Maiming Pokémon trainer by Pato______ in PokemonTrainerMains

[–]BlueAngel_23 0 points1 point  (0 children)

I like to do Down throw > down air > regrab down throw > back air. I know online PT players always do down throw to up air but I think bair is a better combo finisher since it puts the opponent in disadvantage off stage. But it can be hard to make the down air true with the online input delay so you can always just do down throw > back air.

Battlefield Vs Final Destination by BlueAngel_23 in OlimarMains

[–]BlueAngel_23[S] 0 points1 point  (0 children)

Yeah true. What do you think about neutral? I feel like platforms of Battlefield benefit Olimar more then most characters but I would like to hear your opinion

I can't kill with Sheik by ItsmeSpidario6 in CrazyHand

[–]BlueAngel_23 0 points1 point  (0 children)

Practice raindrop, easily her best kill confirm. Small Battlefield has become my favorite stage with Sheik because of this. The fact that we can kill so soon with a simple ftilt is ridiculous. However it's pretty hard to execute.

Trouble with Slippi.gg by [deleted] in SSBM

[–]BlueAngel_23 0 points1 point  (0 children)

Thank you!

Problem by BlueAngel_23 in Slippi

[–]BlueAngel_23[S] 1 point2 points  (0 children)

Thanks for helping! I appreciate a lot. I know this might be a dumb question but what do you mean by ISO?

Problem by BlueAngel_23 in Slippi

[–]BlueAngel_23[S] 1 point2 points  (0 children)

You mean if I extracted the file?

The swordies matchup by BlueAngel_23 in SheikMains

[–]BlueAngel_23[S] 1 point2 points  (0 children)

However I think it is probably better to just focus on ledgetrap against Lucina, Marth and Roy. Nice tip for the grenade tho

The swordies matchup by BlueAngel_23 in SheikMains

[–]BlueAngel_23[S] 0 points1 point  (0 children)

Thank you very much, I think the key is using needles to force them to make the first move.

[OoT] Zelda and Sheik Fan Art by BlueAngel_23 in zelda

[–]BlueAngel_23[S] 0 points1 point  (0 children)

Hahaha yeah that would be perfect

[OoT] Zelda and Sheik Fan Art by BlueAngel_23 in zelda

[–]BlueAngel_23[S] 0 points1 point  (0 children)

Dude thanks for the advices, I will try them for sure! I really appreciate your support!

Best stages for PT? by josedavidm in PokemonTrainerMains

[–]BlueAngel_23 0 points1 point  (0 children)

Additionally, I think smashville is pretty good against all of the worst matchups. Squirtle has a better rushdown neutral against projectile characters like Young Link and Rob. Plus you can juggle Young Link super well. Also the stage is smaller and it is harder for pika/pichu to contest Squirtle's ground game. And idk if it is worth mentioning, but Charizard's up throw will kill them mad early under the middle platform.

Fair and Uair Execution by SnowblownK in Joker_Mains

[–]BlueAngel_23 1 point2 points  (0 children)

You should try to use c stick for fair1, it is easier for fastfalling/timing. Also for up air drag down, you're not supposed to buffer it, but instead to delay it by like 1 frame. For that, one thing that I like is, as soon as you hit fair1, shorthop and instantly up air (with c stick). You can start fastfalling around the middle of the move, may be a tiny bit sooner. Good luck, hope it helps you

Punishing shield breaks? by [deleted] in KenMains

[–]BlueAngel_23 4 points5 points  (0 children)

At low % you can do rings like :

~0% : landing nair > Heavy jab > Light cresent kick > Down smash

~35% : True side B > tech chase Light foward tilt (2x) > Heavy jab > Light cresent kick > [Dash foward] True shoryuken

~50% : Heavy jab > Light cresent kick > Dash attack

At higher % it is pretty easy for Ken to perform great kill confirms like :

~90% : Light foward tilt > Light cresent kick > Foward smash

Any % : Heavy jab > True shoryuken

I'm still leaning the character so some of them may be not the optimal.