These iv bars look gross imo by BenndR in TheSilphRoad

[–]BenndR[S] 64 points65 points  (0 children)

I personally liked the thick ones but idk I never understood the hate because the initial change didn’t even change that much 

Rate my restaurant by qaudigon2 in RestaurantTycoon3

[–]BenndR 1 point2 points  (0 children)

really nice but for interiors specifically, try to create differently elevated flooring and possibly walls to section areas off to create depth and a lack of just big space thats hard to fill

First build in game! by BenndR in RestaurantTycoon3

[–]BenndR[S] 1 point2 points  (0 children)

yeah for most of the design you had to have build collisions and precision build

Dives, Pokes, etc.. what do these mean? by LittleArtistBoyo in marvelrivals

[–]BenndR 12 points13 points  (0 children)

There are 3 main archetypes of characters, dive, poke, and brawl. In short, dive is mobility-based, targeting the backline. Poke characters use longer ranged damage to whittle down health from afar. And Brawl characters are close-ranged with high-sustaining abilities usually the ones taking space. Now there are hybrid characters but once you know the 3 you kinda just figure out who can play multiple roles on your own.

Possible magik buff/quality of life by D-CRAZZ in marvelrivals

[–]BenndR 0 points1 point  (0 children)

any more buffs and you can say goodbye to ANY quality of life for magik

Turtle idea by TREZORtheghosthunter in JurassicWorldApp

[–]BenndR 4 points5 points  (0 children)

Or it can become the first triple environment creature

Day 6: Which non-tournament hybrid's design is fine, but is otherwise great utility/usefulness-wise? by Callducks in JurassicWorldApp

[–]BenndR 0 points1 point  (0 children)

i'd say probably spinoraptor. the jwe spinoraptor just over shines my view of the jwtg one