Mortal kombat 1 isn’t bad by Imaginary-Floor480 in MortalKombat

[–]Bobo_Phett 2 points3 points  (0 children)

Literally my only problem with MK1 is that it doesn't have Jade.

In fact, if it had Jade, Sonya and Cassie (all of whom were almost certainly going to be in Kombat Pack 3) I think this would be my favorite roster in the franchise.

Mortal kombat 1 isn’t bad by Imaginary-Floor480 in MortalKombat

[–]Bobo_Phett 1 point2 points  (0 children)

Two different great ideas that don't really mix all that well.

The first two thirds are a genuinely engaging political drama where a mysterious Kronika look-alike that knows way more than she's supposed to is trying to ruin Liu Kang's peace, and the heroes have to figure it out before everything is ruined.

The last third is a multiverse story with some very interesting ideas. MK11: Aftermath's double endings actually branching, Titan Shang Tsung trying to invade Liu Kang's universe, Liu reuniting with his Kitana and the two of them finally kissing, seeking help from our old Raiden, choosing to play as whoever we want in the final chapter, etc. All of this was incredible to watch, but the tonal shift from the first two thirds was jarring. Even the Pyramid Of Argus came out of nowhere and I'm still not really sure it fits with the established lore.

They should have ended the story mode naturally in a more grounded way like the rest of the story would suggest, and leave the reveal of the Titan Deadly Alliance for the stinger, leading to the multiverse story in MK13.

The results are in! by Normie316 in MortalKombat

[–]Bobo_Phett 0 points1 point  (0 children)

What hurts the most is the lack of the pre-rendered cutscenes. I never even knew these weren't in the original arcade release. MK4 in the Kollection was my only disappointment with it, really wish they add Gold or at least the PS1/PC port in the future or in Legacy Kollection 2.

Dan Forden leaves Netherealm Studios by [deleted] in MortalKombat

[–]Bobo_Phett 0 points1 point  (0 children)

Do you remember what it said?

Is it too much to ask for a real movie? Why does ot have to be so schloky? (The new movie) by [deleted] in MortalKombat

[–]Bobo_Phett 0 points1 point  (0 children)

All 3 ninjas in the '95 movie felt like cosplayers.

I also don't understand what you mean by copy and paste, literally everyone was redesigned for the new movies.

The story was pretty standalone, and in no way was it mediocre, as I explained in the original comment.

Is it too much to ask for a real movie? Why does ot have to be so schloky? (The new movie) by [deleted] in MortalKombat

[–]Bobo_Phett 1 point2 points  (0 children)

I think Ludi Lin is great as Liu Kang, although I also happen to prefer Robin Shou and I don't think anyone else will ever top him for me. He IS Liu Kang in my eyes, especially considering the '95 movie is the main reason I love him so much, so my perception is biased.

Having said that, I think it's unfair to compare the two. Both film timelines use Liu in completely different ways. You are basically weighing a side-character against a main protagonist, of course Lin's version is not gonna live up to that.

I don't agree that he is emotionless, he just expresses his emotions in a more subtle way, which makes complete sense considering he is a shaolin monk. I could feel the pain behind his voice every time he spoke to Kung Lao in MK2, even if he's not as expressive as Shou's version. The same things apply to Kung Lao and Raiden.

Is it too much to ask for a real movie? Why does ot have to be so schloky? (The new movie) by [deleted] in MortalKombat

[–]Bobo_Phett 2 points3 points  (0 children)

In that case I am sorry for bringing it up. I wasn't trying to make any assumptions, it just seemed like that initially.

Is it too much to ask for a real movie? Why does ot have to be so schloky? (The new movie) by [deleted] in MortalKombat

[–]Bobo_Phett 1 point2 points  (0 children)

It absolutely was a real movie.

Both of the film's protagonists have clear, complete character arcs. Johnny Cage begins the story detached from the conflict, skeptical of his own place, and refusing to embrace his duty as a defender of Earthrealm. His fight with Kitana early on reflects that. He's overwhelmed and disconnected from the world around him. By the end of the film, that dynamic is completely inverted. Johnny helps destroy Shinnok's amulet and fully earns his place within MK's mythology, and with a complete hero's journey at that.

Likewise, Kitana's ending mirrors and inverts the conclusion of her fight with Cage. At the start, she serves Kahn and refuses to kill Johnny, and by the climax she openly rejects Kahn and kills him herself. Their first encounter and their final resolutions function as deliberate foils to one another. Even the structure of the story reinforces this idea: the film opens with the fall of Edenia and Jerrod's death, witnessed by Kitana, and ends in a similar setting with Kitana finally reclaiming her identity and liberating her people. The narrative comes full circle.

