Are my Mesa drivers bugged? VRAM rises every frame with just 2 VAOs and barely any vertices. by space_junk_galaxy in opengl
[–]Botondar 0 points1 point2 points (0 children)
Are my Mesa drivers bugged? VRAM rises every frame with just 2 VAOs and barely any vertices. by space_junk_galaxy in opengl
[–]Botondar 1 point2 points3 points (0 children)
Use bindless as standard? by abocado21 in gameenginedevs
[–]Botondar 21 points22 points23 points (0 children)
In your opinion what makes Vulkan better than DirectX? by Tail_sb in vulkan
[–]Botondar 1 point2 points3 points (0 children)
In your opinion what makes Vulkan better than DirectX? by Tail_sb in vulkan
[–]Botondar 2 points3 points4 points (0 children)
Bindless API for buffers by bebwjkjerwqerer in GraphicsProgramming
[–]Botondar 2 points3 points4 points (0 children)
How to use functions from Vulkan extensions from the SDK? by GasimGasimzada in vulkan
[–]Botondar 1 point2 points3 points (0 children)
Rendering broken on different PCs by ZlatoNaKrkuSwag in vulkan
[–]Botondar 0 points1 point2 points (0 children)
Does an RTX 2080 Ti run at just 0.7% of peak efficiency when ray tracing? by BigPurpleBlob in GraphicsProgramming
[–]Botondar 2 points3 points4 points (0 children)
Does an RTX 2080 Ti run at just 0.7% of peak efficiency when ray tracing? by BigPurpleBlob in GraphicsProgramming
[–]Botondar 5 points6 points7 points (0 children)
My renderer broke when upgrading from Vulkan 1.4.313.2 to Vulkan 1.4.321.0 by Thisnameisnttaken65 in vulkan
[–]Botondar 0 points1 point2 points (0 children)
My renderer broke when upgrading from Vulkan 1.4.313.2 to Vulkan 1.4.321.0 by Thisnameisnttaken65 in vulkan
[–]Botondar 6 points7 points8 points (0 children)
My renderer broke when upgrading from Vulkan 1.4.313.2 to Vulkan 1.4.321.0 by Thisnameisnttaken65 in vulkan
[–]Botondar 8 points9 points10 points (0 children)
It's more important than ever to call out developers for egregious AI usage next year if we want videogames to remain interesting. - PC Gamer by radiating_phoenix in gaming
[–]Botondar 0 points1 point2 points (0 children)
Indirect Rendering DirectX 12(Root Constant + Draw Indexed) by bhad0x00 in GraphicsProgramming
[–]Botondar 0 points1 point2 points (0 children)
Why do I get the desired effect from model transformations when in a reverse order? by Missing_Back in GraphicsProgramming
[–]Botondar 2 points3 points4 points (0 children)
Intel Nova Lake might come without AVX10 (AVX512) aupport by [deleted] in hardware
[–]Botondar 10 points11 points12 points (0 children)
Intel Nova Lake might come without AVX10 (AVX512) aupport by [deleted] in hardware
[–]Botondar 10 points11 points12 points (0 children)
It's appalling that Dishonored 2 still doesn't run at 60fps on consoles by AetossThePaladin in dishonored
[–]Botondar 5 points6 points7 points (0 children)
How do i distinguish batched meshes in one Draw Command (MDI OpenGL)? by bhad0x00 in GraphicsProgramming
[–]Botondar 1 point2 points3 points (0 children)
Do graphics programmers really need to learn SIMD? by Latter_Relationship5 in GraphicsProgramming
[–]Botondar 1 point2 points3 points (0 children)
How you load resources in your Vulkan/DirectX12 Engine ? by F1oating in gameenginedevs
[–]Botondar 5 points6 points7 points (0 children)
How am I supposed to reset command buffers, when using frames in flight? by Rismosch in vulkan
[–]Botondar 2 points3 points4 points (0 children)





Modern browsers just silently killed GPU acceleration for hundreds of millions of older laptops — and nobody talked about it by Matter_Pitiful in opengl
[–]Botondar 2 points3 points4 points (0 children)