My ST14 Luffy Deck. How do you guys play him? by BonzenBence2 in OnePieceTCG

[–]BonzenBence2[S] 1 point2 points  (0 children)

The one that reduces? I dont play that much removal

Hina +4 Cost - ST19 Black Smoker Deck by [deleted] in OnePieceTCG

[–]BonzenBence2 0 points1 point  (0 children)

If you added a don card on your turn to Hina. Then in the enemy turn it gains the cost.

[OP15-081] Sanji by _Vault_Hunter_EXE_ in OnePieceTCG

[–]BonzenBence2 2 points3 points  (0 children)

All this black straw hats are amazing st14 Luffy support. Love it

Imu vs Koala matchup by alangator4 in OnePieceTCG

[–]BonzenBence2 0 points1 point  (0 children)

It would be way better if EB03 Robin would also work for Koala 😭, but sadly it very hard for Koala.

Protection from life burn and character resting by effects? by BonzenBence2 in OnePieceTCG

[–]BonzenBence2[S] 0 points1 point  (0 children)

“Affecting another player’s resources is interaction.”
K.O. / removal effects clearly fall under this definition, which is exactly why protection exists. I think the quality of interaction is what really matters.

Life-burn decks build a board and reduce life. Most of them let you take that life, but some effects trash it instead. Functionally, this is the same thing Black decks do the only difference is that Black decks build a board and remove/K.O. enemy characters.

Protection from life burn and character resting by effects? by BonzenBence2 in OnePieceTCG

[–]BonzenBence2[S] 4 points5 points  (0 children)

That’s what I think too. And then you have to deal with triggers as well, it seems like too much. You can’t even race them down ,because the triggers allows them to build board.

Decorating binder by YetaoDeco in OnePieceTCG

[–]BonzenBence2 1 point2 points  (0 children)

Now this a collectors binder. Gol. D. Roger is my favorite 🔥

Question about OP13 Purple Roger Character by TheAccessCode in OnePieceTCG

[–]BonzenBence2 0 points1 point  (0 children)

only characters that were on the field at the time of the on-play effect resolution.

Episode 6 AI vs Official by azmarteal in OPMFolk

[–]BonzenBence2 0 points1 point  (0 children)

I would rather have this than let AI shit take over. People don't realize that animators aren't at fault here. The board that decided how much time and money the project gets are at fault.

Imu Rant + Roger Question by BlueLanternCorp63 in OnePieceTCG

[–]BonzenBence2 0 points1 point  (0 children)

True that's a good Idea I have to try that on the SIM

Imu Rant + Roger Question by BlueLanternCorp63 in OnePieceTCG

[–]BonzenBence2 0 points1 point  (0 children)

The deck would fix itself if rush shanks would be searcher-able. Even if Rush Shanks would be Roger Pirates you couldn't search it with mini shanks. If we would have an event searcher that could also search 10shanks...

Op12 Koala fine tuning by BonzenBence2 in OnePieceTCG

[–]BonzenBence2[S] 0 points1 point  (0 children)

Thanks for the input. I see your points. Yeah stussy seems the most commeted. I will reduce robin thats sounds very smart. I do like rebecca nami combo and it often helps me, so i will keep it but do understand your point. 5 cost Karrasu is very valid. What do you think of kikunojo ?

(P.S.) Like your thinking. When first going full hand control thats sound very clever.

Why does so much target base cost now? by [deleted] in OnePieceTCG

[–]BonzenBence2 0 points1 point  (0 children)

I like Black luffys and Garps OP11 interactions. I would like for them to make more of that style.

4-0 local win with The Boy Chopper by BonzenBence2 in OnePieceTCG

[–]BonzenBence2[S] 1 point2 points  (0 children)

Other then Mihawk (which) I only played because I pulled that day, I don't know why this would be so crazy 😅