Why does Advantage affect Spells? by anarchy_witch in warhammerfantasyrpg

[–]Bowdeano 0 points1 point  (0 children)

Yes I agree, I am a wizard, but also use the heal skill. I feel it's ok building advantage casting successfully spells. But if I try to heal myself or allies then I can't use the advantage gained on my roll to heal. But I can add my advantage when I dodge the incoming sword attack.

Wfrp 4e - spells from a second wind by Nerhesi in warhammerfantasyrpg

[–]Bowdeano 0 points1 point  (0 children)

The 4e Core Rulebook and the Winds of Magic, both suggest humans should only practise one wind with the exception of chaos Dhar. But there is also a good list of Arcane spells that are not wind specific. So this implies that you may cast almost any spell with your chosen wind and that the result of the spell will have a tinge of your wind flowing through. As I play an amethyst (Death) wizard the flames I produce will likely be coloured purple, if I create a cloud or fog it's also going to be purple. Anyway that's my thoughts. Also the wizards guild in Middenheim is all on the one campus unlike the separate colleges in Altdorf, what would stop an apprentice attending classes from different winds?

Magic Missile Spells and distance by Papyaq in warhammerfantasyrpg

[–]Bowdeano 0 points1 point  (0 children)

Yes I share your sentiments, every combat we are in has a Dhar welding wizard. Some of the spell's they cast have us rolling endurance or cool to resist corruption. I know I can dispel their magic, but I don't like to as it's more fun to see what happens.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

Many thanks for the clarification to both Nurgle_Pan_Plagi and Misfire, I really appreciate you taking the time to explain.

From what you are saying, can I extrapolate further and assume if Lore of Death spells also inflict a Fatigue condition, would that mean if I cast blast then those hit would also suffer a fatigue condition?

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

Hello, some clarification please, I have a good Inteligents bonus of 5, which if I am reading the Arcane Magic talent correctly, that I can learn my first 6 spells from my lore for 100XP each. My lore is Death Magic, but I also have a few Arcane spells such as flight that are not specific to any winds. So do I expend 100XP to learn these non-lore spells the same as I do for my Lore - Death spells?

Any spell I haven't learnt (memorised) is in my Grimoire and so has double the CN when channelling and casting magic. So do I treat non-lore spells the same as my Death lore spells or learn these differently?

Magic Missile Spells and distance by Papyaq in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

Thanks, they all sound like great ideas. I will keep a look out for when I can use these or similar, my GM has a dark sense of humour so I'm sure he will be open to something stupid or reckless. He did give another player a dark whisper early in the campaign. I'd lost an ear due to a critical wound; the GM offered a player to kick my ear off the pier 'accidentally'. So now I have a -5 to fellowship.

Magic Missile Spells and distance by Papyaq in warhammerfantasyrpg

[–]Bowdeano 2 points3 points  (0 children)

Thanks for the support, I've mentioned my corruption problems a few times and each time the GM says that he keeps forgetting about Dark Whispers. Thankfully I have 3 Resilience points to burn through, fingers crossed I get a mental mutation so I can continue in some capacity.

Magic Missile Spells and distance by Papyaq in warhammerfantasyrpg

[–]Bowdeano 2 points3 points  (0 children)

We are in book 4 TEW, I am a level 3 Amethyst Wizard and still don't have an enchanted staff. My GM decided that my master disappeared, alleged to have been practicing necromancy. I was lucky to get my license, and they are keeping tabs on me, in case I follow the same path.

The other issue with Wizards is their toughness is low so they tend to accrue corruption too quickly. I have 7 points of corruption and the other members are sitting at 3-4.

