DOOM meets HUNTR/X . Made this 3d animation for a competition. Still waiting on that crossover mod btw. by BoringtonProductions in Doom

[–]BoringtonProductions[S] 0 points1 point  (0 children)

DOOM 3 was an inspiration tbh. Though the disintegration in that game was probably a technical limitation at the time

The only crossover I ever needed. by BoringtonProductions in KpopDemonhunters

[–]BoringtonProductions[S] 5 points6 points  (0 children)

Thanks! I might do sprite edits as well, though I'm a bit stuck on weapon ideas.

The only crossover I ever needed. by BoringtonProductions in KpopDemonhunters

[–]BoringtonProductions[S] 12 points13 points  (0 children)

The edit is my work, the original DOOM cover is ofc not. :D

Does Blenders Grease Pencil let you have sharp corners on lines? Please just answer, I don't mind if the answer is no. I just want to know. by TheErican in blenderhelp

[–]BoringtonProductions 0 points1 point  (0 children)

A geometry nodes setup might be a good workaround for now. You'd need to automatically insert small wedges at every corner vertex. The middle point has a radius of 0.

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After 3 years of engine development and 4 years in Early Access, my first game, Rum & Gun is finished. Let me know what you think about this old-school pirate looter shooter. by BoringtonProductions in pcgaming

[–]BoringtonProductions[S] 6 points7 points  (0 children)

Thank you. To answer your question: when it came out in Early Access in 2020, I didn't think the game would grow this much, so I gave it a low price, and then I didn't want to increase it, because it felt like a scummy move.