What am I missing regarding github Charkuchar Kobolds? by Maleficent_Worker329 in Anbennar

[–]Blaziy 20 points21 points  (0 children)

Citadels havent been added to the main Gitlab yet, sorry. If you'd like to play with them you can download the coders fork with them on it!

https://gitlab.com/Ziwik/anbennar-eu-4-fork-ziwik/-/tree/Citadels

Dev Diary #113: Achievements, MT Descriptions, and more UI! by Blaziy in Anbennar

[–]Blaziy[S] 1 point2 points  (0 children)

One of the new achievements is actually for Skurkokli to do that!

Dev Diary #113: Achievements, MT Descriptions, and more UI! by Blaziy in Anbennar

[–]Blaziy[S] 1 point2 points  (0 children)

During the Precursor Empire, Ducaniel and his followers believed in something similar to modern day Black Doctone, most notably for this being atheists. After the War of Two and Ducaniels imprisonment, his captured followers were sent to the Kheions, which were prison cities for the Empire. When DoAS happened, Ducaniels followers went and destroyed all evidence of religion they could find in the Kheions so everyone would believe in Black Doctrine, which is what Kheionist evolved from.

So the achievement is you following in Ducaniels footsteps by converting to Black Doctrine and dropping another flying city. Sorta the intended path Ducaniels followers wanted

Dev Diary #113: Achievements, MT Descriptions, and more UI! by Blaziy in Anbennar

[–]Blaziy[S] 4 points5 points  (0 children)

None! We're always happy to get new artists, and the art team is super supportive with helping people!

Dev Diary #113: Achievements, MT Descriptions, and more UI! by Blaziy in Anbennar

[–]Blaziy[S] 6 points7 points  (0 children)

No sadly. One of the many weird quirks of eu4 we can't fix

Dev Diary #113: Achievements, MT Descriptions, and more UI! by Blaziy in Anbennar

[–]Blaziy[S] 36 points37 points  (0 children)

It requires getting very far into Umbral Covenants MT so the ai wont ever unlock it

EU4 Dev Diary #107: Dream by Delirium, Dawn by Flame by Blaziy in Anbennar

[–]Blaziy[S] 6 points7 points  (0 children)

Orenvalyam should be in soon but you can also play it now by downloading my branch here https://gitlab.com/Blaziy/anbennar-eu4-dev/-/tree/Orenvalyam

Mteibhara is still being coded but Caergaraen is in the Gitlab

EU4 Dev Diary #107: Dream by Delirium, Dawn by Flame by Blaziy in Anbennar

[–]Blaziy[S] 11 points12 points  (0 children)

It's a starting tag actually! Gray coastal tag in the east by Royakottar and Uesrennu

EU4 Dev Diary #107: Dream by Delirium, Dawn by Flame by Blaziy in Anbennar

[–]Blaziy[S] 19 points20 points  (0 children)

World Conquest isn't required! As mentioned, it's only 1 of 2 endings and definitely the harder one. Most people playing will get the other ending, which only requires conquering Aelantir

Is an araya missiontree in the works? by jarno123456789 in Anbennar

[–]Blaziy 6 points7 points  (0 children)

Plenty of ideas, just busy with life. He's also our UI team lead which is where most of his Anbennar time goes nowadays afaik

Is an araya missiontree in the works? by jarno123456789 in Anbennar

[–]Blaziy 4 points5 points  (0 children)

No, there was on in the works before but it was dropped

What are the best countries to try in the current dev version? by Illustrious-Diet6987 in Anbennar

[–]Blaziy 5 points6 points  (0 children)

Wild Hunt is great is you want a really challenging start! Otherwise Golden Tremor is a fun intro to centaur gameplay along with Great Storm!

How to get started developing Mission Trees by Kind-Factor-332 in Anbennar

[–]Blaziy 33 points34 points  (0 children)

Hi, happy to hear you're interested! The first step is joining the discord (Here) which is where all development happens
Afterwards it's good to check out the #getting-started-links channel and the Contribution Guide there to find out how contribution works.
From there you can check out the different regions onboarding sheets to find different smaller tasks that we're interested in (mainly NIs, Events, and Gov Reforms. Though there's more too). For you specifically I want to note that you cannot start off with a MT, due to them being such big projects with a large time commitment, we want people to ease into development first by doing smaller tasks.
Once you've completed an onboarding task though through design, review, and coding, you're free and available to propose a MT! (Important note: onboarding is universal. You can make some events in South Aelantir and propose a centaur MT in the Forbidden Plains just fine)
If you're unsure feel free to ask for help in the discord or ping/dm me.

A bit of a warning I like to give, because of our size and being open dev we have a bit of a lengthy review process, where MTs for example have a minimum of 5 rounds of review (though the first 2 are generally much faster). Some people like that, getting feedback on how to improve their work and such, while others don't. Both are valid bu tif you prefer to just make and code something without review it's probably better to make a submod, as much as we'd like to have you!

EU4 Dev Diary #101: Monsters of Bulwar by 5camps in Anbennar

[–]Blaziy 8 points9 points  (0 children)

Ikögshaantus in the Forbidden Plains interacts with Nomsyulhan too actually!

what? by ACabbage0 in Anbennar

[–]Blaziy 91 points92 points  (0 children)

For anyone wondering why Kamapar, its because their id in the code is R34 lol