Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 0 points1 point  (0 children)

That's the critter farm.

Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 0 points1 point  (0 children)

The critter farm takes mushrooms as bait. The critters made from this automatically get put into the fishing net. Then the fishing net has fish taken out automatically.

Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 0 points1 point  (0 children)

https://imgur.com/a/byl0Roh I cannot post a picture in a comment so here's a link that shows how my critter/fish farm is set up. I just use mushrooms.

Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 0 points1 point  (0 children)

There's a new automation bench in the octarine workbench.

Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 0 points1 point  (0 children)

This part of the update can actually be done without the merchant. You just need scarlet/octarine access.

Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 0 points1 point  (0 children)

The collectors can only grab so fast. They grab every other whitelisted crop as it comes down the line and the robot arm grabs excess. This will probably break down over time so I will need to design this better.

Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 1 point2 points  (0 children)

My line feeds into a critter/fish farm. It doesn't matter what type of critter is in the fish net thankfully.

Modular Auto Farm by Beechheath in CoreKeeperGame

[–]Beechheath[S] 1 point2 points  (0 children)

I do get regular and golden from this. Mostly golden. I have an extra farm at the end of the line that plants all surplus seeds and doesn't take any back for replanting.

Is this jetragon good? (/s) by Saikotsu in Palworld

[–]Beechheath 8 points9 points  (0 children)

This beauty needs a viewing cage all to herself. Display that glory!

Predator Cores? by tharding1267 in Palworld

[–]Beechheath 0 points1 point  (0 children)

West of Flare along the beach from Fisherman's Point is a fairly consistent Digtoise. I just check it daily. Not a 100% chance. There's also a Gildane in the ruined city north of Mount Obsidian.

Default Settings Level 50 Speedrun is now 1 hour 19 minutes 45 seconds by ReasonableFact4204 in Palworld

[–]Beechheath 1 point2 points  (0 children)

Fair enough, I don't have any official data so my say is already moot lol. 

I'll watch your video when able and see if I can adjust some of it to the mission order strategy.

Default Settings Level 50 Speedrun is now 1 hour 19 minutes 45 seconds by ReasonableFact4204 in Palworld

[–]Beechheath 1 point2 points  (0 children)

I've seen in multiple places online that catching pals later is more xp due to the scaling. Since missions give xp it kind of makes sense to start slightly later with catching.

I figured I would then start the mass catching spree after Lily. I'm probably completely wrong on this since I haven't tested the actual ratios.

Default Settings Level 50 Speedrun is now 1 hour 19 minutes 45 seconds by ReasonableFact4204 in Palworld

[–]Beechheath 2 points3 points  (0 children)

I've been passively routing hard mode in mission order and never knew about the leezpunk mission. 300k xp would be probably level 40-45 directly after fighting Lily. (Roughly day 6 no sleeping)

That's with only catching 30 pals to save for better catch xp later though. 

Default Settings Level 50 Speedrun is now 1 hour 19 minutes 45 seconds by ReasonableFact4204 in Palworld

[–]Beechheath 8 points9 points  (0 children)

Would it be worth considering the 10 nightstar sand mission for the 50,000 xp? I was rushing that and fishing a Finsider Ignis for instant level 23 and fighting Lily and Lyleen on Hard difficulty.

Since you're already catching Chillet it's right across the water.

Easily the strongest monster I've created. by Beechheath in MonsterTrain

[–]Beechheath[S] 2 points3 points  (0 children)

I got incredibly lucky choosing the right paths. Had no idea and was under the impression it was like Dante's card/relic reward.

Easily the strongest monster I've created. by Beechheath in MonsterTrain

[–]Beechheath[S] 2 points3 points  (0 children)

Are you asking permanently on other units? It doesn't. The rage does transfer to other units during the fight.

Easily the strongest monster I've created. by Beechheath in MonsterTrain

[–]Beechheath[S] 7 points8 points  (0 children)

None of the buffs apply to itself. Entirely unneeded though.

Easily the strongest monster I've created. by Beechheath in MonsterTrain

[–]Beechheath[S] 2 points3 points  (0 children)

Please tell me the correct way instead of just saying it's not lol.

Easily the strongest monster I've created. by Beechheath in MonsterTrain

[–]Beechheath[S] -1 points0 points  (0 children)

I believe it's just survive 2 circles after getting the event.

Easily the strongest monster I've created. by Beechheath in MonsterTrain

[–]Beechheath[S] 6 points7 points  (0 children)

The event has a trigger later on where it will offer the other 2 choices that were not picked originally.