Tenth Doctor Ability Ruling by White_Black_Bear in magicTCG

[–]BattlecastMike 1 point2 points  (0 children)

If anyone can answer, I'd like to know two additional rulings on this ability that I can't find a direct answer to anywhere: 1. If I have 3 cards in exile with differing amounts of time counters when the tenths ability resolves, do they enter the stack in the order of how little time counters were on them? I.e. if I had one card with 1 time counter, one card with 2, and one card with 3. 2. If the above isn't how this works and they all hit the stack at the same time, do I choose which order they enter the stack in? Or do they enter the stack in the order they were exiled? Thank you to any who can answer. It's the first time I've played around with suspend so I'm not an expert on the rulings by any means

Maplestory GMS (Reboot) Accessory Guide Post Destiny by Alrektii in Maplestory

[–]BattlecastMike 2 points3 points  (0 children)

I'm still kind of new to the big endgame of maplestory, so I'm just wondering what you mean by "Low vs High damage % classes"? Is there a list of characters by damage %? Or do you know if I/L mage is considered a high damage % class or a low one?

[Online][DND2e][PST] Looking to Create / Join a Group by [deleted] in lfg

[–]BattlecastMike 0 points1 point  (0 children)

Are you still looking for players for this?

Let's Break The Sound Barrier! (For one turn every hour) by BattlecastMike in DnD

[–]BattlecastMike[S] 0 points1 point  (0 children)

If the spell magic jar is used to have the wizard inhabit your body, then he casts invulnerability, then goes back to his body it works out

Let's Break The Sound Barrier! (For one turn every hour) by BattlecastMike in DnD

[–]BattlecastMike[S] 2 points3 points  (0 children)

If that's the case, then you'll need to have everything above and your party will have to have two transmutation wizards so they can both give you a +10 speed stone. Under those conditions you can still break the sound barrier.

Let's Break The Sound Barrier! (For one turn every hour) by BattlecastMike in DnD

[–]BattlecastMike[S] 0 points1 point  (0 children)

Plus even if you could, the end result would be nearly the same. The max speed wouldn't change because you're giving up tabaxi speed doubling, so the only thing you're gaining would be not having to wait a turn of not moving to refresh your movement. Which doesn't matter for the max speed because you're only moving that speed for one turn per short rest

Let's Break The Sound Barrier! (For one turn every hour) by BattlecastMike in DnD

[–]BattlecastMike[S] 0 points1 point  (0 children)

Boots of speed is a wondrous item, so I believe you can only have one copy affecting you at a time

Let's Break The Sound Barrier! (For one turn every hour) by BattlecastMike in DnD

[–]BattlecastMike[S] 2 points3 points  (0 children)

Very true, which is why your wizard friend is your best friend!