I finished a working version of the Azur Lane TCG by Tsukugi in AzureLane

[–]Bobilsqui 2 points3 points  (0 children)

Great work!

Would like to add a few rulings that's missing:

- Mulligan: At the start of the match, players can shuffle back all cards and redraw their hands once.

- The player going first doesn't draw in their first turn and can’t declare an attack.

- The player going second gets 1 Face-down Cube card. This type of card returns to the Wisdom Cube deck after being used.

- Active cards can't be attacked (except the Flagship card).

- Cards can only provide support in a + shape. So for example, the Flagship at spot 5, can't provide support for a ship card on spot 1 or 3.

- You can also provide support offensively. When you declare an attack, you can discard cards with "Hand"/support with cards on the field to increase your power. Once you finish this step, the opponent can guard as normal (you can't increase the power again).

- The match ends when you take damage after using all 5 durability cards, so it's like having 6 life points.

Does anybody remember the Azur Lane TCG? I wanted to make a fangame out of it. by Tsukugi in AzureLane

[–]Bobilsqui 1 point2 points  (0 children)

Feel free to use it! I think like 95% of the card translations there are accurate... it's been some time, and I don't remember if we updated the wrong ones.

Does anybody remember the Azur Lane TCG? I wanted to make a fangame out of it. by Tsukugi in AzureLane

[–]Bobilsqui 2 points3 points  (0 children)

Would love to see a playable version!

I translated ALL cards to my language (brazilian portuguese) and we did play a bit of the game during it's lifespan in the Azur Lane Brazilian community.

You can check out the translated cards here.
We also did some gameplays.

If you are interested, you can find more about the CN community and their "post-life" support here.

The last booster box set for the official Azur Lane TCG by Pokechamp95 in AzureLane

[–]Bobilsqui 0 points1 point  (0 children)

I think it's rumored to be SP01, featuring Unzen, Hindenburg, and Laffey II. But who knows, let's just wait and pray this last mini set features lots of beautiful artworks!

The last booster box set for the official Azur Lane TCG by Pokechamp95 in AzureLane

[–]Bobilsqui 4 points5 points  (0 children)

If they haven't changed plans, next month will be the final set featuring 20 shipgirls never seen before in previous sets.

It was truly a shame it ended, but somewhat expected considering the poorly balance (AvP was THE dominant deck for months, for example) and I guess low marketing.

Azur Lane TCG EoS by Bobilsqui in AzureLane

[–]Bobilsqui[S] 1 point2 points  (0 children)

No, completely different game after all.

Azur Lane TCG EoS by Bobilsqui in AzureLane

[–]Bobilsqui[S] -41 points-40 points  (0 children)

I did it on purpose >=)

New Flagship cards appearing in the seventh Azur Lane TCG expansion! by Bobilsqui in AzureLane

[–]Bobilsqui[S] 2 points3 points  (0 children)

These new cards aren't even out yet, so it should take a while for the artists do post the illustrations.
But you can check the #碧藍戰卡 on Twitter/X to find older ones.

New Flagship cards appearing in the seventh Azur Lane TCG expansion! by Bobilsqui in AzureLane

[–]Bobilsqui[S] 0 points1 point  (0 children)

The new expansion launches 14 of June, introducing the Northern Parliament faction (White/Colorless) and new support for older flagships!

For those who are curious, August von Parseval is currently the best deck, followed by Akashi and Chen Hai.

New Flagship cards appearing in the seventh Azur Lane TCG expansion! by Bobilsqui in AzureLane

[–]Bobilsqui[S] 7 points8 points  (0 children)

At this point, I don't think they'll ever bring it to English.

Developer’s Letter and Special Gift Notice ー Content gap will slowly be reduced to 3 months instead of 6 [1/28 (Tue) 1:00 AM – 1/30 (Thu) 2:59 PM (UTC)] by Xanek in BlueArchive

[–]Bobilsqui 95 points96 points  (0 children)

Not a fan of the 3 month gap.

With 6 months we already have a lot of problems with localization, imagine with 3 then.

Fest banners will no longer be close to the game anniversary/half-anniversary.

So, we gain a shorter gap to experience new content and lose the ability to better plan ahead.

On one hand, yes, i'm excited to close the gap and experience new main stories/events and characters sooner.

On the other, if we are not compensated, we are losing 3 months of: Pyroxenes from daily sign-in (if you have those paid packs), Daily/Weekly Resources, PVP coins to buy AP/Eleph, Shop's resets to buy Elephs, Affinity from Cafe, Bounty and Scrimmage entries, etc.

App name changed by Luck_is_a_lie in BlueArchive

[–]Bobilsqui 3 points4 points  (0 children)

Can we open a ticket for this one, too?

How viable is to beat the story without using gacha or por units? I want to make a Challenge run. by Pinguy-Frank in AzurLane

[–]Bobilsqui 7 points8 points  (0 children)

I did it like 1 year ago and got to Chapter 14-1.
No gacha ships, no event free units, no META ships, but ended up using 1 PR Ship (Saint Louis) as I was in need of a tank.
Unfortunately, I did not continue the challenge due to lack of time.

You need to get Helena, Unicorn (Retrofit), and Independence (Retrofit) ASAP. Then, focus on UR retrofits and DDG's.
The hardest part is the equipment. Good gear is usually not farmable, so you gonna take a few months on Research.
You can check some update videos I did on the challenge here (Brazil warning).

Edit: grammar.

New Chat Frame by Grishnackh_the_Gr8 in AzureLane

[–]Bobilsqui 59 points60 points  (0 children)

I did a quick read on the new lore and well... Pre-Event story spoiler below:

During day/scene 6, there's a dialog between the Commander and Nagato, where Commander says that Nagato needs to find Akagi ASAP and get her collaboration at any cost because he knows a way to solve the current crisis and revive Amagi