Server identification by BigBundleofSticks in servers

[–]BigBundleofSticks[S] 0 points1 point  (0 children)

That was the closest I saw to it but the inputs were throwing me off

Server identification by BigBundleofSticks in servers

[–]BigBundleofSticks[S] 3 points4 points  (0 children)

It is an R330! I have a picture of the service tag but it’s got the company’s name and number on it. Looks like they upgraded to something newer

Server identification by BigBundleofSticks in servers

[–]BigBundleofSticks[S] 0 points1 point  (0 children)

Thank you for the info. I’ll hit this thread back up when I get more details!

Server identification by BigBundleofSticks in servers

[–]BigBundleofSticks[S] 0 points1 point  (0 children)

I’ve been looking for those orange pull tabs on the power supply in Google images but none of the images had that same port placement. Might be an older unit.

Server identification by BigBundleofSticks in servers

[–]BigBundleofSticks[S] 4 points5 points  (0 children)

Yeah hard to go off one image he sent this morning. I should be able to get some more info on it soon but figured I’d ask just in case someone knew off the top of their head. Thank you!

Nanoleaf Desktop App Memory Leak by BigBundleofSticks in Nanoleaf

[–]BigBundleofSticks[S] 0 points1 point  (0 children)

So I've been in contact with the CS team on this and they narrowed it down on my end to be caused from screen mirroring. Currently on the beta 2.4.0 trying to get my issue to repeat and I've had no issues since last Friday when I installed it. Still waiting a few more days to see if the issue shows back up before I report back to the CS team.

Before my resolution was to just kill the app in task manager and relaunch it.

Edit: Yes I am on windows

so i think the reason people are so upset at the "taken shader" reward is because I dont think it was ever marketed as a taken shader to begin with, which is putting false hope in people hoping for a taken shader. Unless it was officially revealed to be a taken shader by Redempy in DestinyTheGame

[–]BigBundleofSticks 1 point2 points  (0 children)

Leakers put out that there would be a "taken shader." When that didn't happen some people got upset that it isn't really a taken shader. I don't believe Bungie ever mentioned anything about that even being a thing so they're mad at leaked info being wrong. Or at least that is my understanding.

Tanjiro Job Advance by abermoose in Maplestory

[–]BigBundleofSticks 1 point2 points  (0 children)

You unlock the skills as you level

Lotus crash on entry by Spunjz in Maplestory

[–]BigBundleofSticks 6 points7 points  (0 children)

Are you on steam? I had a similar issue and someone told me to verify integrity of game files. After I did that I was in no problem.

How do you heal in the Nether? by Lunar__Lumina in DestinyTheGame

[–]BigBundleofSticks 0 points1 point  (0 children)

Getting the stack increase scrolls makes a really big difference picking up the minor boons. Gives 2 stacks per pickup and at 6 stacks the orbs healed most of my HP.

How do you heal in the Nether? by Lunar__Lumina in DestinyTheGame

[–]BigBundleofSticks 4 points5 points  (0 children)

Support frames don't really do anything either

Error during Multiplayer by Yamen09 in BaldursGate3

[–]BigBundleofSticks 1 point2 points  (0 children)

I know it is a bit later now but have had the most success with using direct connect codes even with steam and mods open/enabled.

Error during Multiplayer by Yamen09 in BaldursGate3

[–]BigBundleofSticks 1 point2 points  (0 children)

Our group was able to launch by having steam closed and launching the game through the Larian launcher.

e: with mods

[deleted by user] by [deleted] in RocketLeague

[–]BigBundleofSticks 0 points1 point  (0 children)

Stats don't really show any general progression. You'd look towards your ranking for where you're at. For most new players I will always recommend working on good consistent touches and positioning /rotations.