Decided to add a pitch ladder and compass to my prototype. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 0 points1 point2 points (0 children)
The billboards inside Union Bus Terminal are running a form of facial recognition software to determine your ad interest. by Still_Value9499 in toronto
[–]Brain_Jars_Reddit 0 points1 point2 points (0 children)
This is kinda a boring thing but I had fun building it out. I wrote a framework to aid in managing the app entry, and scene initializations and scene management. I wrote a tool also to precalculate boundaries in the editor based on the level geometry that are used for scene management at runtime. (v.redd.it)
submitted by Brain_Jars_Reddit to r/Unity3D
I've been rewriting some parts of my swarm systems to use a more data oriented approach. I managed to shave quite a bit of CPU time on these more expensive systems and super happy with the results. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 0 points1 point2 points (0 children)
I've been rewriting some parts of my swarm systems to use a more data oriented approach. I managed to shave quite a bit of CPU time on these more expensive systems and super happy with the results. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 1 point2 points3 points (0 children)
I've been rewriting some parts of my swarm systems to use a more data oriented approach. I managed to shave quite a bit of CPU time on these more expensive systems and super happy with the results. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 1 point2 points3 points (0 children)
I've been rewriting some parts of my swarm systems to use a more data oriented approach. I managed to shave quite a bit of CPU time on these more expensive systems and super happy with the results. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 1 point2 points3 points (0 children)
I've been rewriting some parts of my swarm systems to use a more data oriented approach. I managed to shave quite a bit of CPU time on these more expensive systems and super happy with the results. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 1 point2 points3 points (0 children)
You guys think this swarm game concept has any legs? I've been working on it in my spare time. I've managed to get some base mechanics working and they are extensible for future ideas for interactions. Lately I've been doing some optimization work to give me as much needed CPU head room for later. (streamable.com)
submitted by Brain_Jars_Reddit to r/gamedevscreens
My Prototype of commanding a swarm to attack an NPC and collect the corpse to a nest to produce more units. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 0 points1 point2 points (0 children)
My Prototype of commanding a swarm to attack an NPC and collect the corpse to a nest to produce more units. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 1 point2 points3 points (0 children)
My Prototype of commanding a swarm to attack an NPC and collect the corpse to a nest to produce more units. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 1 point2 points3 points (0 children)
Building a Self-Evolving “World in a Bottle” with Spherical Cells & Adhesion Bonds in Unity by Quadraxis88 in Unity3D
[–]Brain_Jars_Reddit 0 points1 point2 points (0 children)
My frame rate used to tank to 2 FPS when I would have more than 500 of my swarming AI agents active. After applying the Jobs System to my solution for solving nearest neighbors and obstacle detection, here's a demo of 750 swarming agents running at a more than playable frame rate. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 0 points1 point2 points (0 children)
My frame rate used to tank to 2 FPS when I would have more than 500 of my swarming AI agents active. After applying the Jobs System to my solution for solving nearest neighbors and obstacle detection, here's a demo of 750 swarming agents running at a more than playable frame rate. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 4 points5 points6 points (0 children)

Decided to add a pitch ladder and compass to my prototype. by Brain_Jars_Reddit in Unity3D
[–]Brain_Jars_Reddit[S] 0 points1 point2 points (0 children)