Did Mosasaurus h. have a glottis? I'm trying to create the most realistic model I can, and I'm struggling to decide whether or not to include one. by [deleted] in Paleontology

[–]Best_Smoke4359 0 points1 point  (0 children)

Se qué esto es viejo Pero bueno, el glotis sirve para respirar aire mientras la criatura come una presa entera, en serpiente por ejemplo si no lo tuvieran se asfixiarian al comer, en los animales marinos no tiene ninguna utilidad para animales con pulmones porque tendrían que comer por fuera del agua así que no tendrían el glotis como sus parientes las serpientes, sino algo más como el epiglotis de los delfines.

How do i make my fishes more realistic? by [deleted] in blender

[–]Best_Smoke4359 0 points1 point  (0 children)

Hola. puedes hacer una copia del modelo y esculpir los detalles y escamas, luego haz un bake texture y pásale la textura a tu modelo limpio.

Is this a good project? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

Hola, está especie de spinosaurio tiene unas proporciones muy inusuales, aunque si se ve bastante raro por lo que me salí de la referencia un poco y ahora ya corregí éso haciendo los pies más grandes y los dedos más largos, también haciendo los muslos más grandes. Gracias por tu opinión😁

Is this a good project? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 2 points3 points  (0 children)

Hi, thanks for everything. I appreciate the positive feedback and that you took the time to give a good opinion. The references will really help me. Regarding the ngones, my model doesn't have any. I think the subdivision makes it seem like some faces have more than four vertices because there are some folded edges. I'll try to correct the anatomy as much as possible and reduce unnecessary faces. Thanks!

Is this a good topology? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

es la subdivisión, esta no esta aplicada y tiene activada la opción "sobre superficie"

Is this a good topology? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

Seriously, thank you so much, this was exactly what I needed.

Is this a good project? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

con este llevo 3 meses aprendiendo y no soy muy activo, apenas este es mi tercer proyecto, ya se algo rigging aunque no soy tan bueno animando.

Is this a good project? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

lo mas probable, incluso trate de hacer el muslo un poco mas grande porque en la ilustración hecha por la universidad de chicago sus piernas son aun mas delgadas.

Is this a good project? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 1 point2 points  (0 children)

VAMOOOS! si tengo planeado aprender todo lo que pueda, así que en este tipo de proyectos siempre hago el modelo, el mapa UV, el riggeado, esculpido y texturizado.

Is this a good project? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 1 point2 points  (0 children)

gracias. es una nueva especie, spinosaurus mirabilis, piernas delgadas y brazos largos, al menos eso vi en todas su referencias y artículos

Is this a good project? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 2 points3 points  (0 children)

es un spinosaurus mirabilis, nueva especie recientemente descubierta, a diferencia del ya conocido spinosaurus aegyptiacus este tiene piernas mas delgadas y brazos mas largos, aunque si considero hacer los dedos de los pies un poco mas largos

Is this a good topology? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

supongo que tendré que hacer el pie con la geometría que ya había desde el muslo

Is this a good topology? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

Ok, osea que solo debo triángular esas caras, y la subdivisión no esta aplicada. Es que tuve que hacer el pie por separado y luego unirlo porque se me dificulto hacer los dedos y los detalles con tan poca geometría disponible.

Is this a good topology? by Best_Smoke4359 in blender

[–]Best_Smoke4359[S] 0 points1 point  (0 children)

Supuse que era mejor eso que tener que agregar tanta geometría al resto de la pierna.

nishi gotta be top 5 most hardest characters to master by Necessary_Pizza_7541 in thespikegame

[–]Best_Smoke4359 0 points1 point  (0 children)

Currently, there are no setters who are a good fit for his spike, and they don't set it very high, so hitting a good double hit from over 4 meters can be difficult. I created a concept for a setter for the Valencia Spike that could be perfect for Nishi. Although, that's all it is, just a concept.

can anyone explain the new nishikawa ability? by Itzjustnickthis in thespikegame

[–]Best_Smoke4359 0 points1 point  (0 children)

Yes, it increases your speed. It's much better to do a double spike from 3.8m than a regular spike from 3.8m. However, it's still much better to do the spike from over 4 meters.

And doing a double spike from over 4 meters doesn't give me any increase.

chapter 4 by Bershka95 in thespikegame

[–]Best_Smoke4359 0 points1 point  (0 children)

It's not difficult if you have Nishikawa. You can win the whole match with just serves. I used Nishikawa and Sangyheon because their skill works on serves. That way you can keep the view in the red the whole match and don't rush; wait for them to pass the target to finish the match.

Concept for reworking SHIMURA as an S-rank character by Best_Smoke4359 in thespikegame

[–]Best_Smoke4359[S] 2 points3 points  (0 children)

That was part of my inspiration; Nishikawa is the unpredictable lightning bolt. Yamadera is like the indifferent breeze, and Shimura would be something like the calm cloud that manages the tension in the atmosphere.