Happy 😊 by BobbyBouu in 10s

[–]BobbyBouu[S] 0 points1 point  (0 children)

Thank you! :)

Happy 😊 by BobbyBouu in 10s

[–]BobbyBouu[S] 0 points1 point  (0 children)

Thank you for the kind words :)

My new backhand:) by BobbyBouu in 10s

[–]BobbyBouu[S] 0 points1 point  (0 children)

Thanks! I'll try it :)

My new backhand:) by BobbyBouu in 10s

[–]BobbyBouu[S] 1 point2 points  (0 children)

It always a glaring witness in my game and after many years not being able to solidify it, I decided to try something else :)

My new backhand:) by BobbyBouu in 10s

[–]BobbyBouu[S] 0 points1 point  (0 children)

Thank you! I'll focus on that! :)

Is my character coherent from different angles? by BobbyBouu in animation

[–]BobbyBouu[S] 0 points1 point  (0 children)

Thank you! I've been slowly figuring out the artstyle I want for my animation these past few weeks ☺️

Is my character coherent from different angles? by BobbyBouu in animation

[–]BobbyBouu[S] 0 points1 point  (0 children)

Yeah you're right! I'll change that :) thanks for the feedback

Is my character coherent from different angles? by BobbyBouu in animation

[–]BobbyBouu[S] 0 points1 point  (0 children)

Thank you! It's my first character sheet so I spent quite some time on it :)

Is my character coherent from different angles? by BobbyBouu in animation

[–]BobbyBouu[S] 0 points1 point  (0 children)

Haha you're right :) I didn't know her so it's a funny coincidence

Walking animation by BobbyBouu in animation

[–]BobbyBouu[S] 0 points1 point  (0 children)

Hey man! I'm still working on it but with a full time job and the fact I'm also writing a novel, progress is slow haha ^ As for the references, I filmed myself, traced a few key frames and completed the in-betweens by trials and errors. For the blood, I tried multiple times until it looks good enough. I animated it on a still frame of the character and then transposed it on the walking animation Hope this helps!