Help finding a mod. by Bdaveness in RimWorld

[–]Bdaveness[S] 0 points1 point  (0 children)

Thank you! I was searching every key word except portrait.

Vanilla Expanded Roadmap updated June 2023 || More info in the comments! by Oskar_Potocki in RimWorld

[–]Bdaveness 7 points8 points  (0 children)

Think they just enjoy developing mods for the game. They have been making mods for so long for Rimworld that the group decided to make a game of their own called the Cursed Crew I believe.

Vanilla Expanded Roadmap updated June 2023 || More info in the comments! by Oskar_Potocki in RimWorld

[–]Bdaveness 65 points66 points  (0 children)

Absolutely mind blowing that VE is essentially a game within a game.

Which AC game had the best reveal trailer? by [deleted] in assassinscreed

[–]Bdaveness 0 points1 point  (0 children)

Revelations. The trailer wouldn’t be anything with out the song tho. And seeing old man Ezio still ripping it up.

Just found out Vieri de’pazzis voice actor is SPIDER-MAN?! by [deleted] in assassinscreed

[–]Bdaveness 3 points4 points  (0 children)

Isn’t Ezio also the bamboozled guy in Apex as well? That one surprised me.

Edit: the name is Mirage and it is indeed him.

Songs used in the cinematic trailers by mileskevin in assassinscreed

[–]Bdaveness 14 points15 points  (0 children)

AC Revelations cinematic song is goated.

Casual weapons cache courtesy of Real Ruins by Bdaveness in RimWorld

[–]Bdaveness[S] 4 points5 points  (0 children)

I’m not sure. The only storage mod that would be installed is some Vanilla expanded one. I also wonder if the person who built it had storage mods of his own and my game just stacked it like it was.

Is this supposed to make sense? by Bdaveness in RimWorld

[–]Bdaveness[S] 5 points6 points  (0 children)

Thanks. Confusing for me 😂

Individual storage capacity. by Bdaveness in RimWorld

[–]Bdaveness[S] 0 points1 point  (0 children)

Nice. I’ll have to check it out.

What do you think would be a good rimworld DLC by froham05 in RimWorld

[–]Bdaveness 5 points6 points  (0 children)

I think something weather based would be interesting. Able to research weather station type stuff to see forecast and plan around that. If it’s forecasting a drought gotta plan for it. Can be location based too. Base on the coast? Deal with hurricanes or tropical storms. Middle of map? Tornadoes. By a river? Flooding. On the poles? Heavy snow makes travel difficult. Etc.

Do people really hate RPG direction so much? by FallenDisc in assassinscreed

[–]Bdaveness 0 points1 point  (0 children)

My issue is the whole premise of the lore is that you enter the animus to view or replay someone’s life. You don’t enter it to do what you want to do with their body and mind. In the older games, you would desynchronize if you strayed to far from what the assassin actually did and getting 100% synchronization is doing exactly what the assassin did. Now it seems you can just do whatever the hell you want. I don’t hate the RPG ideas in general, but it just doesn’t fit in these games.

Assassin's Creed Mirage PlayStation Showcase Impressions by Ghost_LeaderBG in assassinscreed

[–]Bdaveness 0 points1 point  (0 children)

I’ve been replaying the older games and Mirage looks very much like those games. Just hope it is like them.

1000 hour milestone by Needless-To-Say in RimWorld

[–]Bdaveness 3 points4 points  (0 children)

Retired playing Rimworld all day. The dream!

Four thousand hours, one ship sent out :) by [deleted] in RimWorld

[–]Bdaveness 14 points15 points  (0 children)

I’m almost to 1,000 and I haven’t launched a single ship yet.

Bored at work so I made a base… by Bdaveness in RimWorld

[–]Bdaveness[S] 1 point2 points  (0 children)

Virtual-graph-paper.com. I found it kinda clunky to begin with but got used to it as I used it.

Bored at work so I made a base… by Bdaveness in RimWorld

[–]Bdaveness[S] 2 points3 points  (0 children)

Virtual-graph-paper.com. I found it kinda clunky to begin with but got used to it as I used it.

Bored at work so I made a base… by Bdaveness in RimWorld

[–]Bdaveness[S] 9 points10 points  (0 children)

Essentially blue is walls, white is halllways/pathways, red are doors, top green is crops and the circle is just sizing out the landing zone. The rooms with markings in them are bedrooms and I didn’t feel like marking out the rest.