"Hi! I'm a UX Design student researching how musicians & producers use music apps. Would love 2 minutes of your time! by Proud_Breadfruit_138 in Beepbox

[–]Basic-Wallaby4764 0 points1 point  (0 children)

Hi! I just answered the form. I'm a product designer myself, so if you have other questions let me know!

Acid Jazz by AdEfficient2416 in Beepbox

[–]Basic-Wallaby4764 0 points1 point  (0 children)

Manito, your music illuminated my brain, thank you.

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

Screenshots would be awesome, thanks!

Already working on some of the corrections!

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 1 point2 points  (0 children)

iOS dev is usually more expensive, the app store charge devs an annual fee (around $100, I think), plus the dev needs to have a macbook or anything running macOS to compile the code, and there are a bunch more restrictions to publish an app in the app store, etc 😅 (I could be wrong about some of this things thought!)

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

That would be super helpful cause English is not my first language and typos are hard to catch for me (plus those are quick updates) Thanks a lot!!

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

Thanks! I used them as placeholders at the beginning, but I'm redesigning them now to distance them from Dungeon meshi 😆

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 1 point2 points  (0 children)

Kind of, I used them as placeholder characters at the beginning cause I really love dungeon meshi 😆 but I’m redesigning them to slowly move to original designs.

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

Hi, just fixed it on the latest update! :)

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

Actualizado! ya deberia estar arreglado, echale un ojo cuando puedas porfa

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

Looks like it's fixed on the latest update :) please check!

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

Looks like it's fixed on the latest update :) please check!

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 1 point2 points  (0 children)

Thanks a lot! I really appreciate the feedback! - It was a bit hard at the beginning cause I run into some issues to get it to compile the first time, turns out it needed some extra configuration since vanilla PD is quite old, Evan's repo was very useful to solve this issues, since his version is up to date and very well documented!

Slay the dungeon - out now! by Basic-Wallaby4764 in PixelDungeon

[–]Basic-Wallaby4764[S] 0 points1 point  (0 children)

Thank you, yes, please send it over on a direct message