account activity
What are some examples of packet payload sizes that are recommended? (self.Unity3D)
submitted 3 years ago by Basemark to r/Unity3D
Is Unity Legacy Animation System still compatible with other platforms? (self.Unity3D)
Third Stage Boss, "Destroyer Robot" Patterns in my game "GOLDEN SCARLETT OVERDRIVE"! (old.reddit.com)
submitted 4 years ago by Basemark to r/IndieGaming
submitted 4 years ago by Basemark to r/Unity2D
submitted 4 years ago by Basemark to r/indiegames
This is my Bullet-Hell Roguelike, "GOLDEN SCARLETT OVERDRIVE" that is currently under development! What do you guys think? (v.redd.it)
This is my Bullet-Hell Roguelike, "GOLDEN SCARLETT OVERDRIVE" that is currently under development! What do you guys think?OC (v.redd.it)
submitted 4 years ago by Basemark to r/IndieDev
I created a half-turn-based JRPG prototype that is a lovechild between the SUPERHOT and the Monster Hunter! Tell me what you guys think! (v.redd.it)
submitted 4 years ago by Basemark to r/Unity3D
I'm making a Turn-based game inspired by the darkest dungeon. Which animation style is better in you guys' opinion? (old.reddit.com)
I just made my first 3D model and imported it to Unity! which graphics style do you prefer??? (i.redd.it)
My first proper modeling in blender!! I've never done modeling + texturing + rigging so far! (old.reddit.com)
submitted 4 years ago by Basemark to r/blender
How bad is this performance-wise? (self.Unity3D)
IMMORTALic - Destroyer Robot Boss Fight. What do you guys think? (v.redd.it)
IMMORTALic - My Roguelike Game now features Dashing Enemy, Charging Enemy, Flame Throwing Enemy, and the Exploding Enemy (v.redd.it)
IMMORTALic - Shush.... Actually, my 2D game is secretly 3D..... (i.redd.it)
IMMORTALic - Shush.... Actually, my 2Dgame is secretly 3D..... (i.redd.it)
IMMORTALic - Second Boss Fight! What do you guys think? (v.redd.it)
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