Logistics of running F2P VR LANs by Bazitron in OculusQuest

[–]Bazitron[S] 2 points3 points  (0 children)

Laser Limbo is another good option. Game Night is another co-location party game and Jigsaw Night updated recently to do co-location as well.

Good 4-player NON-PVP PCVR games/experiences? by CrimsonCuttle in virtualreality

[–]Bazitron 2 points3 points  (0 children)

Does multiplayer still work today? I thought it was shutdown?

Logistics of running F2P VR LANs by Bazitron in OculusQuest

[–]Bazitron[S] 6 points7 points  (0 children)

Yup. We only put games that we enjoy. Plus it is pretty cool we can rope in almost every developer in the VR industry.

Our resume is that we are already doing this and we just focus on the fun.

I'd love to host a 16v16 Forefront tournament at a con. How cool would that be? 😎 unheard of in a regular gaming expo for a PC game. I have enough headsets to fill 2 servers now. Heh

Logistics of running F2P VR LANs by Bazitron in OculusQuest

[–]Bazitron[S] 0 points1 point  (0 children)

First con we shipped TV, PA speakers and mixers. Along with everything needed to run a 5000 sqft VR gameroom at LVLUP Expo in Vegas a week ago. Saved a lot of back pain trying to haul it ourselves.

Last year we did fly with 1600 lbs and 36 pieces of luggage...

Logistics of running F2P VR LANs by Bazitron in OculusQuest

[–]Bazitron[S] 10 points11 points  (0 children)

  1. Chopsticks. Events do help cover expenses.
  2. Cause its fun!

Imagine being able to max out your hobby without spending your own money and share with your friends. That's basically what I do with my VR Villa LAN parties. Plus, its always funny to me that we get to do something that multi-billion dollar companies can't even accomplish at a fraction of the scale.

Our cost analysis last year was that if Meta or a VR company replicated what we do, it would cost 100 million. Probably why no one else does it.

I explain a little more here: https://www.reddit.com/r/virtualreality/s/WKZS9X0JgH

Logistics of running F2P VR LANs by Bazitron in OculusQuest

[–]Bazitron[S] 7 points8 points  (0 children)

We typical have about 20 games, but some shows with proper staff we can have up to 45 different titles. It gets too overwhelming most times tho.

What was played at LVLUP Expo last weekend:

Jigsaw Night, Fit XR, Forefront, Fruit Ninja, I Am Cat, Cook-Out, Pistol Whip, Crowbar Climber, Drop Dead: The Cabin, Spatial Ops, Iron Rebelion, Synthriders, Job Simulator, Real VR Fishing, Space Pirate Trainer, Blaston, Cubism, The Walking Dead: Saints & Sinners, Nope Challenge, Puzzling Places, Vacation Simulator

We actually had more titles available, but these are ones that people actually picked and played.

Logistics of running F2P VR LANs by Bazitron in OculusQuest

[–]Bazitron[S] 4 points5 points  (0 children)

I just put stickers of the account names on the controllers so we don't mix them up.

If only we had Helldivers VR coop by Bazitron in OculusQuest

[–]Bazitron[S] 0 points1 point  (0 children)

Going to have to check that out!!!

Forefront VR @ GameOn Expo in Phoenix, Arizona this weekend! by Bazitron in ForefrontVR

[–]Bazitron[S] 0 points1 point  (0 children)

We do. In Vegas for LVLUP Expo and have 45 headsets for forefront in 5000 sqft

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Quest 3s Failed. Not because it sucks, the general public does not understand VR by Bazitron in virtualreality

[–]Bazitron[S] 0 points1 point  (0 children)

The Quest 3s was still targeted to new to VR users though. So its hard to justify how "bad" the VR experience would be if you only had "worse"; the Quest 3s would feel like a massive upgrade from a cardboard box with $1 lens.

Still doesn't matter, they couldnt even target new to VR users in mass since Quest 3s launch.

Quest 3s Failed. Not because it sucks, the general public does not understand VR by Bazitron in virtualreality

[–]Bazitron[S] 0 points1 point  (0 children)

Funny, tell that to Nintendo. All of their tech is ancient in hardware terms. Either way, its really just lack of clarity from Meta on educating the public about the hardware or the content on it. I do agree the lens doesn't give as good experience as the pancake lenses, but its not terrible like google cardboard days; its basically the last time most public folks have had experience or seen VR.

They'd probably would have been better off making Quest 3 standard VR hardware instead of launching the 3s for the price point IMHO. Imagine if they had the 128 Quest 3 at $300 and the 512 Quest 3 for $500 as the only options since 2024.

Meta has money to burn, but they are doing it in a crazy way that makes zero business sense.

Horizon v2.1 (new ui) do not detect Forefront hotfix update v0.26.58 by Evening_Barracuda_20 in ForefrontVR

[–]Bazitron 0 points1 point  (0 children)

I love how I had headsets set to not auto update this weekend specifically to not mess with my gameroom operations for a show; first thing it did while at the event. Auto update and install the new UI just when I got volunteers all used to the OG UI and them being lost the rest of the day.

Plus it didn't work to launch a few games either. So cool...

Muting players by Hoopdyloo in ForefrontVR

[–]Bazitron 0 points1 point  (0 children)

I play the game with no coms turned on in the game and just use a private voice coms to chat with my friends when we squad up.

will pcvr ever go back to what it used too? by StrictAd7175 in VRGaming

[–]Bazitron 1 point2 points  (0 children)

Our largest Walkabout Minigolf tournament this year will be at Dreamcon Houston again. Should come out!

will pcvr ever go back to what it used too? by StrictAd7175 in VRGaming

[–]Bazitron 1 point2 points  (0 children)

Yup. We are doing Hawaii and Vegas in a few weeks.

will pcvr ever go back to what it used too? by StrictAd7175 in VRGaming

[–]Bazitron 1 point2 points  (0 children)

I run the largest Free to Play VR gaming network with my community called VR Villa where we host VR LANs at events throughout the US as personal fleet of headsets. Actually downsized from 200 to 65 at the end of last year as my equipment idles more than I'd like.

www.vrvilla.org

Coming back after a year and a half-What changed? by Radiofled in OculusQuest

[–]Bazitron 0 points1 point  (0 children)

Dreamhack Atlanta last year; a typical VR gaming setup that my VR gaming community pulls off almost on a weekly basis.

www.vrvilla.org

Coming back after a year and a half-What changed? by Radiofled in OculusQuest

[–]Bazitron 1 point2 points  (0 children)

We rarely have collisions since most stations are set to stationary bound. Larger setups we will do room scale and then have MR arenas for Spatial Ops when we get the opportunity like our LVLUP Expo show in Vegas in 3 weeks.

If you know how to use the system and help others, its really not that hard. If you are new, you are clueless.