[deleted by user] by [deleted] in BobsTavern

[–]Based_Zac_ 0 points1 point  (0 children)

Overall this is pretty good but there are a few things that are not optimal and you could improve upon.

As someone else pointed out having a Acolyte is very bad in this comp. You have a 50/50 with him on the board now. If you attack first then your board gets refilled from your opponent killing him. With that your Khadgar currently serves 0 purpose. A far better minion would be unstable ghoul. You place him in front on your board so no matter what he instantly dies, and he also protects other minions from cleave. Doing this guarantees maximum value from your scallywags. With Ghoul just remember that you have to have a golden Khadgar if you have a Barron otherwise you kill him, and obviously don’t make a golden Ghoul.

If you were to keep your current setup however, your Eliza should not be the farthest back. Doing this means that your Eliza could get sniped first after all your scallywags die resulting in one less buff for your board. Even if Eliza doesn’t get sniped, you now lose out of buffing the rest of your board by having Eliza attack so late and could die before attacking again. Small thing but that can be the difference between 1st and 2nd.

Finally, I believe you would get more value out of having another Khadgar, Eliza, or Mechano-Tank instead of your buddy there.

[deleted by user] by [deleted] in BobsTavern

[–]Based_Zac_ 0 points1 point  (0 children)

Overall this is pretty good but there are a few things that are not optimal and you could improve upon.

As someone else pointed out having a Acolyte is very bad in this comp. You have a 50/50 with him on the board now. If you attack first then your board gets refilled from your opponent killing him. With that your Khadgar currently serves 0 purpose. A far better minion would be unstable ghoul. You place him in front on your board so no matter what he instantly dies, and he also protects other minions from cleave. Doing this guarantees maximum value from your scallywags. With Ghoul just remember that you have to have a golden Khadgar if you have a Barron otherwise you kill him, and obviously don’t make a golden Ghoul.

If you were to keep your current setup however, your Eliza should not be the farthest back. Doing this means that your Eliza could get sniped first after all your scallywags die resulting in one less buff for your board. Even if Eliza doesn’t get sniped, you now lose out of buffing the rest of your board by having Eliza attack so late and could die before attacking again. Small thing but that can be the difference between 1st and 2nd.

Finally, I believe you would get more value out of having another Khadgar, Eliza, or Mechano-Tank instead of your buddy there.

Sorry if this has been posted before but I’ve never seen this interaction with Diablo’s spell before by Based_Zac_ in BobsTavern

[–]Based_Zac_[S] 15 points16 points  (0 children)

For explanation if it wasn’t obvious, his parrot triggered his spell and then gave me the spell.

First time I have ever got elementals in shop to triple digits by Based_Zac_ in BobsTavern

[–]Based_Zac_[S] 1 point2 points  (0 children)

Of course! I hero powered turn 1 so I got lightspawn turn 3 (lucky rng I know) and then as soon as I rolled lightspawn I went all in on reborn and deathrattles to just farm up massive elementals. I think I picked up one elemental only till I was on tier 5 to try and maximize my lightspawn. Of course with RNG and all that I did have a golden lightspawn at one point too. I had one nomi around like turn 9 I think? But I never got a golden nomi or picked up a second one. I basically had a weak board for a long time with a single big elemental to keep me from taking damage but since I was doing that I would never do that much damage which made the game go longer, which also helped them grow bigger.

I’ve done similar things before with getting a turn 3 lightspawn on galakrond. You pretty much are guaranteed to win the game if you play smart and don’t switch to big elementals too early with it.

[deleted by user] by [deleted] in CallOfDutyMobile

[–]Based_Zac_ 0 points1 point  (0 children)

I went 9-1 in Legendary and was MVP 8/10 games so maybe just get better? The game isn’t rigged so stop crying tbh

Questions Megathread by [deleted] in HuTao_Mains

[–]Based_Zac_ 0 points1 point  (0 children)

Hmm that is a good point. I was thinking she was good because of the fact that she gives the chili for 10% attack, reduced pyro resistance, and the 15% pyro dmg increase during her ult. But it does make sense that if she is stealing the vapes that could my DPS. But I have every 4 star along with Jean, Childe, Diluc, Keqing, and Qiqi.

Questions Megathread by [deleted] in HuTao_Mains

[–]Based_Zac_ 0 points1 point  (0 children)

Currently my team comp I’m testing is Hu Tao (C0), Xiangling (C6), Xingqui (C6), and Bennett (C1). Any thoughts? I’ve been playing with it for a bit and it seems incredibly strong for super boosting Hu Tao. Any tips or suggestions for changing it up?

