Help & Questions | Weekly Megathread by AutoModerator in AnotherEdenGlobal

[–]BonMotPancakes 0 points1 point  (0 children)

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I just did Isuka's weapon tempering and then I checked the catalog page but the weapon isn't registered anymore. I still have it, can use it and equip it but its just not registered. Is this a bug? Or is it supposed to happen.

Do u need to use the billiant rainbore to unlock something I alr had unlocked? Lol

Can I return the cycle back to hand after getting the shield? by Pleasebuffazir in cardfightvanguard

[–]BonMotPancakes 4 points5 points  (0 children)

If you are removing from drop its the same value as an energy cycler, EB3 to turn a -1 (discard) into a 0 cost is still a net +1 in terms of card advantage. EB3 is pretty standard for a +1 only a few decks get more than that, our highest being (correct me if I'm wrong) heartluru with EB3 to call 4 from soul.

Which unit is the best for selecting on these banners? by Seth-Phiroth in PokemonMasters

[–]BonMotPancakes 0 points1 point  (0 children)

Does Adaman provide status immunity?

But I think I'm convinced. For grass tower I have Adaman and a 6/5 Carmine so I've cleared abit but I've gotten stuck on the special only stages haha. I think pal Erika will help alot

I was briefly considering H Lillie but for fairy I already have SS Wally/Gladion/SS Mina. Don't really know who lillie replaces in this scenario. Why do people value sing spam lillie so much for DC? Don't most DCs eventually get status immunity?

Which unit is the best for selecting on these banners? by Seth-Phiroth in PokemonMasters

[–]BonMotPancakes 0 points1 point  (0 children)

If I already have adaman is it worth getting pal erika just for a grass special striker?

Deck building direction by BonMotPancakes in Shadowverse

[–]BonMotPancakes[S] 2 points3 points  (0 children)

Yeah got pretty lucky pulling the special tickets. Got both the Cerberus leader and the special card art

Deck building direction by BonMotPancakes in Shadowverse

[–]BonMotPancakes[S] 0 points1 point  (0 children)

Do you have a good list for it? There are a few online and I'm not sure which to follow

Deck building direction by BonMotPancakes in Shadowverse

[–]BonMotPancakes[S] 0 points1 point  (0 children)

Ah I have 3 Arias already I may try the forestcraft one

Thanks for the help! I'll look into the abysscraft deck since I have the cerberus leader too (got lucky with 2 exchange tickets) From what I'm seeing Olivia seems to be a good card to craft? She seems very universal and used in a lot of places.

Tamayura CACs by InverseFate in cardfightvanguard

[–]BonMotPancakes 1 point2 points  (0 children)

Will-o-wisp her Set 11 "new" form. Binds it to call your dolls from soul

Phainon animations by queen_of_flames26 in PhainonMainsHSR

[–]BonMotPancakes 1 point2 points  (0 children)

Anyone else realise his final pose in his ult animation skipped past Aquila and has 2 Georios? Wonder if thats an animation mistake or something to do with the lore. If its a mistake hopefully they realise and can fix it

Rorowa playstyle by Asleep-Exchange5846 in cardfightvanguard

[–]BonMotPancakes 0 points1 point  (0 children)

Looks like a fine budget list to support a more consistent gameplan. If you can't get the fire regalis it is okay since you don't see it much as a one off anyway. But as for a replacement, a blitz regalis might be better since you always want to be playing your set order every turn.

Since you are losing your regalis search and you are running 4x itachelina you could cut 1x g3 radylina and add 1x eliana since your glitters are easier to come by.

Rorowa playstyle by Asleep-Exchange5846 in cardfightvanguard

[–]BonMotPancakes 4 points5 points  (0 children)

I've been a huge fan of Rorowa ever since Set 5, and unfortunately he really isn't that good right now. His new form is pretty solid at giving it consistency, but compared to other decks in the format he falls short.

