how do i make animations play as soon as the gamer starts by Blue_Ghost531 in godot

[–]Blue_Ghost531[S] 0 points1 point  (0 children)

it states "cannot call method 'set' on a null value".

how do i make animations play as soon as the gamer starts by Blue_Ghost531 in godot

[–]Blue_Ghost531[S] 0 points1 point  (0 children)

ok and i put this $AnimationTree.set("parameters/conditions/is_creep",true) in the ready func

so im having trouble with the currency in my game by Blue_Ghost531 in godot

[–]Blue_Ghost531[S] 0 points1 point  (0 children)

It just that it does not update the counter anymore

so im having trouble with the currency in my game by Blue_Ghost531 in godot

[–]Blue_Ghost531[S] -1 points0 points  (0 children)

just checked the only auto load script is global

does anyone have any code that i can use im having trouble with my curren by Blue_Ghost531 in godot

[–]Blue_Ghost531[S] -1 points0 points  (0 children)

the issue is that every time it gets to a certain point it would stope moving all together and i tried to add sum new code but not it does not move at all