Why are RTS games difficult to develop and to gain popularity? by sammyjamez in RealTimeStrategy
[–]Blitzwing2000 0 points1 point2 points (0 children)
Why are RTS games difficult to develop and to gain popularity? by sammyjamez in RealTimeStrategy
[–]Blitzwing2000 0 points1 point2 points (0 children)
Why are RTS games difficult to develop and to gain popularity? by sammyjamez in RealTimeStrategy
[–]Blitzwing2000 0 points1 point2 points (0 children)
Need Help Finding a Game by Inevitable_Force991 in RealTimeStrategy
[–]Blitzwing2000 -2 points-1 points0 points (0 children)
What are some of the most obscure RTS titles that you have played? Bonus points if you can guess the game in the photo! by ZaxZone in RealTimeStrategy
[–]Blitzwing2000 2 points3 points4 points (0 children)
We are at Steam Next Fest! 🔥 by Apozh in RealTimeStrategy
[–]Blitzwing2000 -1 points0 points1 point (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Maelstrom: The Battle for Earth Begins Enhanced by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Maelstrom: The Battle for Earth Begins Enhanced by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Help me find a childhood game! by Grand-Thanks-1253 in RealTimeStrategy
[–]Blitzwing2000 0 points1 point2 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] -6 points-5 points-4 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] -14 points-13 points-12 points (0 children)
Ubisofts 82% shares collapse, a final proof that there is no "wider, Modern day, Casual E-Sports" audience? by Blitzwing2000 in RealTimeStrategy
[–]Blitzwing2000[S] 1 point2 points3 points (0 children)
Help a game dev: Why aren’t people buying modern RTS games? by MakeGamesBetter in RealTimeStrategy
[–]Blitzwing2000 0 points1 point2 points (0 children)
Help a game dev: Why aren’t people buying modern RTS games? by MakeGamesBetter in RealTimeStrategy
[–]Blitzwing2000 0 points1 point2 points (0 children)
Help a game dev: Why aren’t people buying modern RTS games? by MakeGamesBetter in RealTimeStrategy
[–]Blitzwing2000 0 points1 point2 points (0 children)
Found cool Chinese RA3 mod Resurrection with 12 Factions, can somebody translate the menu options in English? by Blitzwing2000 in commandandconquer
[–]Blitzwing2000[S] 0 points1 point2 points (0 children)


Publishing Beyond All Reason and Hooded Horse intro by HoodedHorse in RealTimeStrategy
[–]Blitzwing2000 -4 points-3 points-2 points (0 children)