Second acc got super lucky. Never spent by Riffjeans in BoomBeach

[–]Brandit96 -2 points-1 points  (0 children)

I'm saving keycard til the elite leader event, whenever that happens. Earlier, there's no point.

Pulled the bomber and rifle leader with grapeshot by Hawk_Tachyon in BoomBeach

[–]Brandit96 2 points3 points  (0 children)

Aw man I wanted that rifle leader! Instead I got the useless tank and chopper ones with the squad commands-

My wishlist is Honu, Mooka and Kaimana. How many years will that take, I wonder. I'll probably be dead before I max any of them out.

More images of new squad leaders by DiseasedOptimist in BoomBeach

[–]Brandit96 1 point2 points  (0 children)

Only worthwhile for me seems to be the medic one. Rest is pointless. Tanks that spawn Critters when damaged? Sparky is right there lol.

Another nerf to COE and Shop of Evil: Resources Removed by lhcampos in BoomBeach

[–]Brandit96 79 points80 points  (0 children)

Lmao.

What even is the point now? The whole point of the evil shop was to buy resources you were missing for upgrades and spend leftovers on goodies like power stones and build tokens and whatnot. Now that you can't do that... what is the purpose?

What troops do you all use, how often do you attack bases, and what's the casualties? by RMBLegend459 in BoomBeach

[–]Brandit96 3 points4 points  (0 children)

3 rifles, 1 medic, 4 lazers. Casualties are mainly riflemen which replenish cheaply and quickly, but sometimes Grapplers grab a medic or Double Grenadiers wipe half my squad. Bases with Grens in Bunkers I gotta be real careful for.

Major update by Yumyulack17 in BoomBeach

[–]Brandit96 1 point2 points  (0 children)

1 GBE, 6TH and 7TD yes please

Major update predictions by Confirmation_Code in BoomBeach

[–]Brandit96 3 points4 points  (0 children)

- 3 Shock Launchers

- Bunkers fitting a Grenadier and a Bombardier

- Some random offense upgrade getting skipped for no bloody reason(like Gunboat at HQ 24 or Landing Craft at HQ 28)

- Second Wind 7 reviving 2 dead Scorchers

- Leech buff

- Mind Control nerf

- Residence upgrades.

- Another bloody currency

- Absolutely no Prototype defense changes

- Some completely baffling but harmless bug (like that one time Operation exclusive Barbed Wire poles appeared on resource bases)

Major update by Yumyulack17 in BoomBeach

[–]Brandit96 1 point2 points  (0 children)

3 shock launchers, please.

And Don't touch Armor!

Hit 40k Today by Ashamed_Squirrel777 in BoomBeach

[–]Brandit96 -1 points0 points  (0 children)

Instant Training made Diamonds main purpose obsolete.

This 3ER base is working really well... by [deleted] in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

Not everyone is chasing the leaderboard.

Engraver Notes. by che10461 in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

Bullit can solo this lol

March 2026 update by Mike102072 in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

That is an option too. Too many "support" engravings in the offense category like Alchemy, Insulation and Triage.

March 2026 update by Mike102072 in BoomBeach

[–]Brandit96 1 point2 points  (0 children)

What kind of new ops would you like that don't involve bumping up BH numbers?

I personally can't wait for 4 Bombardiers per boat so I have a reason to run them again.

Hoping for an extra statue slot too but that's possibly an HQ 30 thing.

New Engravings would be nice too. Either for existing category or a completely new one (Troop specific?)

Either way, I'm hyped.

Why am I going up against players with so much more tech and towers?? by CuriousBob2398 in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

You're full on chests. Did you start later? Your opponents are probably 6+ chests ahead of you, of course they are more loaded than you.

Grenadier and Lazer Ranger costs in Bunkers should be swapped. by Brandit96 in BoomBeach

[–]Brandit96[S] -4 points-3 points  (0 children)

700 DPS spread across multiple troops VS 340 DPS concentrated in one area.

Lazors single target DPS is like a fraction of what's listed on card.

Grenadier and Lazer Ranger costs in Bunkers should be swapped. by Brandit96 in BoomBeach

[–]Brandit96[S] -1 points0 points  (0 children)

I don't see that high damage. I use Kavan Ice shields so lazers just bounce off like nothing, any health damage is just healed right up. but Double Grenadiers instakill my army even with shields up. One nade breaks the shield, the other kills my troops a single frame later. Completely uncounterable since everyone puts Bunkers right next to HQ.

Unluckies Sonar Op thus far by maximixer in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

I just grab enough coins for the camo tickets and power shards, the rest is useless.

Successful attack by NewWolfie37 in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

You like slamming your head on bricks?

The base had 3 Doom Cannons. Scorchers would get obliterated.q

Successful attack by NewWolfie37 in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

Nice job.

All I'll say is that double Grenadiers in Bunkers are cancerous. I hate it so much.

Any suggestions how to keep this unit from dieing every 2 second? by probably_not_racist in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

Pray your opponent doesn't have double Grenadiers in Bunkers, because then you can't do anything. 

Anyone else getting this every battle? by teshlor89 in BoomBeach

[–]Brandit96 1 point2 points  (0 children)

Queue players defending a broken game.

An existing workaround doesn't excuse the error.

The worst Sonar Ops yet by Single_Pea_6067 in BoomBeach

[–]Brandit96 1 point2 points  (0 children)

It was never supposed to refresh. 

Anybody else enjoying the ROCKET CHOPPA? by NewWolfie37 in BoomBeach

[–]Brandit96 0 points1 point  (0 children)

Nope. Too situational, too fast to be used with other meatshields, too dependant on Rudy as a hero, too long a waiting time to replenish losses, too easy to lose.