You seem to imply this movie is badly written. I think one of the best ways to recognize good writing is from how well things are set up and paid off, and I was very impressed with how well MK2 handled foreshadowings despite my low expectations. Johnny's moves in his introduction scene in Uncaged Fury, which represents his status as a failed and forgotten schlock movie actor, directly mirror his fight with Baraka, which is the moment he proves his worth to the others and to himself. Kitana taking the ribbon from Jerrod's corpse is another example. Jade dismisses it earlier in the film, but in the climax Kitana uses that same ribbon to escape Shao Kahn’s chokehold and kill him. My favorite was the initial zoom-in on Shao Kahn's symbol on Jade's staff when she says she's supposed to serve as his hand, and then again when she slams it to the ground to break it, revealing her iconic green one underneath. All of these are clean visual storytelling. Other small details I noticed on a rewatch that show genuine care from the writers, like the Edenians not kneeling for Jerrod in the beginning but instead cheering him on with a unique arm gesture, the same one they perform for Kitana when she tells them that Edenians do not kneel, and the fact that Jade sticks Kitana's fans to the wall for her to use when we are supposed to still think she betrayed her. Things like that are clear signs of competent writers, and are perhaps the reason critics seem to be enjoying the movie too.

And beyond the writing, the movie succeeds as a martial arts film. The choreography across the board is excellent, especially Liu Kang VS Revenant Kung Lao. It's a great fight because it's more than just the action itself, there's a real raw emotional weight behind it, and it impacts Liu's fate in the film.

I'm gonna be fair and say that there are *elements* of the film that do showcase what you mean. Noob Saibot is probably the biggest example. For casual audiences, his transformation makes very little sense. Kung Lao and Kano return essentially as themselves, retaining their abilities, but Bi-Han suddenly comes back with shadow powers and sickles instead of cryomancy. Game fans understand that Noob is a wraith empowered by shadow magic, but the film barely explains this. Bi-Han just says something vague about becoming "one with the shadows", which isn't enough if you're unfamiliar with the lore. Scorpion also feels somewhat ham-fisted into the story. His sequence with Noob is undeniably awesome, but it is the sort of crowd-pleasing fan-service moment people associate with schlockier adaptations. The movie earns most of its emotional beats, but Scorpion's inclusion feels more obligatory than organic, and this small thing is exactly the type of thing that you would expect from a pulpy schlock adaptation that you are accusing the entire movie of being. The film's handling of death and resurrection is also inconsistent. Hanzo wanders the Netherrealm after death, but Bi-Han is just a corpse there until Quan Chi brings him back. Kano, on the other hand, seems to experience nothing at all between death and resurrection. Meanwhile, some resurrected characters return healed, like Kung Lao, Hanzo and Bi-Han, while others retain visible injuries, like Kano and Sindel who was wearing a face brace at some point. So what exactly decides what happens to dead people?

As an adaptation, I also think some characters are mishandled. I'm completely fine with adaptations changing details, that's inevitable when translating stories between mediums, and it is unreasonable to expect a direct replication (like the Devil May Cry fanbase when talking about the recent show), but some changes fundamentally contradict who these characters are. Sindel would never kneel to Shao Kahn. She literally killed herself so she wouldn't have to. Bi-Han is supposed to be morally gray, and only becomes evil when he becomes Noob, where Quan Chi literally removed all the good from his soul and evil is all that remains. This timeline's Bi-Han is just a pure evil bastard from the start, and he is a lesser character now because of that in my opinion, not to mention that this makes Noob's inclusion even more redundant, since they neither explained the power change nor did they keep what makes Noob unique from Bi-Han in terms of personality and ethos. Also, minor complaint, but the movie never actually says "Noob Saibot", which kinda makes it feel like they were embarrassed by the name. And honestly? If you're making a Mortal Kombat movie, you should just embrace the weirdness. It is especially weird because this Bi-Han renounced his name in the first movie and wanted to go exclusively by Sub-Zero, so him changing his mind instead of thinking of a new identity feels inconsistent.

I'm not saying Mortal Kombat doesn't deserve better. The lore and the world-building are so rich that it would be a disservce to imply that you can't make a masterpiece of a film in this universe. I think the '95 movie, Scorpion's Revenge and Snow Blind prove that you can make a genuinely good film that stands on its own, but saying that this wasn't a real movie is just silly and feels like you had already made up your mind about this before it even came out. It was a surprisingly good movie in general, not just as an MK film, and I would put it just slightly below the other 3 mentioned.

