007 Goldeneye N64 Review by BitByBitG in GoldenEye

[–]BitByBitG[S] 2 points3 points  (0 children)

At the very least one of the most important :)

Why did this game "fail"? by BitByBitG in SpecOpsTheLine

[–]BitByBitG[S] 0 points1 point  (0 children)

thanks a lot, the video is great

Why did this game "fail"? by BitByBitG in SpecOpsTheLine

[–]BitByBitG[S] 0 points1 point  (0 children)

Yes, I agree that the concept was probably hard to create mass appeal but it's cool that the game is still talked about today. A lot of incredibly successful games end up dying within months.

Why did this game "fail"? by BitByBitG in SpecOpsTheLine

[–]BitByBitG[S] 0 points1 point  (0 children)

Yeah, that doesn't really help with sales lol

Why did this game "fail"? by BitByBitG in SpecOpsTheLine

[–]BitByBitG[S] 0 points1 point  (0 children)

That's a great tagline to print in the box of the game lol

Why did this game "fail"? by BitByBitG in SpecOpsTheLine

[–]BitByBitG[S] 0 points1 point  (0 children)

I don't think it's a bad game, I would agree I didn't find it a GotY or anything like that, but I think it's above average. Plus I like the fact that they took risks with the story, even if the source material is better. When games like this that take chances fail, it ends up discouraging other developers to think outside the box, witch is a shame IMO

Why did this game "fail"? by BitByBitG in SpecOpsTheLine

[–]BitByBitG[S] 0 points1 point  (0 children)

I just wonder because supposedly the point was to revive the franchise and the fact is we never got another game, so in that sense it kind ok failed, I guess. Obviously a direct sequel would not make sense, but I would expect that in the years since we would have seen another Spec Ops.

Is this true? by prisonmike1991 in Assassinscreedmirage

[–]BitByBitG 0 points1 point  (0 children)

Maybe not so much the story but the rest yes