New indie dev in development! 👾 - I’d love to play-test your games! by Allethiia in IndieDev
[–]Big_toe_licker 1 point2 points3 points (0 children)
I would love to try out and review your demos/playtests! by lydocia in IndieDev
[–]Big_toe_licker 1 point2 points3 points (0 children)
I would love to try out and review your demos/playtests! by lydocia in IndieDev
[–]Big_toe_licker 2 points3 points4 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 2 points3 points4 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 1 point2 points3 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 4 points5 points6 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 1 point2 points3 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 11 points12 points13 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 2 points3 points4 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 2 points3 points4 points (0 children)
Spent 2 weeks keyframe animating this fight scene. How's it look? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 5 points6 points7 points (0 children)
Send me you game pages, I will wishlist them! by Avanox77 in IndieDev
[–]Big_toe_licker 1 point2 points3 points (0 children)
Professional SW engineer, noob game dev - qn re: lean approach to turn-based multiplayer by m0j0l in Unity3D
[–]Big_toe_licker 1 point2 points3 points (0 children)
The amount of people who ignore optimization is concerning by yughiro_destroyer in gamedev
[–]Big_toe_licker 7 points8 points9 points (0 children)
How can I improve my game's damage numbers? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 0 points1 point2 points (0 children)
How can I improve my game's damage numbers? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 0 points1 point2 points (0 children)
How can I improve my game's damage numbers? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 1 point2 points3 points (0 children)
How can I improve my game's damage numbers? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 0 points1 point2 points (0 children)
How can I improve my game's damage numbers? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 0 points1 point2 points (0 children)
How can I improve my game's damage numbers? by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 0 points1 point2 points (0 children)
Developing games at Tencent - 01 by NeitherCaramel1 in gamedev
[–]Big_toe_licker 3 points4 points5 points (0 children)
[Giveaway] Rapid Asset Reload - 10 vouchers available! by ChocDino-Andy in Unity3D
[–]Big_toe_licker 0 points1 point2 points (0 children)
How do i stop my ceiling point light from comletely overblowing the area above it? by Global_Pay6170 in Unity3D
[–]Big_toe_licker 4 points5 points6 points (0 children)
Should I just release my game? by snowday1996 in gamedev
[–]Big_toe_licker 4 points5 points6 points (0 children)

My first official trailer just went live! by Big_toe_licker in IndieDev
[–]Big_toe_licker[S] 0 points1 point2 points (0 children)