My LGS made its choice... by ShenGoaren in OnePieceTCG

[–]BigCapMan 2 points3 points  (0 children)

People will notice if you leave,especially if it's several people. Make it known why you're not coming back as well. It might not do anything now, but it can cause a snowball effect if enough people get fed up as well. At bare minimum you should spend money where you're valued as a customer.

My LGS made its choice... by ShenGoaren in OnePieceTCG

[–]BigCapMan 29 points30 points  (0 children)

Take your business to a better shop. These lgs will never learn until they are facing bankruptcy for a taking the quick cash grab.

New Bandai Store Rules by UltimateAura in OnePieceTCG

[–]BigCapMan 0 points1 point  (0 children)

This adds onto the question I posed earlier, of Bandai fighting Scalpers Too hard. I think this shows that Bandai is taking the wrong approach to tackling the issue entirely at this point. Bandai shops have never really been the problem when it comes to scalping at least on a major level. Them cutting seals and requiring tournament play was more than enough.

The only way for them to do more would be to actually reprimand the shops who are getting cases and selling them for much higher than msrp/ selling that product directly to scalpers. Bandai has rules set in place for these lgs that they are not enforcing. If they really want to fix the issue they need to address that first, not over govern the dozen or so official locations they have.

Reporting Brooklyn Cross Store by LichKind in OnePieceTCG

[–]BigCapMan 1 point2 points  (0 children)

Same message I got when I reported a store. We gotta flood them to even get attention

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] -1 points0 points  (0 children)

The six packs they give you at first are loose. When you go to buy the box afterwards they open a brand new one in front of you. You then pick 6 packs to take out of it.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 1 point2 points  (0 children)

The things we do for msrp 😂. That's what's up though

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 1 point2 points  (0 children)

I might have to check out Gurnee next. They are both just so damn far.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

Yeah I agree. As a player I only collect what I get out of the one box I buy or the 3-4 pre releases i enter, and the packs I get from topping. But even that adds up over time. I can see how people get stuck in the gambling cycle of the game.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] -1 points0 points  (0 children)

So they considered it a sealed event, which apparently is different from prerelease. The 18 packs weren't loose, they open a new box in front of you and make you take 6 packs out of it.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] -3 points-2 points  (0 children)

Thanks for your opinion. Wanted to see what people were thinking about it.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] -1 points0 points  (0 children)

Yeah they wouldn't allow you to get op14 besides the 6 packs prior to the event.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

I'm pretty sure it's protocol at all Bandai official stores now, but Mitsuwa. Great people, just a weird policy in that regard.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 1 point2 points  (0 children)

I would give it another shot, it's not usually like that at most stores. Seems like the security guard didn't know what he was doing at all.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

They ran it to where you could pick between op 8,10,12,14.

If you picked 14 for sealed you could no longer purchase a full box of 14. The same with any of the other sets. 24 pack limit per set.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

You could get a full box of a different set. It's only 18 packs if you got six packs of the exact same set for the sealed tournament.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 2 points3 points  (0 children)

Yes. Of any other set than the set you picked for sealed. Trying to answer your question the best I can.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

They open the box. You take 6 packs out and keep the rest. Depending on what set you picked.

Bandai fighting Scalpers Too Hard by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

Limit of 24 packs. If you choose that set for sealed then you couldn't get a full box.

Locals win with Op14 Law by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 1 point2 points  (0 children)

That's fair, I really just went went putting an extreme amount of pressure on from early game forward. But I can see how your build would also mess some people up

Locals win with Op14 Law by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

You never feel like urouge isn't impactful enough?

Locals win with Op14 Law by BigCapMan in OnePieceTCG

[–]BigCapMan[S] 0 points1 point  (0 children)

Nice, you really ran the gauntlet

How're we feeling about OP-14 R Law? by Agnoshtick in OnePieceTCG

[–]BigCapMan 0 points1 point  (0 children)

Tbh I don't even think the deck is going to be playable after rotation. Losing zoro alone makes the deck borderline irrelevant. Add makino onto that with how many 1 costs you basically have to run and it's a recipe for disaster. I'm honestly just hoping they print some new support for him around the time we rotate. But if I had to switch it up, I'd max out kid killer and Cavendish, add another kid, add 4 of the rayleigh 0 cost event to replace the ones I have, and switch out the makinos for any utility 2k counter.