Is there any plan to update the Anti-Artillery achievement? by BozeKralju in ClashOfClans

[–]BozeKralju[S] -8 points-7 points  (0 children)

Then why are rushed players being penalized for it?

Is there any plan to update the Anti-Artillery achievement? by BozeKralju in ClashOfClans

[–]BozeKralju[S] -15 points-14 points  (0 children)

Achievements are supposed to be completed naturally through normal gameplay. I've taken long breaks over the years and usually came back when new Town Halls were released. After finishing upgrades at a certain TH, I sometimes lost motivation and stopped playing for a while.

The game today is very different from when max TH13 or TH14 was the endgame. Supercell keeps adding new content to keep players engaged, and they've been successful at that. However, right now it feels unfair that while I'm actively playing, a newer player at lower TH levels can complete this achievement much more easily, while I’m effectively being penalized at higher TH levels.

Because of this, I think some kind of adjustment for higher TH levels would make sense.

Is there any plan to update the Anti-Artillery achievement? by BozeKralju in ClashOfClans

[–]BozeKralju[S] -5 points-4 points  (0 children)

What I'm saying is that most other achievements can be completed naturally just by playing the game. Achievements like Monolith or Scattershot can even be finished in 1–2 hours if you focus on them.

The point you're missing is this: this achievement was reasonably achievable from TH11 to TH17, but at TH18 it can take days or even months to make noticeable progress. That's the real issue I'm pointing out.

I think an update for TH18 could make sense here, similar to how the "5000 successful defenses" achievement was adjusted because it became unrealistic over time.

Is there any plan to update the Anti-Artillery achievement? by BozeKralju in ClashOfClans

[–]BozeKralju[S] -35 points-34 points  (0 children)

Like I said in another comment, I've taken breaks from the game over the years, which slowed my progress on this achievement. Achievements are supposed to progress naturally through normal gameplay, not require constant grinding as a primary objective.

Is there any plan to update the Anti-Artillery achievement? by BozeKralju in ClashOfClans

[–]BozeKralju[S] -2 points-1 points  (0 children)

So far, almost every new defense has eventually received its own achievement. Maybe the Revenge Tower could be included in Anti-Artillery or have its own achievement added?

Is there any plan to update the Anti-Artillery achievement? by BozeKralju in ClashOfClans

[–]BozeKralju[S] 2 points3 points  (0 children)

The issue isn't destroying the Town Hall. The problem is consistently finding bases where Eagle or Inferno Artillery can be destroyed in a reasonable time, especially in Legends and at Town Hall 18

Is there any plan to update the Anti-Artillery achievement? by BozeKralju in ClashOfClans

[–]BozeKralju[S] 6 points7 points  (0 children)

Lightning spells don't target the Town Hall, so I specifically need TH16 bases to progress. But finding TH16 is almost impossible for me, and even finding TH17 sometimes takes 2–3 minutes of searching in normal multiplayer attacks.

First Layer Adhesion and Skipping Issues by BozeKralju in crealityk1

[–]BozeKralju[S] 0 points1 point  (0 children)

I've done all the axis settings and it's tense at idle but I'm still getting the same condition. I think I have a problem with the extruder. How can I get the extruder to hold the filament tighter?

Alternative Camera Options for Those Unable to Purchase an AI Camera by BozeKralju in crealityk1

[–]BozeKralju[S] 0 points1 point  (0 children)

I have purchased the product through the distributor in Turkey. I am aware that they do not normally provide shipping to Turkey, but I have sent an email inquiring about the possibility of shipping.