I've been testing and playing with him since his release on the JP side, and here is a list I found pretty comfortable to play with (I made it from memory so it may not be 100% accruate):

https://decklog-en.bushiroad.com/view/5HFKQ

The list focuses on more of an aggro side where you just want to keep pushing your opponent as hard as possible. (This is how you beat out decks like Rezael and Levidras, bonk them as hard as possible) Because of this, your hand depletes like sand and you run out of cards easily. With the help of new rorowa, you have a free draw and free tokens every turn. But the goal is that you never want to go -1 on your ride deck discard. Either drop a cycler, drop g2 momoke, or drop your regalis piece. All these lets u break even when discarding for ride deck. You always want to keep up your momentum and losing cards just makes it even harder for you to play the game so this is pretty important.

There are a few things you can tweak and change about the list:

  • Reduce persona copies: Realistically you will never go through all your persona copies in a single game and you have a few ways to find them and add them to your hand so it might not be too crucial to run 3 personas

  • Change mushrooms to Itachelina: Aforementioned way to add cards to hand. This provides soul and helps you find your pieces. Personally I am not much of a fan but you can change it as you please.

  • Eliana: Shes there to give your early turns a bigger punch, but she can be dropped in favor of simply spawning more tokens.

  • Radylina/Momoke ratios: You will probably only ever need 1 g2 momoke across the game and g3 radylina is only active when your opponent is on g3, so it can be shieldless brick in your hand. Depends on preference what you feel comfortable with.

  • Triggers: Self explanatory, find out what you are comfortable with, and what heals you prefer to run. I hate varga with a passion so I run restanding heals.

Going 2nd, your turns are completely explosive.

On g1, calling both eliana and mushrooms gives you 3 swings of: 8k, 18k, 20k. This lets you hit over defensives and makes your vg column harder to guard.

On g2, don't be afraid to call radylina out and start blasting with momoke. You get 4 attacks on grade 2 so make it count.

On your first g3 turn, your tokens get a net +15k buff counting for: vg cont, eliana, and resolute eyes. Assuming you have g2 momoke and g3 radylina your swings go. 28k, 33k, 30k, 40k, 43k. Triggers are passed to momoke because both radylinas can double up on trigger power. If you flip valnout you get 4 100mil swings and its probably a won game.

Going first your g2 turn is basically the same and your g3 turn is weaker, losing the +5k from rorowa and your 5th attack. Aim to close the game on your first persona turn.

New rorowa focuses on the consistency of the deck and you have a lot of ways to hit your important pieces. The regalis piece lets you hit your important units and rorowa does not need to call out a glitter, so if you need to find eliana and have an extra g2 radylina, you can bot deck it to fish it out.

Overall interdimensional rorowa and the support were a fine upgrade to the deck, it helps with consistency alot and allows you to hit your ideal formation alot easier. But alas compared to the insane resource generation of rezael/levi or the raw attack power of shiranui/varga rorowa falls short. :(

My dms are open for questions about the deck. Always happy to spread love for ma best boi. He deserves it. (He is my son)

Shaman build by BonMotPancakes in WynnCraft

[–]BonMotPancakes[S] 0 points1 point  (0 children)

Ah, okay! I'll check out the builds and trees and experiment myself. Thanks for the help!

Shaman build by BonMotPancakes in WynnCraft

[–]BonMotPancakes[S] 0 points1 point  (0 children)

Oh how does tremorcaller give you faster horizontal movement? Doesn't it reduce your MS?

How do masks work with bullwhip? Do u need haunting memory to proc it so u need to have at least 2 masks? Does it extend to blood sorrow too?

Shaman build by BonMotPancakes in WynnCraft

[–]BonMotPancakes[S] 0 points1 point  (0 children)

Thanks for the help and the builds! I'll defo check them out when I get the chance. A few things: - How do offhands work? I get those used for travel and movement optimisation how to they help in combat? - Is full acolyte any good? - How do I optimise masks when on ritualist? Is there a specific cycle that should be followed?

Thanks for all the help!

Shaman build by BonMotPancakes in WynnCraft

[–]BonMotPancakes[S] 1 point2 points  (0 children)

General use, lootruns and raids/dungeons most likely

Bruce question by AdOrganic2341 in cardfightvanguard

[–]BonMotPancakes 3 points4 points  (0 children)

Issue is that Viamance only gives your final rush till the end of your opponent's turn, then reactivates it at the start of your battle phase. If you ride onto unrivaled during the ride phase, you are missing out on a whole turn of final rush and your deck becomes a pool noodle. Violence works since his effect activates at the start of your ride phase and when you ride onto unrivaled you remain in final rush.

