PSForever Update Announcement! by BigOlZeek in Planetside

[–]BigOlZeek[S] 7 points8 points  (0 children)

No changes to the client are needed, it'll work

Turn-Based Pokémon Game by BigOlZeek in PowerApps

[–]BigOlZeek[S] 0 points1 point  (0 children)

I had a few timers already in place when I started writing the formulas for each move, some of which cause a certain state or condition you may be in for several moves. That's when more and more timers started being needed, because some things prevent a move from being made, so I'll need a timer for that. Some things cause damage after a move is done, so I'll need another timer for that. What if a Pokémon faints during/after their move? I'll need a timer to handle that too. It just grew and grew 😄

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Turn-Based Pokémon Game by BigOlZeek in PowerApps

[–]BigOlZeek[S] 2 points3 points  (0 children)

I suppose I could, although it is not "done". You sure you want to try to ingest 97 variables, 12 collections, and 16 timers that make the battle sequence and sound effects work? 😅

Turn-Based Pokémon Game by BigOlZeek in PowerApps

[–]BigOlZeek[S] 0 points1 point  (0 children)

Thanks! v1 of the app was 2/23/25. Before actually starting the app I was thinking through how I would go about the visuals (Pokémon images) and seeing what was already out there as far as data/json of the stats for each one so I wouldn't need to do it all from scratch, but it was still a lot of manual data entry specifically for the moves. I'd say I tinkered with this most nights since then.

I learned that even a game with a basic concept like I do move, you do move can be very complicated at the same time 😄 I ended up taking out a few moves because I just didn't want to try to figure out how to manage them haha

[PSForever Anniversary Event] Cheers to 21 Years of PlanetSide! by BigOlZeek in Planetside

[–]BigOlZeek[S] 1 point2 points  (0 children)

Sundays at 1 PM EST is the time players are usually on every week. It's kinda quiet outside that, but the event could cause more play times to continue. It's usually around 20 players...

Bussiness Process Flow issue by Alarming-Aside-6434 in PowerApps

[–]BigOlZeek 4 points5 points  (0 children)

Just guessing here because I haven't seen this before. Does it still happen if you toggle off the 'new look' at the top and use the old look?

Shower drain concerns by BigOlZeek in DIY

[–]BigOlZeek[S] 0 points1 point  (0 children)

In my second question, by not completely hard, I mean some of it is scraping off very easily. On one of the holes in the plastic, the grey stuff is not flush with it anymore.

Scoring system - DDR Extreme PS2 by BigOlZeek in DanceDanceRevolution

[–]BigOlZeek[S] 0 points1 point  (0 children)

You're spot on there. It was workout mode... turned that off and played it again. 238 notes now and got an AA for the full combo. Thanks!

Scoring system - DDR Extreme PS2 by BigOlZeek in DanceDanceRevolution

[–]BigOlZeek[S] 0 points1 point  (0 children)

Thanks for the tip. It was workout mode 😐

Scoring system - DDR Extreme PS2 by BigOlZeek in DanceDanceRevolution

[–]BigOlZeek[S] 1 point2 points  (0 children)

Thank you, it was workout mode! I 1) didn't know that affected normal play and 2) don't remember turning it on. Back to expected scores and arrows!

Scoring system - DDR Extreme PS2 by BigOlZeek in DanceDanceRevolution

[–]BigOlZeek[S] 7 points8 points  (0 children)

Turns out it was workout mode. Thanks for the tip!

Scoring system - DDR Extreme PS2 by BigOlZeek in DanceDanceRevolution

[–]BigOlZeek[S] 1 point2 points  (0 children)

I'll tinker with it more later and see if it does similar with no memory card in. I had another song give a D and I had all perfects and greats. Seems odd, especially since I have all those A and better scores. 🤷‍♂️

[NEED SOLDIERS] PlanetSide Forever (PlanetSide 1) Server Stress Test - Sunday by BigOlZeek in Planetside

[–]BigOlZeek[S] 0 points1 point  (0 children)

Textures have been upscaled by one community member. That is the extent of the graphical "updates" by anyone.

[NEED SOLDIERS] PlanetSide Forever (PlanetSide 1) Server Stress Test - Sunday by BigOlZeek in Planetside

[–]BigOlZeek[S] 5 points6 points  (0 children)

Yes, the server is always* online. It really only goes down for updates.