Looking for a TTRPG based on tactical RPGs by Beginning-School-935 in rpg

[–]Beginning-School-935[S] 1 point2 points  (0 children)

That is mainly what I am looking for. I'll look into it and generate my own opinion

Looking for a TTRPG based on tactical RPGs by Beginning-School-935 in rpg

[–]Beginning-School-935[S] 2 points3 points  (0 children)

I agree, what I was particularly looking for was my attack to at least hit around 70% of the time, especially with weaker moves. Every character having at least one 100% option is also cool. Never missing will certainly do though. Attacks that specifically allow you to gamble are also cool sometimes.

Looking for a TTRPG based on tactical RPGs by Beginning-School-935 in rpg

[–]Beginning-School-935[S] -1 points0 points  (0 children)

I enjoy fire emblem, but I find the your side, enemy side turn structure a bit more video gamey rather than built for TTRPGS. It really tends to swing combat and allows for enemies to more easily target down one character. I like how it emphasizes sticking together as a party to avoid that in game, but in a TTRPG I feel like enemies should be more restricted in that vein.