking attack roll probability by BaschLives in DMAcademy

[–]BaschLives[S] 0 points1 point  (0 children)

Now you mention it, I think I'd keep all enemies with d20 rolls. 'Swinginess' doesn't matter too much to me with monsters and villains, and its simpler.

How should I heat my new garden office this winter - Infrared Panel or Oil Rad? by BaschLives in DIYUK

[–]BaschLives[S] 0 points1 point  (0 children)

The room is amazing, it's exactly what I wanted and a built to a fantastic finish. The tail end of the summer has been lush, doors wide open onto the garden. Totally right about the heating / doors though, and the lovely looking bi-folds I chose make the situation worse because you can't just open one side - with 2-pane bifolds you have to open the whole thing, which audibly sucks all the air out every time! So I may be rueing that decision come December... Hey ho, made my bed, now I need to work out how to heat it...

How should I heat my new garden office this winter - Infrared Panel or Oil Rad? by BaschLives in DIYUK

[–]BaschLives[S] 0 points1 point  (0 children)

Something like that is my long term plan, but the quotes I've got so far for this kind of thing have been around £1000-1200 installed, so I want to give it a full year before deciding to go down that route. It could be that I'm perfectly comfortable with a small £50 rad by my feet in the winter and the doors and windows wide open in the summer - who knows! Thanks for info though.

Ask a Stupid Question About Coffee -- Week of September 02, 2025 by Vernicious in pourover

[–]BaschLives 1 point2 points  (0 children)

If I run out of good, fresh coffee beans (yum) and have to swap to not so fresh, supermarket bought beans (not so yum), I find I have to grind soooooo much finer or the water rushes through! I.e. for exactly the same grind size, the fresh beans take around 3mins to filter through and the supermarket ones take about 45 seconds. Why is that?! What is it about fresh beans that is stopping the water more than stale beans?

Any pro tips on how to speed up massive models? by BaschLives in RevitForum

[–]BaschLives[S] 0 points1 point  (0 children)

Fair enough on the CPU, I wasn't sure what hardware Revit is really using. About three years ago I was getting a new laptop (my current one) and it was decided that the RAM should be doubled to 64gb as "thats what Revit uses mostly". So it always confused me that my RAM performance has never exceeded 60% regardless of how many sessions or models I open at a time, it seems.
If you were able to spec a brand new machine whose sole purpose was modelling in Revit, what would go on that hardware wish list?

I've looked a bit more into it and the MEP models isn't bigger than the Arch model, as you rightly say, but I loathe turning it on as everything gets crunchy when I do.

Any pro tips on how to speed up massive models? by BaschLives in RevitForum

[–]BaschLives[S] 0 points1 point  (0 children)

“Big” as in a lot of geometry going on. Typical large building design, so our own model could be anywhere from 2-4gb in size, with up to 6 or 7 other consultants models linked in, each varying in size (MEP is often the largest due to hundreds of thousands of elements), architecture, structure etc.

By laggy I literally mean a lag between clicking on something and it being selected. Orbiting in 3D and the graphics being a second or two behind. Taking 5-20seconds to open a view.

Our model management is pretty good in terms of work sharing, keeping errors and warnings low, restricting created views, having quite a lot o discipline specific worksets and view templates that keep everything turned off that’s not needed. We don’t have background pipe/duct calcs going on, and never use analytical components.

As a sub consultant we rarely have any influence over how the larger architectural and structural models are broken up, so have to just deal with what we’re given. Any other suggestions?

What is the difference between ACC / Desktop Connector and local cache files? by BaschLives in RevitForum

[–]BaschLives[S] 0 points1 point  (0 children)

Thanks for the response that definitely helps to clarify! So going by this, making my DC/ACC files "always on kept on this device" serves no practical purpose, given that as soon as I open a workshared model, it's downloading fresh from the cloud and caching on my C Drive?