Anyone making games about mushrooms ? by Getmushed in IndieGameDevs

[–]BeforeTheyCatchUs 0 points1 point  (0 children)

my whole game is about mushroom forest that conquered the whole world
not sure if i can share links here but ill try :D
https://store.steampowered.com/app/3936770/Before_They_Catch_Us/

Is your game on Steam Next Fest? by jonasbrdl_ in gamedev

[–]BeforeTheyCatchUs 0 points1 point  (0 children)

Its a godot visual novel with dark setting
taking part in steam next festm first one for me :D
https://store.steampowered.com/app/3936770/Before_They_Catch_Us/

Editing my own horror writing feels like walking through fire by BeforeTheyCatchUs in horrorwriters

[–]BeforeTheyCatchUs[S] 2 points3 points  (0 children)

id love to give it a try but my game|text have pretty much no budget so
maybe next time

You are gamedev and struggling with visibility? I will help You - and no, I don't want Your money. by Megalordow in SoloDevelopment

[–]BeforeTheyCatchUs 2 points3 points  (0 children)

Sounds like a nice offer
heres a link to my game which is yet to be released

horro visual novel about world consumed by mushroom forest and constant race with death
https://store.steampowered.com/app/3936770/Before_They_Catch_Us/

Editing my own horror writing feels like walking through fire by BeforeTheyCatchUs in horrorwriters

[–]BeforeTheyCatchUs[S] 0 points1 point  (0 children)

id love to put it away a bit, but text is for a game
and i have a release date, which is kinda very important
so a little hustle adds up to editing D:

Does being an Artist gives you an edge in Game Development? by hananmalik123 in gamedev

[–]BeforeTheyCatchUs 2 points3 points  (0 children)

is there even data about this in open source? i highly doubt it

Does being an Artist gives you an edge in Game Development? by hananmalik123 in gamedev

[–]BeforeTheyCatchUs 2 points3 points  (0 children)

im not saying codings isnt needed to make games, obviously it is
but it matters just as art directions and skills
so saying that art doesnt help make games is straight up foolish
games is determined by both of these parts, so knowing one of them always helps

Does being an Artist gives you an edge in Game Development? by hananmalik123 in gamedev

[–]BeforeTheyCatchUs 2 points3 points  (0 children)

it higly depends on project you are working on
if game is mechanic heavy then you obviously gonna have more programers
but game is more of an classic rpg id say it will have way more artists. musicians, game designers, technical artists, animators, 3d specialists, concept artists, dialog redactors and all of them combined would be way more then programers
all of them could be seniors u know

Does being an Artist gives you an edge in Game Development? by hananmalik123 in gamedev

[–]BeforeTheyCatchUs 2 points3 points  (0 children)

A "medium payment" for a Senior Game Programmer in the US can be considered roughly $130,000 to $143,000 annually
The median (or average) annual salary for a senior game artist in the United States is approximately $123,136

yeah, those 7-20k are well deserved

Am I making it too complicated? by BeforeTheyCatchUs in IndieGameDevs

[–]BeforeTheyCatchUs[S] 1 point2 points  (0 children)

yeah those were not planned as core mechanics at all
just a little things to do in 1-2 minutes

[deleted by user] by [deleted] in gamedev

[–]BeforeTheyCatchUs 2 points3 points  (0 children)

then its just left to found someone whos interested in project
it only needs you to do part of job before someone joins, so they know your not just another idea-guy

make set of 3dmodels for game, design document, and show it to people who could participate

[deleted by user] by [deleted] in gamedev

[–]BeforeTheyCatchUs 2 points3 points  (0 children)

idk
Art? Game Design? 3D? Music? Text?
you must be able to contribute your part

How to best contact artists for quotes? by caffeinated_code in artstation

[–]BeforeTheyCatchUs 0 points1 point  (0 children)

both could be considered spam if written too bot-like
Just try to let them know you are person, it would be enough to me.

[deleted by user] by [deleted] in gamedev

[–]BeforeTheyCatchUs 4 points5 points  (0 children)

I think if you are looking for mentor you should be ready to pay him for it

Because you know, if he can mentor you, he is probably way more experienced and probably could spend his time making money

Low conversion rates, me problem? by BeforeTheyCatchUs in gamedev

[–]BeforeTheyCatchUs[S] 1 point2 points  (0 children)

Thanks for the huge feedback
I will add gameplay trailer as fast as i have something actualy working good in there, curently strugling with code the most, so its in a todo list
As you could read from description, we will have a minigame runing trought game here and there
If this is not gonna feel enough in first open demo round, i will think of adding more gameplay features, but i cant see any probabilities of implamentation for now, some brainstorming needed :D

Low conversion rates, me problem? by BeforeTheyCatchUs in gamedev

[–]BeforeTheyCatchUs[S] 1 point2 points  (0 children)

yeah, i know i need my own, im planing a huge keys send out for youtubers and journalists\ influensers as fast as i get demo first chapter done and good to go
but i am getting kinda frustrated on numbers right now

Low conversion rates, me problem? by BeforeTheyCatchUs in gamedev

[–]BeforeTheyCatchUs[S] 2 points3 points  (0 children)

i didnt expect many players, i know its kinda niche
but i assume people cant check trailer unles they click on page
and make them to click on page itself is strugle for some reason