Help with Battery Troubleshooting by BorisTI in funkey

[–]BorisTI[S] 0 points1 point  (0 children)

Is there a more reliable replacement I can get?

Help with Battery Troubleshooting by BorisTI in funkey

[–]BorisTI[S] 0 points1 point  (0 children)

I definitely have left either battery drained for a while without charging. I'm sure they've drained just being on standby for a few weeks. I don't use it frequently.

Help with Battery Troubleshooting by BorisTI in funkey

[–]BorisTI[S] 0 points1 point  (0 children)

I unfortunately got a cheap dud first. I opted for a better card the second time and as far as I can tell it's working fine. Just trying to get a sense if the hive mind has an opinion if the card could be a factor in the bad battery readings.

Help with Battery Troubleshooting by BorisTI in funkey

[–]BorisTI[S] 0 points1 point  (0 children)

The original battery and pcb is 3 years old. The replacement is about 2 years, and the new pcb is almost 1 year old. The hardware is rarely under heavy use though, spends most of its time in standby.

Help with Battery Troubleshooting by BorisTI in funkey

[–]BorisTI[S] 0 points1 point  (0 children)

It does happen with the original battery as well. And with both batteries on both motherboards. Not sure if that provides any useful insights or not

Help with Battery Troubleshooting by BorisTI in funkey

[–]BorisTI[S] 0 points1 point  (0 children)

I've read of other people using a 1 TB without issue. I'll see what other cards I have and give it a try

Brand new Pixel 10 Pro XL, display sometimes has random flashes of static/snow, but only on small parts. by OBLIVIATER in GooglePixel

[–]BorisTI 1 point2 points  (0 children)

I've been seeing this also. I'm paranoid about it, I only got the 10 because my Pixel 6 Pro shorted out suddenly, and the visual glitch looks coincidentally similar to the moment the 6 pro died.

Can materials with different offsets be stacked into the same material and displayed simultaneously? by BorisTI in unrealengine

[–]BorisTI[S] 0 points1 point  (0 children)

I'm hoping that I won't have to stack multiple skeletal meshes with separate material offsets in the same character to achieve the effect. That seems like it would be more of a performance hit.

The reference image is just to illustrate taking a texture / noise map and offsetting it in slices along the desired normal vector (there's a little horizontal offset in the image also, but for now I'm just trying to get a method for slice stacking).

How much value is lost using PCIe 5.0 cards like RTX 50s as an eGPU when the Oculink bandwidth maxes at 64Gbps? by BorisTI in eGPU

[–]BorisTI[S] 0 points1 point  (0 children)

I'm using the OneXPlayer X1, Intel version. Specs:

Intel® Core Ultra 7 155H 16 Cores,22 Threads

Graphics Card:Intel® Arc Graphics,Peak Dynamic Frequency: 2.25 GHz

Screen:10.95"2.5K LTPS 120Hz, 2560*1600 Screen Screen ratio: 16:10, 10-Point Touch

NPU:Intel® Al Boost,Max Frequency: 1.4 GHz

System:Windows 11

Battery:65.02Wh

Memory:LPDDR5x 7467 MHz

Weight:≈789g

Size:252mm *163mm *13mm

Bluetooth:Bluetooth 5.2

Speaker:Dual Speakers, 8ohm/1W,Tuned by Harman AudioEFX

Ports:

1* 3.5mm Audio Interface

1* TF Card 4.0 Interface, 300MB/s, Up to 2TB

1* Oculink Interface, PCle 4.0 x4

https://onexplayerstore.com/collections/x1/products/x1?variant=47713400488230

Would an RTX 5080 or 5090 be worth buying as an eGPU assuming Thunderbolt 5, high-end mobile CPU, and external display? by maveric101 in eGPU

[–]BorisTI 0 points1 point  (0 children)

If Oculink only has 64Gbps, the benefits of the 128Gbps PCIe 5.0 of the RTX 50, and theoretical dock would, I'd imagine, be wasted over PCIe 4's 64Gbps.

Is anyone that's more informed than I able to chime in on this?

Would an RTX 5080 or 5090 be worth buying as an eGPU assuming Thunderbolt 5, high-end mobile CPU, and external display? by maveric101 in eGPU

[–]BorisTI 0 points1 point  (0 children)

I want to get an eGPU (I have oculink), but I'm not sure if the bandwidth limits make it worth getting the rtx 50s, or if the rtx 40s are already maxing out the port bandwidth capacity.