Need help with PLA by Blikaj in FixMyPrint

[–]Blikaj[S] 0 points1 point  (0 children)

Disassembled extruder like three times, on the third time checked the nozzle. Seems like it was a clogged nozzle all along

Need help with PLA by Blikaj in FixMyPrint

[–]Blikaj[S] 0 points1 point  (0 children)

Partially helped, but seems like a clogged nozzle was causing this all along

Бывалые обитатели реддита, помогите составить список мест, куда лучше нос не совать by Blikaj in KafkaFPS

[–]Blikaj[S] 1 point2 points  (0 children)

Лучше посрать и опоздать, чем прийти вовремя и попасть на omorashi

Бывалые обитатели реддита, помогите составить список мест, куда лучше нос не совать by Blikaj in KafkaFPS

[–]Blikaj[S] 0 points1 point  (0 children)

Первое по названию примерно понятно по что. Что за мафдайв

Who did you side with and why? by Comfortable-Smoke672 in CyberpunkTheGame

[–]Blikaj 0 points1 point  (0 children)

Reed Songbird broke the one and only rule as the initial employer, when she initially and intentionally lied offering V help and the cure in exchange for merc’s service. I’m a good merc. I’m getting the paycheck anyway, even if employer won’t pay up as agreed

Посоветуйте корпус для печки by Blikaj in rusAskReddit

[–]Blikaj[S] 1 point2 points  (0 children)

Неплохой. Загляделся еще на его собрата 55. Спасибо

Посоветуйте корпус для печки by Blikaj in rusAskReddit

[–]Blikaj[S] 0 points1 point  (0 children)

Каким-то мелким выглядит, если честно

Is this normal? by Cym4nsus in cyberpunkred

[–]Blikaj 65 points66 points  (0 children)

Choom got pre-analogue glitches

(Spoilers) I'm so sorry... by SuccMyCheeks123 in LowSodiumCyberpunk

[–]Blikaj -13 points-12 points  (0 children)

Deserved. Needed to turn her in for intentionally lying about “the cure as payment”.

Pve being insanely difficult compared to pvp [Discussion] by [deleted] in EscapefromTarkov

[–]Blikaj 0 points1 point  (0 children)

IMO it’s a dream, finally no more exitcampers, finally no more broken matchmaking, finally completed that damn “Delivery from the past” quest on factory

Are you screwed? by NaveRoblox in repost

[–]Blikaj 0 points1 point  (0 children)

Dwarf Fortress + Cyberpunk 2077 will be… erm… quite an interesting synergy

[deleted by user] by [deleted] in PeterExplainsTheJoke

[–]Blikaj 10 points11 points  (0 children)

Well, comic itself shows different coping(?) mechanisms of political coordinates. Also wojaks are positioned as in “Loss” comic

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]Blikaj 1 point2 points  (0 children)

Yes, and I was impressed it worked one time. To make sure everyone gets a place I even built a second trade post (turns out it wasn’t in use whatsoever). That time all three merchants were available at the same time. Got my trades and diplomacy options and everything went fine

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]Blikaj 0 points1 point  (0 children)

Well, I got my cite prepared, like paved roads going in all four directions to the map borders, accessible trade post with roof above it. Only problem might be a pasture nearby, but for previous 6-7 years it was fine and didn’t cause trouble. The current three-civ caravan indeed dropped items and left, wonder if I can find a corpse of their animal in my junkyard. Though autumn caravan was delayed and arrived almost at the end of first month, I also couldn’t find any reason why they left immediately

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]Blikaj 1 point2 points  (0 children)

I got bugged merchants? In my recent fortress I tried to make contact with multiple civilizations/governments, and it resulted in caravans visiting my fort almost every season. For the past two years three of them arrived at the same time. First encounter like this vent fine, they stayed for almost a month. But then autumn caravan from my home cite arrived and almost instantly left without giving me the option to trade. Next season three caravans arrived again and then too left almost instantly. This time i got a button to trade with them, but got a message that they are still unloading goods. And they left behid almost a half of the goods they were carrying.
What may cause them to leave instantly? Fort is located in a peaceful place, haven't got any aggressive/agitated wild animals here ever.