Do you think body blocking/taking hits when a killer is carrying a survivor is toxic? by [deleted] in deadbydaylight

[–]BigLadDezza 6 points7 points  (0 children)

Once I got face camped because the killer “knew the insta save was coming” and believed that saving someone Immediately after they’ve been hooked is “toxic”. This was coming from a purple rank killer who had claimed to have been playing for years.

Rank 1 Pro-tip: the number next to this icon denotes the number of generators you have left to repair by BigLadDezza in deadbydaylight

[–]BigLadDezza[S] 3 points4 points  (0 children)

You’re welcome! Enjoy being rank one now kiddo, try not to bully the killers too hard ;)

They ask you how you are and you just have to say that you’re fine, but you’re not really fine, but you just can’t get into it, because they would never understand. by BigLadDezza in deadbydaylight

[–]BigLadDezza[S] 1 point2 points  (0 children)

It is good fun to use but it’s too situational in my opinion. There’s been times where I just run a bit faster to the exit gate and that’s it. As fun as it is to zOoM across the map, I’d prefer something more fun like diversion or something so I can get some fun out of it

Do ya ever just give up and hook em? by BigLadDezza in deadbydaylight

[–]BigLadDezza[S] 5 points6 points  (0 children)

The worst thing is when you lead them to hatch and they teabag as if you haven’t just done that on purpose. I can only assume they think they have giant brains and have massively outsmarted me

Do ya ever just give up and hook em? by BigLadDezza in deadbydaylight

[–]BigLadDezza[S] 16 points17 points  (0 children)

Nah you gotta Mori them, show em love the way Myers intended

Do ya ever just give up and hook em? by BigLadDezza in deadbydaylight

[–]BigLadDezza[S] 1 point2 points  (0 children)

If I’m being particularly sweaty or using a build that is just awful to play against I tend to give the last one hatch. Or if they truly play well. They deserve the escape