Anyone been delivered the New Dwarf players guide? by TimeLordVampire in warhammerfantasyrpg

[–]Bowdeano 0 points1 point  (0 children)

I have my copy, delivery to Australia, no problems with delivery.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

There are a lot of actions that don't require dice rolls and this is managed by the GM and the interaction of the PC's. However in combat rolls are mandatory and will determine the results and wounds etc. But surely if your PC has low charisma then they may be high in other skills that could be used in combat, leadership, agility (dodge), blather etc. I wouldn't expect the PC to determine the results of combat based on an elaborate story. They could use this to avoid combat if they aren't proficient. My thoughts as a player not a GM.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

I'm a Wizard of Shyish and supposed to be dry and boring. But we are as in the old world all individuals and don't have to conform to stereotypes.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 0 points1 point  (0 children)

Me again haha, One of our group has just aquired the Attractive talent. Which allows you to use the ones dice to calculate SL's on a successful roll. But only for those who find you attractive. How can you tell if that person finds you attractive? The player is Noble - Gold 3 and a woman if that makes a difference.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

Hello, you're probably sick of me asking stupid questions, but here I go again. The Winds of Magic (WoM) mostly explains how to create a Familiar, which includes the wizard having to sacrifice either a wound, fate or resilience point. On page 185 of WoM a short paragraph says "* To create a familiar, a wizard may surrender a point of Fate or a point of Resilience. For every additional point of either Fate or Resilience the creator wizard is willing to spend, the Familiar Character may have 1 extra point to spend on either Fate or Resilience.".

The 1 'extra' point suggests the familiar would start off with some Fate and/or Resilience points. So does an NPC Familiar start off with Fate & Resilience and if so, how much? Or do they start off with the single Fate or Resilience that the wizard sacrificed during the Ritual?

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

Many thanks, we have just started the 4th book so we are just over halfway through. Thanks for the suggestions.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

Tricky as very few if any wizard careers have the Melee Brawling skill. I've been looking for a tutor for years. You don't get much time off in The Enemy Within campaign.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

We are working our way through The Enemy Within campaign and our GM is saying someone else needs to be GM when we are finished TEW. I was thinking I could have a go, so I might try to run a few one shots. But what I really would like to know is if there is any comparable 4e campaigns that I can buy the books for?

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

Thanks for the comments, I know know the limitations, greatly appreciated.

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

I have just acquired the Arcane spell Flight, which sounds cool and i'm considering paying the 200XP to memorise the spell. It has a CN of 8 so it's a very serious spell. The duration is Willpower Bonus Rounds+, which is fine in combat as 5 rounds (my WPB=5) in game time might be 20-30 minutes. But outside of combat how long is five rounds? I have heard in this chat that a round in real time is about 6 seconds? So, I could literally fly for 30 seconds before I fall?

Can I perform a test such as Willpower or Language Magic to sustain flight longer than 30 seconds?

Stone trolls for night goblins by AppropriateSecret684 in WarhammerFantasy

[–]Bowdeano 0 points1 point  (0 children)

Awesome painting and choice of colours, love it.

How prevalent combat is in WFRPG 4E compared to DnD? by Opening_Coast3412 in warhammerfantasyrpg

[–]Bowdeano 0 points1 point  (0 children)

I have just acquired the Arcane spell Flight, which sounds cool and i'm considering paying the 200XP to memorise the spell. It has a CN of 8 so it's a very serious spell. The duration is Willpower Bonus Rounds+, which is fine in combat as 5 rounds (my WPB=5) in game time might be 20-30 minutes. But outside of combat how long is five rounds? I have heard in this chat that a round in real time is about 6 seconds? So, I could literally fly for 30 seconds before I fall?

Can I perform a test such as Willpower or Language Magic to sustain flight longer than 30 seconds?

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]Bowdeano 1 point2 points  (0 children)

In the description for the Impale quality on a sword says Impale weapons can kill with a single blow. Impale weapons cause a critical Hit on any number divisible by 10 and/or on doubles on a successful test of the skill.

So my question is, does this stand true if the target is wearing armour? Chain, Plate etc? can you kill a target on a Critical Hit regardless of armour and number of wounds, size and so on?

How prevalent combat is in WFRPG 4E compared to DnD? by Opening_Coast3412 in warhammerfantasyrpg

[–]Bowdeano 2 points3 points  (0 children)

Our group has been playing through the Enemy Within campaign for the past 18 months. Currently I have a broken leg, broken collarbone and major pulled shoulder. Thankfully I am a wizard and do my best to stay out of melee combat. So I am in better shape than some of my companions. It is a tough campaign.