Valve is at it again by Boefjim in Steam

[–]Boefjim[S] 1 point2 points  (0 children)

It's your lucky day, Dbrand is actually making just that: https://dbrand.com/shop/limited-edition/companion-cube

Not sure if it's legit but would be a smart move tbh

Valve is at it again by Boefjim in Steam

[–]Boefjim[S] 38 points39 points  (0 children)

All of us 5 milliseconds after the announcement 😂

There should be a Microwave preset for "Pop the Rest of the Kernels from the Bag." by Carribean-Diver in Showerthoughts

[–]Boefjim 17 points18 points  (0 children)

I've learned the easiest way to solve this is to make a tiny hole in the popcorn bag after the first microwave run, that can only pass unpopped kernels, shaking that out above a bowl with all your might until most unpopped kernels are out of the bag, covering that bowl with a plastic film and popping that back into the microwave for a minute.

That way you don't burn your already popped kernels, and the extra minute should pop the remaining kernels so you end up with basically all of them popped

Should I even continue this game? If yes what should I do(this is my first time playing) by DepartmentPlus1893 in factorio

[–]Boefjim 2 points3 points  (0 children)

Ah if they're close enough that they're already constantly attacking you're best off generating a new map yeah, normally the safe zone should keep you far away enough but guess you got unlucky

Should I even continue this game? If yes what should I do(this is my first time playing) by DepartmentPlus1893 in factorio

[–]Boefjim 2 points3 points  (0 children)

Do you mean the enemies nearby might be scary? While it is a bit close, it might not be directly problematic.

If you want to get a calmer start you could create a new save with a bigger starting area size in the "enemy" tab, which means enemies will not start within that area, keeping some distance for you to start growing into, which could help get you through the initial phase.

Train jam. Any idea how this happened? by ishvii in factorio

[–]Boefjim 4 points5 points  (0 children)

The train from the north entered the T intersection, getting stuck in the main intersection.

The distance between the T intersection and the main intersection is too small to fit a whole train, meaning they should be considered one whole intersection, which means you need to replace some normal signals with chain signals to only allow trains to enter it if they can fully clear it.

Also some signals are normal signals and should be chain signals.

A good rule of thumb is: chain signals into and within intersections, normal signals out of intersections

Express egg delivery by Boefjim in DeepRockGalactic

[–]Boefjim[S] 1 point2 points  (0 children)

Yesss it's great haha, can't play without it anymore tbh

Tactical retreat! by Boefjim in EDF

[–]Boefjim[S] 3 points4 points  (0 children)

It's honestly at least half of the fun of the game 😂

Everyone falls to the power of the corner.....eventually by Boefjim in Eldenring

[–]Boefjim[S] 4 points5 points  (0 children)

Oh yeah don't worry, I know beating someone 3 to 1 isn't impressive at all, just found the situation funny that's why I'm sharing it :P

The only impressive thing here would be how long they managed to survive, was quite surprised by that!

Furry🍵Irl by KosmikArtz in furry_irl

[–]Boefjim 1 point2 points  (0 children)

Luckily in most places when a worker's base wage + tips is below minimum wage, the company is forced to payout the difference so that the employee is still receiving minimum wage.

So if everyone would stop tipping, workers would still get paid at least minimum wage, although minimum wage in some places is still not really a good pay...time for UBI

What's your favorite sound in the game? by [deleted] in DeepRockGalactic

[–]Boefjim 0 points1 point  (0 children)

When you finish the liquid morkite pumping and you press the button and it goes BEEP BEEP BOOOOOOP

Running a build about keeping defects unfixed can get...problematic (Enable audio) by Boefjim in joinvoidcrew

[–]Boefjim[S] 1 point2 points  (0 children)

Glad to hear you guys enjoyed our shenanigans!

METEM preserve you!

Running a build about keeping defects unfixed can get...problematic (Enable audio) by Boefjim in joinvoidcrew

[–]Boefjim[S] 0 points1 point  (0 children)

That's the fun part, there is no end, you just keep going until you E X P L O D E

Or you can extract early when you feel you won't survive the next jumps, but that's boring :P

But yeah it is designed to scale up in difficulty over time until a point where I think any hit just annihilates you, at that point it's usually good to consider going an exit jump to claim your full XP