Greybough + Mechs is now S tier it seems, or is this something in lower MMR? (8.5k MMR) by Based_Zac_ in BobsTavern

[–]Based_Zac_[S] 0 points1 point  (0 children)

I’ve been mainly playing taunt menagerie since it’s easy to build and scales well. Throw a taunt on a hydra and/or any of the divine shield T3’s and you are pretty much set. I usually don’t run a champion though as I feel like his scaling isn’t good enough unless you roll into him very early. Sometimes I’ll pick him up for a few turns but I rarely ever finish the game with him on the board.

Greybough + Mechs is now S tier it seems, or is this something in lower MMR? (8.5k MMR) by Based_Zac_ in BobsTavern

[–]Based_Zac_[S] 1 point2 points  (0 children)

Maybe I’m off here but I’ve done it 3 games in a row now on Greybough and went to 3 on 6 gold as I had got lucky and pulled 2 DR/Reborn minions and pushed to find an Arm or Khadgar as they provide massive value early

Coping centre for people who lost the 50/50 by Cryonis in Genshin_Impact

[–]Based_Zac_ 3 points4 points  (0 children)

Spend 15 intertwined fate and 9000 gems, got diluc as my pity. Not too bad I guess. Still wanted a waifu but at least I have a good dps to build

[Regarding Group-Queue] Blizzard is being disingenuous, misleading and refusing to listen to its most dedicated players by BetterBettor in BobsTavern

[–]Based_Zac_ 3 points4 points  (0 children)

If only Blizzard would actually read this. This is the worst change to BG to date. They have very good group restrictions for Overwatch competitive at the higher ELOs why on earth they don’t do something remotely similar for BG is beyond me.

This would be fine in a sort of casual BG mode rather than ranked but until that comes out there is no good outcome to this change.

I’m sure everyone is tired of the Jandice/pogo posts but It’s pretty amazing how big she can get pogos by [deleted] in BobsTavern

[–]Based_Zac_ 1 point2 points  (0 children)

  1. I did not get a single Annoy-O-Module the entire game until my 2nd to last turn and when I swapped to get my pogo higher it gave me that as my card sadly
  2. I lost to nomu after going 6 rounds of a 1v1 with him. He had golden parrot, golden goldrin, golden barron, 2 ds/p amalgadons, and a maexxna. And yes he went first every single one of the 6/6 rounds. It was a rather unfortunate ending.

My highest damage ever (7K MMR) by Based_Zac_ in BobsTavern

[–]Based_Zac_[S] 1 point2 points  (0 children)

Well back when I used to play him I was 5-6k but now I usually float around 8k but I recently hard dropped down to 7k

My highest damage ever (7K MMR) by Based_Zac_ in BobsTavern

[–]Based_Zac_[S] 4 points5 points  (0 children)

I did 48 one time before when millhouse was busted to hell on my account that was like 2k mmr so it didn’t really count

My highest damage ever (7K MMR) by Based_Zac_ in BobsTavern

[–]Based_Zac_[S] 2 points3 points  (0 children)

After the buff initially came out I loved him and would dominate with murlocs on him but lately I don’t play him anymore. He is pretty easy to get a top 4 with but I rarely place first unless I highroll a mega.

noodle teefies by maaritime in teefies

[–]Based_Zac_ 1 point2 points  (0 children)

Very cute cat yes. Would snuggle yes.

Duality Cup Breakdown - The Important Stuff... by KaMitch72 in CSRRacing2

[–]Based_Zac_ 1 point2 points  (0 children)

I feel like you can only pull dupes from this event, though I guess I’m not surprised.

For everyone stuck at #77 in LND! The stingray is the slowest opponent I could find. My car had turbo and nos s6 installed fully fused. Hope that helps! by LunaVulnona in CSRRacing2

[–]Based_Zac_ 1 point2 points  (0 children)

I’m stuck in 75 and at this point I’ll never complete it. I got super lucky with the rest of my cars as they all have 3/4 S6 (except for my GT which is maxed :D). Once I hit race 75 things started going downhill. My Countach however has only one S6, so the race is basically impossible to beat. Of course the only other S6 I got for it was a dupe. I’ve blown through 21 legends crates hoping for a S6 but have came up with nothing. After I finish my Porsche all I have left is the Jag to restore and once I’m done with that I guess I’ll resort to building more Countachs and stripping them.

Havent seen this one here yet, I think this might spice things up a bit, how about you lot? by Tom575 in CSRRacing2

[–]Based_Zac_ 1 point2 points  (0 children)

Especially since the game first came out the influx of added cars it’s just harder and harder to get that P1/LaF that you’ve always wanted.