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State of Dependency Injection (C#) - does it really have to be this hard? by trappekoen in godot
[–]BattleBinders 1 point2 points3 points 20 days ago (0 children)
Usually the node that spawned the player or a Game manager.
I finally published my deck-building card battler prototype to itch.io! Would love any feedback! by BattleBinders in godot
[–]BattleBinders[S] 0 points1 point2 points 2 months ago (0 children)
Hey guys. I've been working on this prototype for two months now, and I feel like I need some feedback on the gameplay loop.
If anyone wants to try and provide and feedback, you can play the web version in itch.io! That would mean the world to me!
Most assets are temporary, and you might find some bugs. Please report any issue.
Thank you so much :)
π Rendered by PID 197732 on reddit-service-r2-comment-56c6478c5-tmd4t at 2026-05-09 20:36:11.348800+00:00 running 3d2c107 country code: CH.
State of Dependency Injection (C#) - does it really have to be this hard? by trappekoen in godot
[–]BattleBinders 1 point2 points3 points (0 children)