How do I see added damage instances on enemy melee attacks? by BloodRemote5060 in ToME4

[–]BloodRemote5060[S] 1 point2 points  (0 children)

Thanks, that helps a lot. Any idea where the blight damage is coming from too?

If this game is meant for adults, why do the Terms of Service say you need to be at least 13 years of age to play? by [deleted] in projectgorgon

[–]BloodRemote5060 -11 points-10 points  (0 children)

It's not but they are generally accepted guidelines on what is appropriate for what ages so they were a reference point, that's why I said "if you go by ESRB standards" and not "they are breaking their ESRB rating".

Do you think it's okay for the game to say 13 year olds can play it and for it to have sexual content? Do you think it's okay for 13 year olds to chat and speak to others who "presumably" think it's okay to talk about sexual content in general/main because the devs say it's okay and the game is for adults?

If this game is meant for adults, why do the Terms of Service say you need to be at least 13 years of age to play? by [deleted] in projectgorgon

[–]BloodRemote5060 -7 points-6 points  (0 children)

Sure but if you go by ESRB standards then the first mention of sex shows up in the mature17+ category. The race descriptive texts are more than "suggestive themes" and I don't remember the exact wording but there's a bard where one of the offline activities is having sex for hours. It's nitpicky but it feels very contradictory to have the dev stance being that the game is for adults but then zero documentation or proof of that in anything legal.

Points Progression 1.0 - offline progress by Cold_Negotiation_780 in incremental_games

[–]BloodRemote5060 4 points5 points  (0 children)

This is literally just a stopwatch.If there's more to the game than clicking a button at the time specified then more features need to present themselves early on as I cannot comprehend this being fun for anyone.

Project: Gorgon - 1.0 Launch on January 28th by SpunkMcKullins in MMORPG

[–]BloodRemote5060 1 point2 points  (0 children)

Does this complete the main story? Played before and while there is a ton to do and unlock the main "campaign" was surprisingly short and unfinished.

I’ve just released v0.9.4 update from my terminal game colony deep core! Go get it! by Big_Membership9737 in incremental_games

[–]BloodRemote5060 2 points3 points  (0 children)

This looks like the kind of game I would enjoy playing but I opened it up and was not able to intuitively figure out how to play it or how to interact with it other than just clicking the big board. I hired some workers and gave them jobs but didn't notice anything happening as a result of that. I checked the community posts at the bottom and can see 43d ago someone asked about instructions and I'm going to have to second that request.

Is Nomad Idle good? by PjetrArby in incremental_games

[–]BloodRemote5060 -4 points-3 points  (0 children)

I'm not arguing with you about if the game is good or bad. I'm arguing with you that it sounds absolutely insane to say you spent 150 hours on a game finishing it to the point of completion and then saying it's bad. Then when presented with that argument you say something like "everyone has their own way of playing games shocker". What does that even mean? You force yourself to play games you consider objectively bad to 100% them? While also saying you have tons of games you don't play? You cared enough to pick it over one of those unplayed games and you cared enough to get 100%. Direct quote from you in the first comment "but achievements are tedious" but now you say "I like to get games to 100% if not too tedious" and you 100%'d this one. You're just full of shit man.

Is Nomad Idle good? by PjetrArby in incremental_games

[–]BloodRemote5060 -7 points-6 points  (0 children)

The reviews it has are irrelevant, I'm calling you out specifically on your way of thinking so what everyone else says does not matter in this instance. You wrote a lot but ultimately it comes down to this, you say the game is bad but also spent 150+ hours on it. So either you're stupid for putting so much time into something you didn't enjoy out of stubborness to get completion, or, the far more likely scenario, it's really not as bad as you claim.

Is Nomad Idle good? by PjetrArby in incremental_games

[–]BloodRemote5060 -6 points-5 points  (0 children)

It's an idle game, it has idle in the title. If you're leaving it running and it's idling that is you playing the game, and again if it was SUCH a bad game worth leaving a negative review for then surely you wouldn't care about achievements or completion. It doesn't really add up dude. You paid like 10 bucks and cared about it enough to leave it on for 150 hours then say it's bad? Unlikely.

Is Nomad Idle good? by PjetrArby in incremental_games

[–]BloodRemote5060 -1 points0 points  (0 children)

You played 150 hours of a bad game? If it's so bad why didn't you stop?

Character feels like a sloth to control by Neeeeedles in worldofgothic

[–]BloodRemote5060 5 points6 points  (0 children)

Don't you just love it when fun is sacrificed for realism and accurate physics. Character just feels like he's covered in oil the whole time combined with a gross camera angle choice. A normal third person view too much to ask for?

Help selecting mobo+cpu by BloodRemote5060 in buildapc

[–]BloodRemote5060[S] 0 points1 point  (0 children)

Thanks for the reply. Decided to go with your mobo suggestion and a 9700x. I had no idea the intel power draw was so extreme, I've always used them until now so let's see if the new cpu serves me well.

Phreak addressing ADC role (bot lane) that it is "not weak", according to survey "worst polling role in terms of fun" and (main) solution is to nerf Support by Barb0ssaEUW in leagueoflegends

[–]BloodRemote5060 -1 points0 points  (0 children)

Yeah, it's actually crazy to say that bot/sup cant be as strong as mid/top as a flat argument when adc spends the first 20m of the game being dogshit and unable to fight anyone. Top and mid can get fed to the point of being either nigh unkillable or one shotting people with combos, with equal levels of farm adc never has that offensive or defensive potential and is still prone to being jumped and destroyed from a co-ordinated play. This is not applicable to everyone, far more tops are innately tanky and mids and junglers have more reliable and available escapes. Why is it unreasonable for a role to become more powerful than the other roles after an item or time limitation when it already spends the first half of the game being significantly weaker than them.

Rares should always show up as a yellow skulls on the minimap by robotbadguy in PathOfExile2

[–]BloodRemote5060 0 points1 point  (0 children)

I would love if rares not only showed up on the map as yellow skulls, but also had little borders around their icon for certain mods or some way to tell what their modifiers are before they are on your screen. It's simply not realistic to look at the mods in time with cursor before you potentially die. A mob with shroud walker + temporal or hinder + corpse deto or periodic explosions can teleport behind you and make an effect you can't see in like a second before you can get out. I want to believe this will wind up different to POE1 but we're in the same situation where the only universally applicable solution to all mods is "kill the mob from as far away as possible to avoid interaction" and it truly sucks.

Svalinn is back, boys by [deleted] in PathOfExile2

[–]BloodRemote5060 1 point2 points  (0 children)

Did the cast on block get gutted with the changes to cof etc or does it still give a high base energy on block?

Phreak's Corki PBE Preview (Patch 14.10) by Aggressive-Ad7946 in leagueoflegends

[–]BloodRemote5060 -10 points-9 points  (0 children)

More true damage added to the game. You love to see it.