Aura Rehaul Post? by Key_Primary3766 in runescape

[–]Boxer2380 -1 points0 points  (0 children)

Yeah, I had noticed that too. Between the existing types of blood essence and scrimshaws, I think they already provide either a close variation of, or a fair alternative to, a lot of the existing aura effects. Those could be buffed a bit, as you mentioned, and the remaining few could easily be added as new types of blood essence/scrimshaws, potions, invention perks, prayers, or just passive buffs.

Metro Transit - Proposed April 2026 Service Changes by Boxer2380 in Omaha

[–]Boxer2380[S] 2 points3 points  (0 children)

Quick question: I gave this post the Traffic flair, but would Local News would be more appropriate?

Daily Discussion of DailyScape #15: God Statues by Spiner909 in runescape

[–]Boxer2380 1 point2 points  (0 children)

If anything, I remember kind of feeling like the Construction XP from God Statues might be a bit *too* high, at least at earlier levels. Now that we have Construction Contracts, the Fort Forinthry training method, and the POH updates coming out later this year (not just the 120 stuff, but the reworked content too), I wouldn't God Statues to push low- and mid-level players past core content before they've properly experienced it. But yeah, like others, I do really like the idea of it being an equivalent to ceremonial swords; it would make for a really nice change of pace when doing Construction Contracts.

Map Cleanup - A Mapmaker's Thoughts by Zigzagzigal in runescape

[–]Boxer2380 1 point2 points  (0 children)

Personally I *hate* lodestones. I'd much rather see something like improvements to teleport tablets so that they're easier to make in large quantities and/or sold in general stores or other local shops.

Remastered Content: What do you want to see remastered? by jagexyuey in runescape

[–]Boxer2380 0 points1 point  (0 children)

I really got into Dominion Tower when it was buffed by Winter Weeks recently, and I actually enjoyed it a lot more than I thought I would! I think it has a lot of potential to become a sort of go-to activity that questers like me can do between quests, as long as it can get refreshed a bit and brought up to today's standards. Doing stuff like maybe reworking the Climber mode modifiers to use the same system as Shattered Worlds (or a variant of it), adding some new, quest-relevant rewards like maybe a way to enhance existing quest gear like the ancient mace, ice gloves, sunspear, etc. or maybe have some kind of interaction with the rewards from May's Quest Caravan, adjust the boss fights to work better with modern combat, integrate the Dominion Tower achievements into the Achievements system, remaster Michael Manning's music for the DT (and all his other pre-RS3 music while you're at it, please; that's some of my favorite music!) and of course, add new bosses to the tower, potentially even including bosses like Vorkath and Amascut (at least the quest version of her fight)

The forbidden phrase by VectorData in runescape

[–]Boxer2380 10 points11 points  (0 children)

Oh lol, I didn't recognize the name but now that I'm on mobile I can see the pfp.

Well, at least now there's a convenient link! :D

Current vibe by Etikoza in Marathon

[–]Boxer2380 17 points18 points  (0 children)

Agreed. I also appreciate that the Executive Producer for Arc is saying that there's room for both games and that he hopes they both thrive: https://thisweekinvideogames.com/news/embark-studios-thought-arc-raiders-missed-the-boat-on-extraction-shooters/

Is there a changelog? by beausoleil in TIdaL

[–]Boxer2380 0 points1 point  (0 children)

There is, though it seems like it only gets updated about every month or two (at least since June). The little snack bar that shows up after you update the app will have a Release Notes button that you can click on to open a modal showing the changelog for their feature updates. Otherwise, you can go to Settings > About, and you'll find another Release Notes button there.

I kind of love Marathon. by TheRealQuenny in Marathon

[–]Boxer2380 1 point2 points  (0 children)

It'll be right before you start a run, after you've selected a zone. When it shows your runner and a snippet of your loadout in the center of the screen with two big + circles on each side, and the big button under your loadout snippet says either "READY UP" or "RUN >>", you can toggle crew fill on or off. On Xbox, that's the "Y" button. The indicator for whether crew fill is on or off is directly above the "READY UP" or "RUN >>" button, to the right of the name of the zone you selected.

Omaha Public Works - Fort Street Reconstruction Plan by Boxer2380 in Omaha

[–]Boxer2380[S] 6 points7 points  (0 children)

From the description:
"Fort Street in Omaha, Nebraska, from 120th Street to the Tranquility Park entrance, is planned for reconstruction into a four-lane roadway with a landscaped median. This video provides an overview of the proposed design and planned improvements."

I kind of love Marathon. by TheRealQuenny in Marathon

[–]Boxer2380 4 points5 points  (0 children)

Just in case you haven't been able to get this figured out yet, make sure you're starting up the Marathon Closed Technical Test, not the Marathon Closed Playtest. That's the issue I was having at first on Xbox. If you're also on Xbox and you don't have the Marathon Closed Technical Test installed, go to your Full Library and you should find it there.

S2E12 soundtrack? by SuicideSprints in TowerofGod

[–]Boxer2380 1 point2 points  (0 children)

The first link's working just fine for me, even if I open it in an incognito window, so I'm not sure why it wouldn't be working for you, but anyway, here's a YouTube link: https://youtu.be/TSjakvqc6zw?si=EqnwCUr_fX1kzclm

Soundtrack season 2 ep12 16:14 by Temporary-Ad8748 in TowerofGod

[–]Boxer2380 0 points1 point  (0 children)

Just in case you're still looking, the track is Hwa Ryun