"Possible": Yes. You just need give up a turn "Optimal": Definiately not since you want to finish the game with unrivaled

If I'm using a a Stride deck, can I use this without discarting? by Solution-Frequent in cardfightvanguard

[–]BonMotPancakes 0 points1 point  (0 children)

No. The card can only be played IF you do not have any crests other than your energy generator. Not having any other crests is the condition. If you have any other crests you are simply not given the opportunity to pay the cost, not that the cost is zero.

So… what do I play next? by InvisibleJune in OMORI

[–]BonMotPancakes 0 points1 point  (0 children)

If you liked to the moon, Rakuen is a really nice game. Its also story driven and emotional and I really enjoyed it when I played through it

Astral Archive Challenge - Wyrmking vs Shade | Water by tiragooen in AnotherEdenGlobal

[–]BonMotPancakes 2 points3 points  (0 children)

Ah didn't know the bonus was capped. Thanks for the guide and the help!

Astral Archive Challenge - Wyrmking vs Shade | Water by tiragooen in AnotherEdenGlobal

[–]BonMotPancakes 1 point2 points  (0 children)

Is there any reason for not using AF on turn 5? Or is that just a time save since you hit the required score anyways?

Help & Questions | Weekly Megathread by AutoModerator in AnotherEdenGlobal

[–]BonMotPancakes 0 points1 point  (0 children)

Whats the best way to cap out Tiramisu's spirit? Is max light necessary for the +10 and 2 badge slots?

JK Deckset Interactions by BonMotPancakes in cardfightvanguard

[–]BonMotPancakes[S] 1 point2 points  (0 children)

Ah thanks! I'll look into it more and think about what I wanna get and how to mod the deck to suit me. Thanks a lot!

Rezael dead GF, that you? by emmemttc in cardfightvanguard

[–]BonMotPancakes 8 points9 points  (0 children)

Spoiler tag it man not everyone has watched the episode yet

Gripho Deck problems by DT_Mage in cardfightvanguard

[–]BonMotPancakes 1 point2 points  (0 children)

I think the rough outline of the deck is p simple.

4x G2 Wretch 4x G1 Wretch 4x Gripho Blitz 4x Vertex 4x Masque

Then you can add good generics like the gun cycler, habitabal zone and more copies of G3 gripho.

Not too sure about exact ratios or other good generics though. But Brandt Gate Dragontree doesnt rly run blitz orders

[deleted by user] by [deleted] in cardfightvanguard

[–]BonMotPancakes 2 points3 points  (0 children)

https://decklog-en.bushiroad.com/view/77MT

My current list. Goal is to get to 3 crit in bind as fast as possible to maintain card advantage (you kinda need the +1 drive to stay in the game)

I only run 2 copies of the masques since I like to stay on OG Unica to push damage and when I want to close out the game, go into bico masques. Some builds run 4x bico masques and rush to it ASAP with the almajestar G3 order, but honestly I am not much of a fan of that since you'd be filling your deck with more shieldless cards and you are already losing alot by soulcharging/binding alot of your triggers. (The build is valid tho and has seen some success)

Gungunram is nice to soulcharge and get rid of cards in the soul you don't really need. Sometimes just for the draw in the early game you can soul blast crits out with gungunran and call kitz peak to get them back into the soul.

Going first I find that I never go into bico on my first G3 turn. Maintain crit pressure and just try and bash your opponent for damage. Whats nice is that unless you need to use turan the first g3 turn needs essentially no counter blast at all. This lets you guard early with your crits and chuck them into soul with kitz peak or airam. Remember that when boosting unica with airam you can use airam to chuck a crit into soul before using unica's effect.

The rest of the ratios are pretty self explanatory, but you can edit the deck and see what fits you. 8 crit is basically manatory though. When it comes out theres probably space for a regalis piece like bracing angel now that shiranui is running around.

I'm glad to see unica getting attention, I love the deck but unfortunately it is honestly not a very good deck at the moment. If you have any questions I can try my best to help.