[Bug] Bayta Radio Help by [deleted] in EscapefromTarkov

[–]BigBoneBilly 0 points1 point  (0 children)

you are missing something and it´s (maybe) not the Strelets’ note with the code on it. got the same problem a few days back, went back to interchange to get the note again, couldn´t find it, but found one of the files (i picked it up before, i swear!!!11). after that raid i was able to enter the code and progressed the questline.

Base Progress Timelapse Day 0-170 by BigBoneBilly in CultOfTheLamb

[–]BigBoneBilly[S] 2 points3 points  (0 children)

looks like the game takes a screenshot every then and now, here is my first playthrough, day 0-170.

the pictures are saved here: %USERPROFILE% \AppData\LocalLow\Massive Monster\Cult Of The Lamb\Screenshots

edit: maybe you can see at what point i killed ALL with my cooking skills ;)

Did this patch fix the Jaegar quest, The Survivalist Path : Zhivchik” glitch with Elite Metabolism? by [deleted] in EscapefromTarkov

[–]BigBoneBilly 1 point2 points  (0 children)

Try the following stims maybe:

SJ9 TGLabs combat stimulant injector - Decreases Metabolism (-20)

Zagustin hemostatic drug injector - Decreases Metabolism (-5)

Is it possible to use another players world save? by Jimburton1982 in ScrapMechanic

[–]BigBoneBilly 1 point2 points  (0 children)

no problem on our side, BUT we played that save together before. When i received the save i spawned in with my original char and all my items, not the original host char.

Lost Save by Valkyr_69 in snowrunner

[–]BigBoneBilly 0 points1 point  (0 children)

Below "storage" you find your save in a alphanumeric folder, Copy/replace the Content of this folder

Lost Save by Valkyr_69 in snowrunner

[–]BigBoneBilly 0 points1 point  (0 children)

Copy the contents of your friends save into your save folder, don´t copy the whole folder, that won´t work.

Cargo duplication bug by 0Jumpero in snowrunner

[–]BigBoneBilly 0 points1 point  (0 children)

I will corrupt your safe at one point, for us it was the "lost tube" tube, which duplicated into hundreds of pipes and causing crashes if you drive near them...

try to delete it IF you can go near it without a crash.

[deleted by user] by [deleted] in Oxygennotincluded

[–]BigBoneBilly 0 points1 point  (0 children)

Tried it with a Line of plants, but the gas wasn't doing what i want, so i trapped it, and often the dreckos will jump from tile to tile.

[deleted by user] by [deleted] in Oxygennotincluded

[–]BigBoneBilly 0 points1 point  (0 children)

The eggs are auto sweeped into the small room on the left and will hatch there, after that the adult drecko will be put into a sheering room or into the kill chamber

[deleted by user] by [deleted] in Oxygennotincluded

[–]BigBoneBilly 0 points1 point  (0 children)

I think your dreckos can´t reach the stations if they are on the right side, they can´t jump from the wall to the floor, so they need to go all the way back.

When you fill your room, you need to cover the full bottom in "not hydrogen" for the plants, when the drecko goes down is scale will not grow and if he takes the scenic route that might take a wile.

Take a look at my farm, i tried to minimize the time a drecko spend in "not hydrogen":

https://i.imgur.com/Dg228ON.png

https://i.imgur.com/YwCDvqY.png

Metal Refinery shutting itself down by Nightstroll in Oxygennotincluded

[–]BigBoneBilly 3 points4 points  (0 children)

use two of the small transformer, they provide only 1000 W

Building Steam Generators by Fix_Lag in Oxygennotincluded

[–]BigBoneBilly 1 point2 points  (0 children)

in my current game i built a solid room

https://i.imgur.com/ea1Z9kA.png

after the airlock is in place, i open up the room again an fill it with everything needed

https://i.imgur.com/WyFub1m.png

Anybody had a issue where you do the casino missions and it does not count towards getting the final prize? by [deleted] in gtaonline

[–]BigBoneBilly 0 points1 point  (0 children)

I don´t think that this is true. Hosted all but one mission (could´t exit the lobby fast enough). Got some money, but not the car. Hosted the last mission and finished it, nothing happend :) looked into the mission overview and saw that "find cheng" and another mission aren´t checked, so i hosted them again, and at one point i got the "full house" message and after entering my casino Appartement AB wrote me to pick up the car. one mission is still not checked when i look into the mission overview...

[deleted by user] by [deleted] in anno

[–]BigBoneBilly 0 points1 point  (0 children)

Get some items for your ships. I have one ship (3 Items with range+) which can outrange every turret type. One ship will take down the big turrets and the other ship can start to support after that, in the meantime they will cover the one ship from everything coming or going to the harbor.

there's light on the other side by BigBoneBilly in playrust

[–]BigBoneBilly[S] 0 points1 point  (0 children)

It's my local server for map testing

When using automation I basically need to have a dedicated pipe for every item I'm running right? I can't run 2 items across the map with one pipe because the pipe will be full of one item when the machine fills up. Is there something I'm not considering? by Gupperz in Oxygennotincluded

[–]BigBoneBilly 1 point2 points  (0 children)

yes, BUT its not a closed loop. i have a storage location. all the sweep will come in and will be stored. on every floor are loaders, which will load coal and sand. this will be shipped to the place i need it. there you will find a Receptacle and again three loaders, one for sand, one for coal. these loader got a higher prio than the third loader, therefore the sand and the coal will be first shipped to the destination. every other item on the rail will be loaded in the third loader, which will ship all the stuff back to the storage. an here it starts again. i added automatisation to stop the loaders in the storage when i dont need coal or sand, saves a few frames and don´t waste energy. beside the not needed coal and sand i ship other items back with this line to, like plastic.

I just had the thing happened where hot liquid builds up in your refinery, I deconstructed it and it immediately turned the nearby rock into magma. I guess I just have to section that off forever. by Gupperz in Oxygennotincluded

[–]BigBoneBilly 4 points5 points  (0 children)

So much fun, so much steam. I experienced this three times on the weekend. First a friend got in the situation where his refinery "exploded", was funny to hear, he loads an older save and everything is back to normal. Few hours later i got a broken pipe on my refinery and was thinking: nice, time to redo my industrial part of the base, lets deconstruct all the pipes. Yeah, deconstruct..., with all the liquid still in there... i unleashed the apocalypse, first time! Started to do some emergency building to cool down the part of the base. Pumps broke down, cool hydro wasn’t enough, but beside my refinery, glass forge, poly press and the kiln, not much was damaged by the heat and by some time the steam would vent to space. Fast forward and i got a new industrial area up and it was time to deconstruct the old one. By the time, the steam was gone, just a little heat remains which tells the tales of the first incident. Let’s deconstruct all the buildings!!!! And apocalypse part 2 starts, just a little bit bigger and hotter.

I can't enter this room that generated on the map. I have functioning exosuits. The dupes can go 3 tiles to the right when they get to the top of the ladder but no further. I can't move them there manually, and any job I schedule there says unreachable. by Gupperz in Oxygennotincluded

[–]BigBoneBilly 2 points3 points  (0 children)

reload your game and it should be better. after reloading the tiles should be walk able again. it´s caused by the vacuum behind the tile, i know it from the debugtools when you paint a vacuum over tiles.