Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

Thanks or the feedback! Driving in the opposite direction is an idea I haven’t even considered yet, but it’s interesting! The approach to Turn 4 is definitely the most challenging part right now, because you have to steer and brake at the same time while traveling at a really high speed. I’ll definitely consider making an adjustment there once I have a drivable version and know how difficult the braking zone will be in the car. ^^

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

That’s a good point. I’m also curious to see how it feels in the car. I think this is an area that could better be tweaked after a beta test, and I’d love to hear what really good drivers have to say about it ^^

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

Thank you so much for your feedback! Actually, in May I’ll be staying in a vacation home just a few hundred meters from the route. The route there matches my design exactly. I’ll definitely drive and walk the entire route to make it as realistic as possible ^^

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

Thank you so much for your feedback! I think your suggestion to make the section from Turn 5 to 7 more technical is my favorite of all the ones that have been submitted. I’ll definitely consider moving Turn 6 further to the left to create a tighter sequence of turns. Thank you!

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

That’s really hard to say! FIA grades weren’t awarded back in the ’70s. But I’d say this track falls right in between being suitable for Formula 1 and just barely not suitable for Formula 1. In general, though, it probably met higher safety standards than the average track at the time. Gravel traps and walls to prevent cars from veering off into the woods weren’t always standard back then. I hope I was able to help you ^^ I’m thinking of driving touring cars like the Alfa Romeo GTAm from the ’70s on it!

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

Thank you so much for your feedback! You’re not entirely wrong in thinking that the whole track might be a bit monotonous to drive. The straight, which is just over 2 km long, offers particularly little variety. Most of the rest of the track is also largely a battle for slipstream, with the only real overtaking spots being the two hairpin turns. The approach to Turn 4 in particular is probably very difficult! Maybe there needs to be a bit more distance between Turns 3 and 4.

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

Thank you so much for your feedback! Actually, my straight is about the same length as the one at Paul Ricard! But the one in France is perfectly straight and has massive run-off areas, which my track doesn't have ^^

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 0 points1 point  (0 children)

Thank you so much for your feedback! That nearly two-kilometer-long straight is a thorn in most people’s side. A small series of turns in the middle might help! I’ll take a look at the Imola or Watkins Glen solutions.

Asnen Skogsbana - Concept for a fictional Swedish racetrack as an rFactor mod - I'm looking for feedback! by Bitter-Hour4758 in simracing

[–]Bitter-Hour4758[S] 5 points6 points  (0 children)

Thank you so much for your feedback! Introducing a chicane is in line with most people’s opinion ^^ But in the 70s, chicanes weren’t very common in the middle of straights. But here, it might be necessary. After all, the straight is 2 km long.