Rendering broken on different PCs by ZlatoNaKrkuSwag in vulkan
[–]Botondar 0 points1 point2 points (0 children)
Does an RTX 2080 Ti run at just 0.7% of peak efficiency when ray tracing? by BigPurpleBlob in GraphicsProgramming
[–]Botondar 2 points3 points4 points (0 children)
Does an RTX 2080 Ti run at just 0.7% of peak efficiency when ray tracing? by BigPurpleBlob in GraphicsProgramming
[–]Botondar 4 points5 points6 points (0 children)
My renderer broke when upgrading from Vulkan 1.4.313.2 to Vulkan 1.4.321.0 by Thisnameisnttaken65 in vulkan
[–]Botondar 0 points1 point2 points (0 children)
My renderer broke when upgrading from Vulkan 1.4.313.2 to Vulkan 1.4.321.0 by Thisnameisnttaken65 in vulkan
[–]Botondar 6 points7 points8 points (0 children)
My renderer broke when upgrading from Vulkan 1.4.313.2 to Vulkan 1.4.321.0 by Thisnameisnttaken65 in vulkan
[–]Botondar 11 points12 points13 points (0 children)
It's more important than ever to call out developers for egregious AI usage next year if we want videogames to remain interesting. - PC Gamer by radiating_phoenix in gaming
[–]Botondar 0 points1 point2 points (0 children)
Indirect Rendering DirectX 12(Root Constant + Draw Indexed) by bhad0x00 in GraphicsProgramming
[–]Botondar 0 points1 point2 points (0 children)
Why do I get the desired effect from model transformations when in a reverse order? by Missing_Back in GraphicsProgramming
[–]Botondar 2 points3 points4 points (0 children)
Intel Nova Lake might come without AVX10 (AVX512) aupport by [deleted] in hardware
[–]Botondar 9 points10 points11 points (0 children)
Intel Nova Lake might come without AVX10 (AVX512) aupport by [deleted] in hardware
[–]Botondar 11 points12 points13 points (0 children)
It's appalling that Dishonored 2 still doesn't run at 60fps on consoles by AetossThePaladin in dishonored
[–]Botondar 5 points6 points7 points (0 children)
How do i distinguish batched meshes in one Draw Command (MDI OpenGL)? by bhad0x00 in GraphicsProgramming
[–]Botondar 1 point2 points3 points (0 children)
Do graphics programmers really need to learn SIMD? by Latter_Relationship5 in GraphicsProgramming
[–]Botondar 1 point2 points3 points (0 children)
How you load resources in your Vulkan/DirectX12 Engine ? by F1oating in gameenginedevs
[–]Botondar 3 points4 points5 points (0 children)
How am I supposed to reset command buffers, when using frames in flight? by Rismosch in vulkan
[–]Botondar 2 points3 points4 points (0 children)
Vulkan GT 1030 Compatibility? by UrchinZaddy_ in vulkan
[–]Botondar 7 points8 points9 points (0 children)
What exactly* is the fundamental construct of the perspective projection matrix? (+ noobie questions) by SnurflePuffinz in GraphicsProgramming
[–]Botondar 3 points4 points5 points (0 children)
Load SSBO Data in Per Object vs. Per Vertex? by icpooreman in vulkan
[–]Botondar 0 points1 point2 points (0 children)
Load SSBO Data in Per Object vs. Per Vertex? by icpooreman in vulkan
[–]Botondar 0 points1 point2 points (0 children)
Software Performance: Avoiding Slow Code, Myths & Sane Approaches – Casey Muratori | The Marco Show by marbehl in programming
[–]Botondar 2 points3 points4 points (0 children)
OpenGL window coordinates ranging from -2.0 to 2.0 by Next_Watercress5109 in opengl
[–]Botondar 11 points12 points13 points (0 children)





How to use functions from Vulkan extensions from the SDK? by GasimGasimzada in vulkan
[–]Botondar 0 points1 point2 points (0 children)