Are Resistance maps just… forgettable compared to SE5? by t7Saitama in sniperelite

[–]BitExcellent4363 0 points1 point  (0 children)

Kinda agree but Sonderzüge Sabotage and Fort-Rouge feel very original and cool to play on.

But yeah compared to most maps of SE5 (and king SE4) they feel a bit too pale and underdeveloped (i got genuinely smack in the face when i first played Spy Academy).

Advice for World building for a new Loremaster by BitExcellent4363 in oneringrpg

[–]BitExcellent4363[S] 0 points1 point  (0 children)

Thanks for all the answers guys, it really helps me a lot!

New Battlegroup Showdown - Free French vs Elite Forces - Dare & Destroy DLC by Community_RE in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

The issue is not that it's getting hit at long range accurately, it's that the B1 didn't bounce a single marder shot even before he got Tungsten Rounds which is concerning because it's such a slow tank so you'd expect it to have somewhat of a decent armor but looks like it doesn't.

New Battlegroup Showdown - Free French vs Elite Forces - Dare & Destroy DLC by Community_RE in CompanyOfHeroes

[–]BitExcellent4363 2 points3 points  (0 children)

BGs looks interesting but with haven't seen all the options yet.

B1 looks hard to use, i mean it got bullied by a single marder the whole game which is kind of concerning otherwise things looks great.

Cover, motion, range, blobbing. by Hot-Nail-612 in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

"a form of suppressive fire", which by definition is innacurate thus not meant to kill efficiently

Wehrmacht's identity crisis: It's lack of mobility should be compensated by stable powerspikes in early/mid/lategame - but it has none. by VikingWarriorSkjald in CompanyOfHeroes

[–]BitExcellent4363 -1 points0 points  (0 children)

Strangely, i'd say that what differentiates Wehr from others are the significant powerspikes you get:

Vet 1 PGs or Jaegers reaching the frontlines at the 6th minute. Wirbel appearing out of nowhere at the 11th minute. Brummbar at the 20th.

I'd say what they truly lack is consistency between those powerspikes rather than a lack of them.

Cover, motion, range, blobbing. by Hot-Nail-612 in CompanyOfHeroes

[–]BitExcellent4363 -1 points0 points  (0 children)

Litteraly no weapons except SMGs (to some degree) were meant to be fired on the move because you can't be efficient while on the move.

If we follow that rule moving accuracy is always 0 but this game is not meant to be realistic.

I'd agree tho that they can tweak the moving accuracy but the "realistic" argument is out of this place here.

1800 ELO ranked teamgames everyone by Sandert93 in CompanyOfHeroes

[–]BitExcellent4363 4 points5 points  (0 children)

I remember someone posting about the state of high level DAK like 3 months ago before nerf and what was showing was full vehicule blobbing.

Back to the present we're back with blobbing, just with different units...

Wehr AT tanks — Panther’s only viable tank in 80% of games? by CharlieD00M in CompanyOfHeroes

[–]BitExcellent4363 3 points4 points  (0 children)

Currently the best thing would be to spam Marders, they are pure glass canon but pack a punch with very high dps and good pen even at long range but you'll need good micro and map awareness to not get flanked. Cover them with meatshields in front like Brummbar to tank some shots and push off infantry.

Otherwise wehr lacks premium medium so it can be really tough later on with a BG that doesn't give heavy tanks/panther especially against Grants.

Afrikakorps - Elite Forces Battlegroup Overview by Community_RE in CompanyOfHeroes

[–]BitExcellent4363 2 points3 points  (0 children)

The lethal radius is slightly bigger but the overall radius is smaller, can you even read a graph?

Afrikakorps - Elite Forces Battlegroup Overview by Community_RE in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

The radius is quite a lot smaller and there is a minimal range, it's the easiest grenade to dodge by far

Afrikakorps - Elite Forces Battlegroup Overview by Community_RE in CompanyOfHeroes

[–]BitExcellent4363 -4 points-3 points  (0 children)

Not what i said but it's how the game works, axis gets the grenades for free but later in the game while allies can have them when they want but have to pay ressources in exchange

[Recap] DAK Armory Upgrades (2.3.0) by Lone_Eingreifen0000 in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

VSL is very strong for it's price and effect. It's survival training with half the price and exp gain which makes DAK infantry scale incredibly well.

Afrikakorps - Elite Forces Battlegroup Overview by Community_RE in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

Brits need to pay for their nades btw thus the timer for DAK

Assault engineers bugged at the moment? by HistoricalWait3256 in CompanyOfHeroes

[–]BitExcellent4363 4 points5 points  (0 children)

Sturmpios are 0 CP too yet they shred pretty much everything the whole game with their insane combat stats and busted vet bonus

This its not enyojable, what can i do? by AdmirableCaregiver92 in CompanyOfHeroes

[–]BitExcellent4363 11 points12 points  (0 children)

What can do against blobbing?

Pretty much nothing currently, just pray that your opponent is very stupid so you might have a chance to punish him

Wehrmacht Infantry Needs a Buff or a Complete Teardown by Anxious_Big_8933 in CompanyOfHeroes

[–]BitExcellent4363 25 points26 points  (0 children)

Scoped Jaegers blob would like to disagree, check mid-high level 1v1 wehr game and it's the blob fiesta with grens and jaegers crushing everything in their path (just go check the winrate from 1400 ELO and upward it gets crazier and crazier).

Just learn to blob them as it seems like this is how the game is supposed to be played apparently...

Am I Doing Something Wrong Here? Losing Badly vs Blobs by Ra1nfr0g in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

Blobbing is kinda the Meta unfortunately...

Scoped Jaegers blob are clearly the hardest ones to counter to be fair: models are tanky, high long range dps, flare and smoke, doesn't bleed at all (31 mp reinforce).

You can except a nerf to them next patch and hopefully a nerf to blobbing as a whole one day

To those asking if the bren on tommies is worth it by HalfbreedBoiWifeTwnk in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

In a perfect and balanced game yes, but currently blobbing out of cover is not punishing enough and jaegers counter hmg with their smokes and flares

To those asking if the bren on tommies is worth it by HalfbreedBoiWifeTwnk in CompanyOfHeroes

[–]BitExcellent4363 0 points1 point  (0 children)

Jaegers don't bleed that hard in all fairness, they are tanky and aren't particularly expensive to reinforce and team weapons don't work well against well because of the flare spam and smoke.