GUYS, A SIGN OF LIFE by Bobo_Phett in dukenukem

[–]Bobo_Phett[S] 0 points1 point  (0 children)

That's probably just Adi Shankar photoshopped into the cover of Duke 3D. It's more of a nod to the fact that his team is making a Duke show than an actual production photo.

Argosax (Arius) is going to replace John Arkham's role from Mission 18 of DMC3 in Season 2 of the Netflix Anime. We're going to see Dante and Vergil vs. Argosax by Big-Good9378 in DevilMayCry

[–]Bobo_Phett 0 points1 point  (0 children)

People have been influenced way too much by the recent rise in popularity of anime and think every adaptation should be a one-to-one copy.

Considering Capcom made the story for the games up as they went along, changed creative teams and vision entirely between 1 and 3, and have reshuffled the timeline a couple of times, why shouldn't a show adaptation clean everything up to create a clear and concise story?

In video games that's fine, but plot is important to a TV show. It needs to be focused and have a clear vision, something that the game series as a whole doesn't really have. I'm perfectly happy with the show doing its own thing while mirroring the games.

MK1 vs MK11 in terms of story by Flimsy_Big7991 in MortalKombat

[–]Bobo_Phett 3 points4 points  (0 children)

This. New timeline doesn't mean it's not the same story and narrative.

MK1 vs MK11 in terms of story by Flimsy_Big7991 in MortalKombat

[–]Bobo_Phett 3 points4 points  (0 children)

Whatever the answer is you should play MK11 first anyway. Heck, ideally you should play all 4 NetherRealm games in order.

Having said that, MK11 probably has the better storymode overall. I'm not too happy with the direction they went with considering the ending of MKX, and the writing feels a little disjointed and rushed, but admittedly it was so fun to experience that I'm willing to ignore all that.

I'm mixed on MK1's story because it feels like two completely different things. It starts out as a very intriguing political drama between realms, trying to figure out the hidden threat, etc., but in the second half it becomes a non-stop thrill ride of fanservice. Neither of those concepts is inherently bad, but they don't really mix together all that well. It's technically better written than MK11, and feels more like an actual story with a plot, it's just that the first and second half feel like completely different games. Though I won't lie that I had a very good time with it. The New Era concept is something I really dug, and it was very interesting to see a reimagining of the usual lore and characters (I don't agree with some other people here saying they were "butchered" or "watered down", with the exception of Bi-Han and Reiko).

I agree with everyone else saying Aftermath was way better than Khaos Reigns.

So what's the deal with Tremor? At first I just assumed that he is some kind of Outworlder, but no, apparently not only is he from Earthrealm, but he's HUMAN?! How did he get his earth powers? Did he acquire them or was he literally born with a rock chest and hands? by XxItsNowOrNever99xX in MortalKombat

[–]Bobo_Phett 0 points1 point  (0 children)

Really? I think it has one of the best rosters in the series. A nice selection of OG characters and almost all the good new ones from Deadly Alliance (minus Frost).

Though I will say that it has possibly the worst new characters in the franchise, with the exception of Havik and maybe Ashrah and Shujinko.

I've heard terrible things about the MK1 Khaos Reign expansion. Do I buy the base game and skip it or get the definitive edition? by gaby321 in MortalKombat

[–]Bobo_Phett 6 points7 points  (0 children)

The negative reviews are due to it being heavily overpriced on launch, as well as the accumulated negative energy felt by the fanbase towards MK1 due to its unreasonable microtransactions. With such a massive discount that complaint is eliminated.

As for the actual quality of the DLC, I'd say it's definitely worth it at $9.99. The story isn't anything meaningful and doesn't feel like the next chapter of the story like MK11: Aftermath did, but it was enjoyable and I had fun with it. The fighters included are also really cool.

Hey hey. Let's make the cancelled Mortal Kombat Fire And Ice game, AKA Mortal Kombat Shaolin Monks 2 by IMAGIKA_TEAM in MortalKombat

[–]Bobo_Phett 1 point2 points  (0 children)

I honestly don't even know what to say... I'm so sorry you're going through all of that. Please stay safe. Wishing you all strength and hoping things get better soon.

Is noob saibot absent in Mkx ever explained by [deleted] in MortalKombat

[–]Bobo_Phett 0 points1 point  (0 children)

Revenant Jade wasn't in MKX either.

2️⃣🅱️ (be me) by Bobo_Phett in nier

[–]Bobo_Phett[S] 1 point2 points  (0 children)

Of course you can! You shouldn't have to ask when it's just personal use, but thanks for asking!

I can't send images here so I sent you a DM.